package net.knarcraft.stargate; /** * This stores a block location as a vector relative to a position * *

A relative block vector stores a vector relative to some origin. The origin in this plugin is usually the * top-left block of a gate (top-left when looking at the side with the sign). The right is therefore the distance * from the top-left corner towards the top-right corner. Depth is the distance from the top-left corner to the * bottom-left corner. Distance is the distance outward from the gate.

*/ public class RelativeBlockVector { private final int right; private final int depth; private final int distance; /** * Instantiates a new relative block vector * * @param right

The distance to the right relative to the origin

* @param depth

The distance downward relative to the origin

* @param distance

The distance outward relative to the origin

*/ public RelativeBlockVector(int right, int depth, int distance) { this.right = right; this.depth = depth; this.distance = distance; } /** * Gets the distance to the right relative to the origin * * @return The distance to the right relative to the origin */ public int getRight() { return right; } /** * Gets the distance downward relative to the origin * * @return The distance downward relative to the origin */ public int getDepth() { return depth; } /** * Gets the distance outward relative to the origin * * @return The distance outward relative to the origin */ public int getDistance() { return distance; } @Override public String toString() { return String.format("(right = %d, depth = %d, distance = %d)", right, depth, distance); } @Override public boolean equals(Object other) { if (other == this) { return true; } if (other == null || this.getClass() != other.getClass()) { return false; } RelativeBlockVector otherVector = (RelativeBlockVector) other; return this.right == otherVector.right && this.depth == otherVector.depth && this.distance == otherVector.distance; } }