diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index 0cba56c..769c35a 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -1,83 +1,84 @@ # stargate Configuration File # Main stargate config -# I----------I----------I # -# portalFolder - The folder for storing portals -# gateFolder - The folder for storing gate layouts -# defaultGateNetwork - The default gate network -# destroyedByExplosion - Whether to destroy gates with explosions (Creeper, TNT, etc.) -# maxGatesEachNetwork - The maximum number of gates allowed on a network - 0 for unlimited -# language - The language file to load for messages -# rememberDestination - Whether to remember the cursor location between uses -# handleVehicles - Whether to allow vehicles through gates. This overrides other vehicle settings -# handleEmptyVehicles - Whether to allow empty vehicles through gates (chest/hopper/tnt/furnace minecarts included) -# handleCreatureTransportation - Whether to allow players to transport creatures by sending vehicles (minecarts, boats) through gates -# handleNonPlayerVehicles - Whether to allow vehicles with a passenger which is not a player through gates. handleCreatureTransportation must be enabled -# handleLeashedCreatures - Whether to allow creatures lead by a player to teleport with the player -# sortNetworkDestinations - Whether to sort network lists alphabetically -# protectEntrance - Whether to protect gate entrance material (More resource intensive. Only enable if using destroyable open/closed material) -# mainSignColor - The color used for drawing signs (Default: BLACK). -# highlightSignColor - The color used for sign markings (Default: WHITE) -# verifyPortals - Whether all the non-sign blocks are checked to match the gate layout when a stargate is loaded. -# adminUpdateAlert - Whether to alert admins about new plugin updates -# I------------I-------------I # -# stargate economy options # -# I------------I-------------I # -# useEconomy - Whether to use an economy plugin -# createCost - The cost to create a gate -# destroyCost - The cost to destroy a gate -# useCost - The cost to use a gate -# toOwner - Whether the charge for using a gate goes to the gate's owner -# chargeFreeDestination - Whether a gate whose destination is a free gate is still charged -# freeGatesColored - Whether a free gate in the destination list is marked with a color -# freeGatesColor - The color to use for marking free gates -# I-------I-------I # -# Debug options # -# I-------I-------I # -# debug - Debug -- Only enable if you have issues, massive console output -# permissionDebug - This will output any and all Permissions checks to console, used for permissions debugging (Requires debug: true) +# language - The language file to load for messages language: en +# adminUpdateAlert - Whether to alert admins about new plugin updates adminUpdateAlert: true folders: + # portalFolder - The folder for storing portals portalFolder: plugins/Stargate/portals/ + # gateFolder - The folder for storing gate layouts gateFolder: plugins/Stargate/gates/ gates: + # maxGatesEachNetwork - The maximum number of gates allowed on a network - 0 for unlimited maxGatesEachNetwork: 0 + # defaultGateNetwork - The default gate network defaultGateNetwork: central cosmetic: + # rememberDestination - Whether to remember the cursor location between uses rememberDestination: false + # sortNetworkDestinations - Whether to sort network lists alphabetically sortNetworkDestinations: false + # mainSignColor - The color used for drawing signs (Default: BLACK). mainSignColor: BLACK + # highlightSignColor - The color used for sign markings (Default: WHITE) highlightSignColor: WHITE perSignColors: - - "ACACIA:default,default" - - "BIRCH:default,default" - - "CRIMSON:default,default" - - "DARK_OAK:default,default" - - "JUNGLE:default,default" - - "OAK:default,default" - - "SPRUCE:default,default" - - "WARPED:default,default" + - 'ACACIA:default,default' + - 'BIRCH:default,default' + - 'CRIMSON:WHITE,BLACK' + - 'DARK_OAK:WHITE,BLACK' + - 'JUNGLE:default,default' + - 'OAK:default,default' + - 'SPRUCE:WHITE,BLACK' + - 'WARPED:WHITE,BLACK' integrity: + # destroyedByExplosion - Whether to destroy gates with explosions (Creeper, TNT, etc.) destroyedByExplosion: false + # verifyPortals - Whether all the non-sign blocks are checked to match the gate layout when a stargate is loaded. verifyPortals: false + # protectEntrance - Whether to protect gate entrance material (More resource intensive. Only enable if using destroyable open/closed material) protectEntrance: false functionality: enableBungee: false + # handleVehicles - Whether to allow vehicles through gates. This overrides other vehicle settings handleVehicles: true + # handleEmptyVehicles - Whether to allow empty vehicles through gates (chest/hopper/tnt/furnace minecarts included) handleEmptyVehicles: true + # handleCreatureTransportation - Whether to allow players to transport creatures by sending vehicles (minecarts, boats) through gates handleCreatureTransportation: true + # handleNonPlayerVehicles - Whether to allow vehicles with a passenger which is not a player through gates. handleCreatureTransportation must be enabled handleNonPlayerVehicles: true + # handleLeashedCreatures - Whether to allow creatures lead by a player to teleport with the player handleLeashedCreatures: true + +# I------------I-------------I # +# stargate economy options # +# I------------I-------------I # economy: + # useEconomy - Whether to use an economy plugin useEconomy: false + # createCost - The cost to create a gate createCost: 0 + # destroyCost - The cost to destroy a gate destroyCost: 0 + # useCost - The cost to use a gate useCost: 0 + # toOwner - Whether the charge for using a gate goes to the gate's owner toOwner: false + # chargeFreeDestination - Whether a gate whose destination is a free gate is still charged chargeFreeDestination: true + # freeGatesColored - Whether a free gate in the destination list is marked with a color freeGatesColored: false + # freeGatesColor - The color to use for marking free gates freeGatesColor: DARK_GREEN + +# I-------I-------I # +# Debug options # +# I-------I-------I # debugging: + # debug - Debug -- Only enable if you have issues, massive console output debug: false + # permissionDebug - This will output any and all Permissions checks to console, used for permissions debugging (Requires debug: true) permissionDebug: false \ No newline at end of file