PlotSquared/Bukkit/src/main/java/com/plotsquared/bukkit/uuid/OfflinePlayerUUIDService.java
Alexander Söderberg 510ea56431
Finalize DI stuff
2020-07-14 18:49:40 +02:00

86 lines
3.8 KiB
Java

/*
* _____ _ _ _____ _
* | __ \| | | | / ____| | |
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
* | |
* |_|
* PlotSquared plot management system for Minecraft
* Copyright (C) 2020 IntellectualSites
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.plotsquared.bukkit.uuid;
import com.google.common.base.Charsets;
import com.plotsquared.core.configuration.Settings;
import com.plotsquared.core.uuid.UUIDMapping;
import com.plotsquared.core.uuid.UUIDService;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import javax.annotation.Nonnull;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.UUID;
/**
* UUID service that use {@link org.bukkit.OfflinePlayer offline players}
*/
public class OfflinePlayerUUIDService implements UUIDService {
@Override @Nonnull public List<UUIDMapping> getNames(@Nonnull final List<UUID> uuids) {
if (Settings.UUID.FORCE_LOWERCASE || Bukkit.getWorlds().isEmpty()) {
return Collections.emptyList(); // This is useless now
}
final List<UUIDMapping> wrappers = new ArrayList<>(uuids.size());
for (final UUID uuid : uuids) {
final OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(uuid);
try {
if (offlinePlayer.hasPlayedBefore()) {
wrappers.add(new UUIDMapping(uuid, offlinePlayer.getName()));
}
} catch (final Exception ignored) {} /* This can be safely ignored. If this happens, it is
probably because it's called before the worlds have
been loaded. This is bad, but does not break anything */
}
return wrappers;
}
@Override @Nonnull public List<UUIDMapping> getUUIDs(@Nonnull final List<String> usernames) {
final List<UUIDMapping> wrappers = new ArrayList<>(usernames.size());
for (final String username : usernames) {
if (Settings.UUID.OFFLINE) {
if (Settings.UUID.FORCE_LOWERCASE) {
wrappers.add(new UUIDMapping(UUID.nameUUIDFromBytes(("OfflinePlayer:" +
username.toLowerCase()).getBytes(Charsets.UTF_8)), username));
} else {
wrappers.add(new UUIDMapping(UUID.nameUUIDFromBytes(("OfflinePlayer:" +
username).getBytes(Charsets.UTF_8)), username));
}
} else {
final OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(username);
if (offlinePlayer.hasPlayedBefore()) {
wrappers.add(new UUIDMapping(offlinePlayer.getUniqueId(), offlinePlayer.getName()));
}
}
}
return wrappers;
}
}