diff --git a/README b/README index 7b893e3..c621470 100644 --- a/README +++ b/README @@ -67,6 +67,34 @@ Hidden Gates: - A hidden gate is only visible to the creator of the gate, or somebody with the stargate.hidden permission. - Set the 4th line of the stargate sign to 'H' to make it a hidden gate. +iConomy Support: + The latest version of Stargate has support for iConomy. Gate creation, destruction and use can all have different costs associated with them. You can also define per-gate layout costs. The default cost is assigned in the config.yml file, while the per-gate costs re defined in the .gate files. To define a certain cost to a gate just add these lines to your .gate file: +usecost=5 +destroycost=5 +createcost=5 + +============== +Custom Gate Layout +============== +You can create as many gate formats as you want, the gate layouts are stored in plugins/Stargate/gates/ +The .gate file must be laid out a specific way, the first lines will be config information, and after a blank line you will lay out the gate format. Here is the default nether.gate file: + +portal-open=90 +portal-closed=0 +X=49 +-=49 + + XX +X..X +-..- +X*.X + XX + +portal-open/closed are used to define the material in the gate when it is open or closed. +"X" and "-" are used to define block "types" for the layout (Any single-character can be used, such as "#"). +In the gate format, you can see we use "X" to show where obsidian must be, "-" where the controls (Button/sign) are. +You will also notice a "*" in the gate layout, this is the "exit point" of the gate, the block at which the player will teleport in front of. + ============== Configuration ==============