Renames some badly named interfaces and classes Changes a bunch of packages for better structure Adds some missing comments Improves path finding performance somewhat Adds an NPC death sound Makes fake walls noticeable Makes all NPCs drop their items when they die (as the NPCs may steal items from a player)
33 lines
987 B
Java
33 lines
987 B
Java
package inf101.v18.rogue101;
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import java.util.Arrays;
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import java.util.List;
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public class AppInfo {
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/**
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* Your application name.
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*/
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public static final String APP_NAME = "Not Really Rogue";
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/**
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* Your name.
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*/
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public static final String APP_DEVELOPER = "Kristian Knarvik (kkn015)";
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/**
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* A short description.
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*/
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public static final String APP_DESCRIPTION = "Implementasjon av inf101.v18.sem1";
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/**
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* List of extra credits (e.g. for media sources)
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*/
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public static final List<String> APP_EXTRA_CREDITS = Arrays.asList(
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"Sounds by Mike Koenig, Stephan Schutze and Mark DiAngelo",
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"Thanks to Stian Johannesen Husum and Henning Berge for exchanging ideas"
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);
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/**
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* Help text. Could be used for an in-game help page, perhaps.
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* <p>
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* Use <code>\n</code> for new lines, <code>\f<code> between pages (if multi-page).
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*/
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public static final String APP_HELP = "";
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}
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