mcMMO/src/main/java/com/gmail/nossr50/skills/Archery.java

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/*
This file is part of mcMMO.
mcMMO is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
mcMMO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gmail.nossr50.skills;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.party.Party;
public class Archery
{
public static void trackArrows(mcMMO pluginx, Entity x, EntityDamageByEntityEvent event, Player attacker)
{
PlayerProfile PPa = Users.getProfile(attacker);
if(!pluginx.misc.arrowTracker.containsKey(x) && event.getDamage() > 0)
{
pluginx.misc.arrowTracker.put(x, 0);
if(attacker != null)
{
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if(PPa.getSkillLevel(SkillType.ARCHERY) > 1000 || (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)))
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{
pluginx.misc.arrowTracker.put(x, 1);
}
}
} else
{
if(event.getDamage() > 0)
{
if(attacker != null)
{
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if(PPa.getSkillLevel(SkillType.ARCHERY) > 1000 || (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)))
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{
pluginx.misc.arrowTracker.put(x, 1);
}
}
}
}
}
public static void ignitionCheck(Entity x, EntityDamageByEntityEvent event, Player attacker)
{
//Check to see if PVP for this world is disabled before executing
if(!x.getWorld().getPVP())
return;
PlayerProfile PPa = Users.getProfile(attacker);
if(Math.random() * 100 >= 75)
{
int ignition = 20;
if(PPa.getSkillLevel(SkillType.ARCHERY) >= 200)
ignition+=20;
if(PPa.getSkillLevel(SkillType.ARCHERY) >= 400)
ignition+=20;
if(PPa.getSkillLevel(SkillType.ARCHERY) >= 600)
ignition+=20;
if(PPa.getSkillLevel(SkillType.ARCHERY) >= 800)
ignition+=20;
if(PPa.getSkillLevel(SkillType.ARCHERY) >= 1000)
ignition+=20;
if(x instanceof Player)
{
Player Defender = (Player)x;
if(!Party.getInstance().inSameParty(attacker, Defender))
{
event.getEntity().setFireTicks(ignition);
attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
Defender.sendMessage(mcLocale.getString("Combat.BurningArrowHit")); //$NON-NLS-1$
}
} else {
event.getEntity().setFireTicks(ignition);
attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
}
}
}
public static void dazeCheck(Player defender, Player attacker)
{
PlayerProfile PPa = Users.getProfile(attacker);
Location loc = defender.getLocation();
if(Math.random() * 10 > 5)
{
loc.setPitch(90);
} else {
loc.setPitch(-90);
}
if(PPa.getSkillLevel(SkillType.ARCHERY) >= 1000){
if(Math.random() * 1000 <= 500){
defender.teleport(loc);
defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$
attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
}
} else if(Math.random() * 2000 <= PPa.getSkillLevel(SkillType.ARCHERY)){
defender.teleport(loc);
defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$
attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
}
}
}