Kristian Knarvik 7d0f0dc4f8 Adds item storage and more NPC behavior
Makes NPC look for and pick up items of specified types.
Adds a Backpack and IContainer interface.
Lets items use separate sounds. Not completed.
2018-03-12 21:26:36 +01:00

20 lines
382 B
Java

package inf101.v18.rogue101.items;
import inf101.v18.rogue101.objects.IItem;
public interface IWeapon extends IItem {
/**
* Retrieves the damage points of a weapon.
*
* @return
*/
int getWeaponDamage();
/**
* Retrieves the string path of the sound to play upon an attack.
*
* @return A string path
*/
String getSound();
}