A boss will drop all its items
A girl will choose a name from a list (not finalized)
Carrots will no longer spawn randomly
Lets a message overflow to the next line
Added a new method for dropping an item at any location (for Boss.java)
Improves backpacks
Improves symbols for existing items
Added an interact-message to all containers, and removed it from IStatic
Makes it possible to get any of the 1-10 items in a chest
Makes an item dropped on the same tile as a static container enter the container
Code improvements
Game end screen