mcMMO/src/main/java/com/gmail/nossr50/commands/admin/McgodCommand.java

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package com.gmail.nossr50.commands.admin;
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import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class McgodCommand implements CommandExecutor {
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@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
PlayerProfile profile;
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switch (args.length) {
case 0:
if (!(sender instanceof Player)) {
return false;
}
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profile = Users.getPlayer((Player) sender).getProfile();
if (profile == null) {
sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist"));
return true;
}
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if (profile.getGodMode()) {
sender.sendMessage(LocaleLoader.getString("Commands.GodMode.Disabled"));
}
else {
sender.sendMessage(LocaleLoader.getString("Commands.GodMode.Enabled"));
}
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profile.toggleGodMode();
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return true;
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case 1:
if (!Permissions.hasPermission(sender, "mcmmo.commands.mcgod.others")) {
sender.sendMessage(command.getPermissionMessage());
return true;
}
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McMMOPlayer mcMMOPlayer = Users.getPlayer(args[0]);
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// If the mcMMOPlayer doesn't exist, create a temporary profile and
// check if it's present in the database. If it's not, abort the process.
if (mcMMOPlayer == null) {
profile = new PlayerProfile(args[0], false);
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if (!profile.isLoaded()) {
sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist"));
return true;
}
}
else {
profile = mcMMOPlayer.getProfile();
Player player = mcMMOPlayer.getPlayer();
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// Check if the player is online before we try to send them a message.
if (player.isOnline()) {
if (profile.getGodMode()) {
player.sendMessage(LocaleLoader.getString("Commands.GodMode.Disabled"));
}
else {
player.sendMessage(LocaleLoader.getString("Commands.GodMode.Enabled"));
}
}
}
profile.toggleGodMode();
return true;
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default:
return false;
}
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}
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}