From 5d41b2114b447454f8179dcf31f4bf0140409795 Mon Sep 17 00:00:00 2001 From: EpicKnarvik97 Date: Fri, 29 Oct 2021 22:08:54 +0200 Subject: [PATCH] Adds migration information and some missing information to the description --- README.md | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 29ffbb8..4610bab 100644 --- a/README.md +++ b/README.md @@ -5,10 +5,14 @@ can share a network or be split into clusters; they can be hidden on a network o - Player permissions -- let players build their own networks. - Vault economy support -- can add costs for create, destroy and use. -- Multiple custom gate configurations +- Ability to create custom gate configurations. Three different default gate configurations are available. - Message customization +- Multiple built-in languages (de, en, es, fr, hu, it, nb-no, nl, nn-no, pt-br, ru) - Teleport across worlds or servers (BungeeCord supported) - Vehicle teleportation -- teleport minecarts, boats, horses, pigs and striders +- Underwater portals -- portals can be placed underwater as long as a waterproof button is used +- API available -- using the API, a lot of behavior can be changed +- Button customization -- a large amount of materials usable as buttons (buttons, wall corals, shulkers, chests) ## Background @@ -16,6 +20,20 @@ This was originally TheDgtl's Bukkit port of the Stargate plugin for hMod by Din of [PseudoKnight's fork](https://github.com/PseudoKnight/Stargate-Bukkit). This fork's main purpose is to create a clean version of Stargate compliant with Spigot 1.17, even if it means changing the entire project's previous structure. +## Migration + +This plugin should be compatible with configurations from the Stargate plugin all the way back. The nethergate.gate +file, the endgate.gate file and the watergate.gate file will be overwritten if they exist. Take a backup of the files +and overwrite the files after the first startup if you want to keep your custom gates. + +If you have legacy gate files using the old numeric material ids, you need to change them to the new format manually. +Use F3 + H to see material ids. Use them exactly as written after "minecraft:". +The configuration will be updated to a more easily readable format, but the old configuration will be saved in case you +want to change back right away. + +Permissions have had a few changes, so you should check the permissions section for any differences since you set up +permissions. + # Permissions ```