mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 14:16:45 +01:00
206 lines
8.8 KiB
Java
206 lines
8.8 KiB
Java
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package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabExecutor;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.HolidayManager.FakeSkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.StringUtils;
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import com.gmail.nossr50.util.commands.CommandUtils;
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import com.google.common.collect.ImmutableList;
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public class AprilCommand implements TabExecutor {
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private String skillName;
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protected DecimalFormat percent = new DecimalFormat("##0.00%");
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protected DecimalFormat decimal = new DecimalFormat("##0.00");
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (CommandUtils.noConsoleUsage(sender)) {
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return true;
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}
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skillName = StringUtils.getCapitalized(label);
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switch (args.length) {
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case 0:
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Player player = (Player) sender;
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FakeSkillType fakeSkillType = FakeSkillType.getByName(skillName);
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float skillValue = Misc.getRandom().nextInt(99);
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player.sendMessage(LocaleLoader.getString("Skills.Header", skillName));
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player.sendMessage(LocaleLoader.getString("Commands.XPGain", getXPGainString(fakeSkillType)));
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player.sendMessage(LocaleLoader.getString("Effects.Level", (int) skillValue, Misc.getRandom().nextInt(1000), 1000 + Misc.getRandom().nextInt(1000)));
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List<String> effectMessages = effectsDisplay(fakeSkillType);
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if (!effectMessages.isEmpty()) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Effects.Effects")));
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for (String message : effectMessages) {
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player.sendMessage(message);
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}
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}
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List<String> statsMessages = statsDisplay(fakeSkillType);
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if (!statsMessages.isEmpty()) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Commands.Stats.Self")));
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for (String message : statsMessages) {
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player.sendMessage(message);
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}
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}
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player.sendMessage(LocaleLoader.formatString("[[DARK_AQUA]]Guide for {0} available - type /APRIL FOOLS ! :D", skillName));
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return true;
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default:
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return true;
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}
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}
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private String getXPGainString(FakeSkillType fakeSkillType) {
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switch (fakeSkillType) {
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case MACHO:
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return "Get beaten up";
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case JUMPING:
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return "Kris Kross will make ya Jump Jump";
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case THROWING:
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return "Chuck your items on the floor";
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case WRECKING:
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return "I'M GONNA WRECK IT!";
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case CRAFTING:
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return "Craft apple pies";
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case WALKING:
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return "Walk around the park";
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case SWIMMING:
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return "Like a fish on a bicycle";
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case FALLING:
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return "Faceplant the floor, headbutt the ground";
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case CLIMBING:
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return "Climb the highest mountain";
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case FLYING:
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return "I believe I can fly";
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case DIVING:
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return "Scuba club 4000";
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case PIGGY:
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return "OINK! OINK!";
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default:
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return "Sit and wait?";
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}
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}
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@Override
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public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) {
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switch (args.length) {
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case 1:
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return ImmutableList.of("?");
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default:
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return ImmutableList.of();
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}
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}
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private List<String> effectsDisplay(FakeSkillType fakeSkillType) {
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List<String> messages = new ArrayList<String>();
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switch (fakeSkillType) {
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case MACHO:
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messages.add(LocaleLoader.getString("Effects.Template", "Punching bag", "Absorb damage, like a bag of sand"));
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break;
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case JUMPING:
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messages.add(LocaleLoader.getString("Effects.Template", "Jump", "PRESS SPACE TO JUMP"));
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messages.add(LocaleLoader.getString("Effects.Template", "Jump Twice", "PRESS SPACE TWICE TO JUMP TWICE"));
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break;
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case THROWING:
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messages.add(LocaleLoader.getString("Effects.Template", "Drop Item", "Randomly drop items, at random"));
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break;
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case WRECKING:
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messages.add(LocaleLoader.getString("Effects.Template", "Ralphinator", "Smash windows with your fists"));
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break;
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case CRAFTING:
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messages.add(LocaleLoader.getString("Effects.Template", "Crafting", "Chance of successful craft"));
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break;
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case WALKING:
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messages.add(LocaleLoader.getString("Effects.Template", "Walk", "Traveling gracefully by foot"));
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break;
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case SWIMMING:
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messages.add(LocaleLoader.getString("Effects.Template", "Swim", "Just keep swimming, swimming, swimming"));
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break;
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case FALLING:
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messages.add(LocaleLoader.getString("Effects.Template", "Skydiving", "Go jump of a cliff. No, seriously."));
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break;
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case CLIMBING:
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messages.add(LocaleLoader.getString("Effects.Template", "Rock Climber", "Use string to climb mountains faster"));
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break;
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case FLYING:
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messages.add(LocaleLoader.getString("Effects.Template", "Fly", "Throw yourself at the ground and miss"));
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break;
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case DIVING:
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messages.add(LocaleLoader.getString("Effects.Template", "Hold Breath", "Press shift to hold your breath longer"));
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break;
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case PIGGY:
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messages.add(LocaleLoader.getString("Effects.Template", "Carrot Turbo", "Supercharge your pigs with carrots"));
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break;
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}
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return messages;
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}
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private List<String> statsDisplay(FakeSkillType fakeSkillType) {
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List<String> messages = new ArrayList<String>();
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switch (fakeSkillType) {
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case MACHO:
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messages.add(LocaleLoader.formatString("[[RED]]Damage Taken: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(77))));
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break;
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case JUMPING:
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messages.add(LocaleLoader.formatString("[[RED]]Double Jump Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
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break;
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case THROWING:
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messages.add(LocaleLoader.formatString("[[RED]]Drop Item Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(87))));
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break;
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case WRECKING:
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messages.add(LocaleLoader.formatString("[[RED]]Wrecking Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(14))));
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break;
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case CRAFTING:
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messages.add(LocaleLoader.formatString("[[RED]]Crafting Success: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
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break;
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case WALKING:
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messages.add(LocaleLoader.formatString("[[RED]]Walk Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
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break;
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case SWIMMING:
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messages.add(LocaleLoader.formatString("[[RED]]Swim Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
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break;
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case FALLING:
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messages.add(LocaleLoader.formatString("[[RED]]Skydiving Success: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(37))));
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break;
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case CLIMBING:
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messages.add(LocaleLoader.formatString("[[RED]]Rock Climber Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
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break;
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case FLYING:
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messages.add(LocaleLoader.formatString("[[RED]]Fly Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
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break;
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case DIVING:
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messages.add(LocaleLoader.formatString("[[RED]]Hold Breath Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
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break;
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case PIGGY:
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messages.add(LocaleLoader.formatString("[[RED]]Carrot Turbo Boost: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(80)) + 10));
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break;
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}
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return messages;
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}
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}
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