#This is the default gate type. You can copy this and make as many .gate files as you need. #The portal-open block can be most blocks which do not fill the entire block or otherwise prevent the player from #entering the portal, but NETHER_PORTAL, AIR, WATER, LAVA, KELP_PLANT, OAK_FENCE, IRON_BARS, CHAIN, BAMBOO, SUGAR_CANE, #COBWEB and VINE gives an impression of which blocks will work. portal-open=NETHER_PORTAL #The portal-closed block can be any of the blocks used for portal-open, but also any solid, full-size block such as DIRT. portal-closed=AIR #The button can be the following: A chest (CHEST), any type of button (STONE_BUTTON, OAK_BUTTON), any type of shulker #box (LIME_SHULKER_BOX), or any wall coral (DEAD_TUBE_CORAL_WALL_FAN, TUBE_CORAL_WALL_FAN, DEAD_BRAIN_CORAL_WALL_FAN, #BRAIN_CORAL_WALL_FAN, etc.) button=STONE_BUTTON #Whether payment for entry should go to this gate's owner toowner=false #The material to use for the normal frame X=OBSIDIAN #The material to use for the sign and button blocks of the frame -=OBSIDIAN #The description of the required portal blocks. X = Frame block. - = Sign/button position. . = Empty blocks. * = Exit XX X..X -..- X*.X XX