mcMMO/src/main/java/com/gmail/nossr50/config/RankConfig.java

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package com.gmail.nossr50.config;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
import java.util.ArrayList;
import java.util.List;
public class RankConfig extends AutoUpdateConfigLoader {
private static RankConfig instance;
public RankConfig()
{
super("skillranks.yml");
validate();
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instance = this;
}
@Override
protected void loadKeys() {
}
public static RankConfig getInstance()
{
if(instance == null)
return new RankConfig();
return instance;
}
@Override
protected boolean validateKeys() {
List<String> reason = new ArrayList<>();
/*
* In the future this method will check keys for all skills, but for now it only checks overhauled skills
*/
checkKeys(reason);
return noErrorsInConfig(reason);
}
/**
* Returns the unlock level for a subskill depending on the gamemode
* @param subSkillType target subskill
* @param rank the rank we are checking
* @return the level requirement for a subskill at this particular rank
*/
public int getSubSkillUnlockLevel(SubSkillType subSkillType, int rank)
{
String key = subSkillType.getRankConfigAddress();
return findRankByRootAddress(rank, key);
}
/**
* Returns the unlock level for a subskill depending on the gamemode
* @param abstractSubSkill target subskill
* @param rank the rank we are checking
* @return the level requirement for a subskill at this particular rank
*/
public int getSubSkillUnlockLevel(AbstractSubSkill abstractSubSkill, int rank)
{
String key = abstractSubSkill.getPrimaryKeyName()+"."+abstractSubSkill.getConfigKeyName();
return findRankByRootAddress(rank, key);
}
/**
* Returns the unlock level for a subskill depending on the gamemode
* @param key root address of the subskill in the rankskills.yml file
* @param rank the rank we are checking
* @return the level requirement for a subskill at this particular rank
*/
private int findRankByRootAddress(int rank, String key) {
String scalingKey = Config.getInstance().getIsRetroMode() ? ".RetroMode." : ".Standard.";
String targetRank = "Rank_" + rank;
key += scalingKey;
key += targetRank;
return config.getInt(key);
}
/**
* Checks for valid keys for subskill ranks
*/
private void checkKeys(List<String> reasons)
{
//For now we will only check ranks of stuff I've overhauled
for(SubSkillType subSkillType : SubSkillType.values())
{
//Keeping track of the rank requirements and making sure there are no logical errors
int curRank = 0;
int prevRank = 0;
for(int x = 0; x < subSkillType.getNumRanks(); x++)
{
if(curRank > 0)
prevRank = curRank;
curRank = getSubSkillUnlockLevel(subSkillType, x);
//Do we really care if its below 0? Probably not
if(curRank < 0)
{
reasons.add(subSkillType.getAdvConfigAddress() + ".Rank_Levels.Rank_"+curRank+".LevelReq should be above or equal to 0!");
}
if(prevRank > curRank)
{
//We're going to allow this but we're going to warn them
plugin.getLogger().info("You have the ranks for the subskill "+ subSkillType.toString()+" set up poorly, sequential ranks should have ascending requirements");
}
}
}
}
}