From 6a03ac49cab747696fa0c4a06a0434f4b47113b1 Mon Sep 17 00:00:00 2001 From: Kristian Knarvik Date: Sat, 30 Oct 2021 05:53:38 +0200 Subject: [PATCH] Update 'Creating a stargate' --- Creating-a-stargate.md | 59 +++++++++++++++++++++++++++++++++++++++++- 1 file changed, 58 insertions(+), 1 deletion(-) diff --git a/Creating-a-stargate.md b/Creating-a-stargate.md index 046a62a..f4094ff 100644 --- a/Creating-a-stargate.md +++ b/Creating-a-stargate.md @@ -3,4 +3,61 @@ Sections: * Sign layout * Gate networks * Fixed gates -* Hidden Gates \ No newline at end of file +* Hidden Gates + +## Building a gate: + +There are currently three default gate configurations. They all use the same structure as a standard nether portal. One +gate is using obsidian blocks, one is using end bricks and the last uses sea lanterns. Only the sea lantern one can be +used underwater. You must put a sign on one of the blocks in the middle of the layout to activate the portal (see next +section). See the Custom Gate Layout section to learn how to add custom gates. + +``` + OO + O O - These are Obsidian blocks, End bricks or Sea Lanterns. You need 10. + O O - Place a sign on either of these two middle blocks. + O O + OO +``` + +### Sign Layout: + +- Line 1: Gate Name (Max 11 characters) +- Line 2: Destination Name \[Optional] (Max 11 characters, used for fixed-gates only) +- Line 3: Network name \[Optional] (Max 11 characters) +- Line 4: Options \[Optional] : + - 'A' for always-on fixed gate + - 'H' for hidden networked gate + - 'P' for a private gate + - 'F' for a free gate + - 'B' is for a backwards facing gate (You will exit the back) + - 'S' is for showing an always-on gate in the network list + - 'N' is for hiding the network name + - 'R' is for random gates. These follow standard permissions of gates, but have a random exit location every time a + player enters. + - 'U' is for a gate connecting to another through bungee + +The options are the single letter, not the word. So to make a private hidden gate, your 4th line would be 'PH'. + +#### Gate networks: + +- Gates are all part of a network, by default this is "central". +- You can specify (and create) your own network on the third line of the sign when making a new gate. +- Gates on one network will not see gates on the second network, and vice versa. +- Gates on different worlds, but in the same network, will see each other. +- If the gate is a bungee gate, the network name should be the name of the server as displayed when typing /servers + +#### Fixed gates: + +- Fixed gates go to only one set destination. +- Fixed gates can be linked to other fixed gates, or normal gates. A normal gate cannot open a portal to a fixed gate, + however. +- To create a fixed gate, specify a destination on the second line of the stargate sign. +- Set the 4th line of the stargate sign to "A" to enable an always-open fixed gate. +- A bungee gate is always automatically a fixed gate + +#### Hidden Gates: + +- Hidden gates are like normal gates, but only show on the destination list of other gates under certain conditions. +- A hidden gate is only visible to the creator of the gate, or somebody with the stargate.hidden permission. +- Set the 4th line of the stargate sign to 'H' to make it a hidden gate. \ No newline at end of file