mcMMO/src/main/java/com/gmail/nossr50/util/player/NotificationManager.java

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package com.gmail.nossr50.util.player;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.notifications.SensitiveCommandType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.events.skills.McMMOPlayerNotificationEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.sounds.SoundManager;
import com.gmail.nossr50.util.sounds.SoundType;
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import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.*;
import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
public class NotificationManager {
/**
* Sends players notifications from mcMMO
* This does this by sending out an event so other plugins can cancel it
* @param player target player
* @param notificationType notifications defined type
* @param key the locale key for the notifications defined message
*/
public static void sendPlayerInformation(Player player, NotificationType notificationType, String key)
{
if(UserManager.getPlayer(player) == null || !UserManager.getPlayer(player).useChatNotifications())
return;
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ChatMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(notificationType) ? ChatMessageType.ACTION_BAR : ChatMessageType.SYSTEM;
TextComponent message = TextComponentFactory.getNotificationTextComponentFromLocale(key, notificationType);
McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(player, notificationType, destination, message);
sendNotification(player, customEvent);
}
public static boolean doesPlayerUseNotifications(Player player)
{
if(UserManager.getPlayer(player) == null)
return false;
else
return UserManager.getPlayer(player).useChatNotifications();
}
/**
* Sends players notifications from mcMMO
* This does this by sending out an event so other plugins can cancel it
* This event in particular is provided with a source player, and players near the source player are sent the information
* @param source the source player for this event
* @param notificationType type of notification
* @param key Locale Key for the string to use with this event
* @param values values to be injected into the locale string
*/
public static void sendNearbyPlayersInformation(Player source, NotificationType notificationType, String key, String... values)
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{
Location location = source.getLocation();
for (Player otherPlayer : source.getWorld().getPlayers()) {
if (otherPlayer != source && Misc.isNear(location, otherPlayer.getLocation(), Misc.SKILL_MESSAGE_MAX_SENDING_DISTANCE)) {
sendPlayerInformation(otherPlayer, notificationType, key, values);
}
}
}
public static void sendPlayerInformation(Player player, NotificationType notificationType, String key, String... values)
{
if(UserManager.getPlayer(player) == null || !UserManager.getPlayer(player).useChatNotifications())
return;
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ChatMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(notificationType) ? ChatMessageType.ACTION_BAR : ChatMessageType.SYSTEM;
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TextComponent message = TextComponentFactory.getNotificationMultipleValues(key, notificationType, values);
McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(player, notificationType, destination, message);
sendNotification(player, customEvent);
}
private static void sendNotification(Player player, McMMOPlayerNotificationEvent customEvent) {
if (customEvent.isCancelled())
return;
//If the message is being sent to the action bar we need to check if the copy if a copy is sent to the chat system
if(customEvent.getChatMessageType() == ChatMessageType.ACTION_BAR)
{
player.spigot().sendMessage(customEvent.getChatMessageType(), customEvent.getNotificationTextComponent());
if(customEvent.isMessageAlsoBeingSentToChat())
{
//Send copy to chat system
player.spigot().sendMessage(ChatMessageType.SYSTEM, customEvent.getNotificationTextComponent());
}
} else {
player.spigot().sendMessage(customEvent.getChatMessageType(), customEvent.getNotificationTextComponent());
}
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}
private static McMMOPlayerNotificationEvent checkNotificationEvent(Player player, NotificationType notificationType, ChatMessageType destination, TextComponent message) {
//Init event
McMMOPlayerNotificationEvent customEvent = new McMMOPlayerNotificationEvent(player,
notificationType, message, destination, AdvancedConfig.getInstance().doesNotificationSendCopyToChat(notificationType));
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//Call event
Bukkit.getServer().getPluginManager().callEvent(customEvent);
return customEvent;
}
/**
* Handles sending level up notifications to a mcMMOPlayer
* @param mcMMOPlayer target mcMMOPlayer
* @param skillName skill that leveled up
* @param newLevel new level of that skill
*/
public static void sendPlayerLevelUpNotification(McMMOPlayer mcMMOPlayer, PrimarySkillType skillName, int levelsGained, int newLevel)
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{
if(!mcMMOPlayer.useChatNotifications())
return;
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ChatMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(NotificationType.LEVEL_UP_MESSAGE) ? ChatMessageType.ACTION_BAR : ChatMessageType.SYSTEM;
TextComponent levelUpTextComponent = TextComponentFactory.getNotificationLevelUpTextComponent(skillName, levelsGained, newLevel);
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McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(mcMMOPlayer.getPlayer(), NotificationType.LEVEL_UP_MESSAGE, destination, levelUpTextComponent);
sendNotification(mcMMOPlayer.getPlayer(), customEvent);
}
public static void broadcastTitle(Server server, String title, String subtitle, int i1, int i2, int i3)
{
for(Player player : server.getOnlinePlayers())
{
player.sendTitle(title, subtitle, i1, i2, i3);
}
}
public static void sendPlayerUnlockNotification(McMMOPlayer mcMMOPlayer, SubSkillType subSkillType)
{
if(!mcMMOPlayer.useChatNotifications())
return;
//CHAT MESSAGE
mcMMOPlayer.getPlayer().spigot().sendMessage(TextComponentFactory.getSubSkillUnlockedNotificationComponents(mcMMOPlayer.getPlayer(), subSkillType));
//Unlock Sound Effect
SoundManager.sendCategorizedSound(mcMMOPlayer.getPlayer(), mcMMOPlayer.getPlayer().getLocation(), SoundType.SKILL_UNLOCKED, SoundCategory.MASTER);
//ACTION BAR MESSAGE
/*if(AdvancedConfig.getInstance().doesNotificationUseActionBar(NotificationType.SUBSKILL_UNLOCKED))
mcMMOPlayer.getPlayer().spigot().sendMessage(ChatMessageType.ACTION_BAR, new TextComponent(LocaleLoader.getString("JSON.SkillUnlockMessage",
subSkillType.getLocaleName(),
String.valueOf(RankUtils.getRank(mcMMOPlayer.getPlayer(),
subSkillType)))));*/
}
/**
* Sends a message to all admins with the admin notification formatting from the locale
* Admins are currently players with either Operator status or Admin Chat permission
* @param msg message fetched from locale
*/
private static void sendAdminNotification(String msg) {
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//If its not enabled exit
if(!Config.getInstance().adminNotifications())
return;
for(Player player : Bukkit.getServer().getOnlinePlayers())
{
if(player.isOp() || Permissions.adminChat(player))
{
player.sendMessage(LocaleLoader.getString("Notifications.Admin.Format.Others", msg));
}
}
//Copy it out to Console too
mcMMO.p.getLogger().info(LocaleLoader.getString("Notifications.Admin.Format.Others", msg));
}
/**
* Sends a confirmation message to the CommandSender who just executed an admin command
* @param commandSender target command sender
* @param msg message fetched from locale
*/
private static void sendAdminCommandConfirmation(CommandSender commandSender, String msg) {
commandSender.sendMessage(LocaleLoader.getString("Notifications.Admin.Format.Self", msg));
}
/**
* Convenience method to report info about a command sender using a sensitive command
* @param commandSender the command user
* @param sensitiveCommandType type of command issued
*/
public static void processSensitiveCommandNotification(CommandSender commandSender, SensitiveCommandType sensitiveCommandType, String... args) {
/*
* Determine the 'identity' of the one who executed the command to pass as a parameters
*/
String senderName = LocaleLoader.getString("Server.ConsoleName");
if(commandSender instanceof Player)
{
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senderName = ((Player) commandSender).getDisplayName() + ChatColor.RESET + "-" + ((Player) commandSender).getUniqueId();
}
//Send the notification
switch(sensitiveCommandType)
{
case XPRATE_MODIFY:
sendAdminNotification(LocaleLoader.getString("Notifications.Admin.XPRate.Start.Others", addItemToFirstPositionOfArray(senderName, args)));
sendAdminCommandConfirmation(commandSender, LocaleLoader.getString("Notifications.Admin.XPRate.Start.Self", args));
break;
case XPRATE_END:
sendAdminNotification(LocaleLoader.getString("Notifications.Admin.XPRate.End.Others", addItemToFirstPositionOfArray(senderName, args)));
sendAdminCommandConfirmation(commandSender, LocaleLoader.getString("Notifications.Admin.XPRate.End.Self", args));
break;
}
}
/**
* Takes an array and an object, makes a new array with object in the first position of the new array,
* and the following elements in this new array being a copy of the existing array retaining their order
* @param itemToAdd the string to put at the beginning of the new array
* @param existingArray the existing array to be copied to the new array at position [0]+1 relative to their original index
* @return the new array combining itemToAdd at the start and existing array elements following while retaining their order
*/
public static String[] addItemToFirstPositionOfArray(String itemToAdd, String... existingArray) {
String[] newArray = new String[existingArray.length + 1];
newArray[0] = itemToAdd;
System.arraycopy(existingArray, 0, newArray, 1, existingArray.length);
return newArray;
}
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}