mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2025-02-01 07:09:35 +01:00
89031447f2
* Migrate left-overs to enhanced switches * More
663 lines
27 KiB
Java
663 lines
27 KiB
Java
/*
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* PlotSquared, a land and world management plugin for Minecraft.
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* Copyright (C) IntellectualSites <https://intellectualsites.com>
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* Copyright (C) IntellectualSites team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.plotsquared.bukkit.entity;
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import com.plotsquared.core.configuration.Settings;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.bukkit.Art;
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import org.bukkit.DyeColor;
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import org.bukkit.Location;
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import org.bukkit.Rotation;
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import org.bukkit.TreeSpecies;
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import org.bukkit.World;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.AbstractHorse;
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import org.bukkit.entity.Ageable;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.Bat;
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import org.bukkit.entity.Boat;
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import org.bukkit.entity.ChestedHorse;
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import org.bukkit.entity.EnderDragon;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.IronGolem;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.ItemFrame;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Painting;
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import org.bukkit.entity.Rabbit;
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import org.bukkit.entity.Sheep;
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import org.bukkit.entity.Slime;
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import org.bukkit.entity.Tameable;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.EulerAngle;
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import org.bukkit.util.Vector;
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import java.util.List;
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public final class ReplicatingEntityWrapper extends EntityWrapper {
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private static final Logger LOGGER = LogManager.getLogger("PlotSquared/" + ReplicatingEntityWrapper.class.getSimpleName());
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private final short depth;
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private final int hash;
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private final EntityBaseStats base = new EntityBaseStats();
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private ItemStack[] inventory;
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// Extended
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private ItemStack stack;
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private byte dataByte;
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private byte dataByte2;
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private String dataString;
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private LivingEntityStats lived;
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private AgeableStats aged;
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private TameableStats tamed;
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private ArmorStandStats stand;
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private HorseStats horse;
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private boolean noGravity;
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public ReplicatingEntityWrapper(Entity entity, short depth) {
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super(entity);
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this.hash = entity.getEntityId();
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this.depth = depth;
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if (depth == 0) {
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return;
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}
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List<Entity> passengers = entity.getPassengers();
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if (passengers.size() > 0) {
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this.base.passenger = new ReplicatingEntityWrapper(passengers.get(0), depth);
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}
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this.base.fall = entity.getFallDistance();
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this.base.fire = (short) entity.getFireTicks();
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this.base.age = entity.getTicksLived();
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Vector velocity = entity.getVelocity();
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this.base.vX = velocity.getX();
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this.base.vY = velocity.getY();
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this.base.vZ = velocity.getZ();
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if (depth == 1) {
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return;
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}
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if (!entity.hasGravity()) {
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this.noGravity = true;
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}
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switch (entity.getType().toString()) {
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case "BOAT" -> {
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Boat boat = (Boat) entity;
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this.dataByte = getOrdinal(TreeSpecies.values(), boat.getWoodType());
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return;
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}
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case "ARROW", "EGG", "ENDER_CRYSTAL", "ENDER_PEARL", "ENDER_SIGNAL", "EXPERIENCE_ORB", "FALLING_BLOCK", "FIREBALL",
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"FIREWORK", "FISHING_HOOK", "LEASH_HITCH", "LIGHTNING", "MINECART", "MINECART_COMMAND", "MINECART_MOB_SPAWNER",
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"MINECART_TNT", "PLAYER", "PRIMED_TNT", "SLIME", "SMALL_FIREBALL", "SNOWBALL", "MINECART_FURNACE", "SPLASH_POTION",
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"THROWN_EXP_BOTTLE", "WITHER_SKULL", "UNKNOWN", "SPECTRAL_ARROW", "SHULKER_BULLET", "DRAGON_FIREBALL", "AREA_EFFECT_CLOUD",
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"TRIDENT", "LLAMA_SPIT" -> {
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// Do this stuff later
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return;
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}
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// MISC //
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case "DROPPED_ITEM" -> {
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Item item = (Item) entity;
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this.stack = item.getItemStack();
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return;
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}
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case "ITEM_FRAME" -> {
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this.x = Math.floor(this.getX());
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this.y = Math.floor(this.getY());
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this.z = Math.floor(this.getZ());
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ItemFrame itemFrame = (ItemFrame) entity;
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this.dataByte = getOrdinal(Rotation.values(), itemFrame.getRotation());
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this.stack = itemFrame.getItem().clone();
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return;
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}
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case "PAINTING" -> {
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this.x = Math.floor(this.getX());
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this.y = Math.floor(this.getY());
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this.z = Math.floor(this.getZ());
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Painting painting = (Painting) entity;
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Art art = painting.getArt();
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this.dataByte = getOrdinal(BlockFace.values(), painting.getFacing());
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int h = art.getBlockHeight();
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if (h % 2 == 0) {
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this.y -= 1;
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}
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this.dataString = art.name();
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return;
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}
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// END MISC //
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// INVENTORY HOLDER //
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case "MINECART_CHEST", "MINECART_HOPPER" -> {
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storeInventory((InventoryHolder) entity);
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return;
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}
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// START LIVING ENTITY //
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// START AGEABLE //
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// START TAMEABLE //
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case "HORSE", "DONKEY", "LLAMA", "MULE", "SKELETON_HORSE" -> {
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AbstractHorse horse = (AbstractHorse) entity;
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this.horse = new HorseStats();
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this.horse.jump = horse.getJumpStrength();
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if (horse instanceof ChestedHorse horse1) {
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this.horse.chest = horse1.isCarryingChest();
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}
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//todo these horse features need fixing
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//this.horse.variant = horse.getVariant();
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//this.horse.style = horse.getStyle();
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//this.horse.color = horse.getColor();
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storeTameable(horse);
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storeAgeable(horse);
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storeLiving(horse);
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storeInventory(horse);
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return;
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}
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// END INVENTORY HOLDER //
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case "WOLF", "OCELOT" -> {
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storeTameable((Tameable) entity);
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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return;
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}
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// END TAMEABLE //
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//todo fix sheep
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case "SHEEP" -> {
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Sheep sheep = (Sheep) entity;
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if (sheep.isSheared()) {
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this.dataByte = (byte) 1;
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} else {
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this.dataByte = (byte) 0;
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}
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this.dataByte2 = sheep.getColor().getDyeData();
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storeAgeable(sheep);
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storeLiving(sheep);
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return;
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}
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case "VILLAGER", "CHICKEN", "COW", "MUSHROOM_COW", "PIG", "TURTLE", "POLAR_BEAR" -> {
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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return;
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}
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case "RABBIT" -> {
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this.dataByte = getOrdinal(Rabbit.Type.values(), ((Rabbit) entity).getRabbitType());
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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return;
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}
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// END AGEABLE //
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case "ARMOR_STAND" -> {
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ArmorStand stand = (ArmorStand) entity;
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this.inventory =
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new ItemStack[]{stand.getItemInHand().clone(), stand.getHelmet().clone(),
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stand.getChestplate().clone(), stand.getLeggings().clone(),
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stand.getBoots().clone()};
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storeLiving(stand);
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this.stand = new ArmorStandStats();
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EulerAngle head = stand.getHeadPose();
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this.stand.head[0] = (float) head.getX();
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this.stand.head[1] = (float) head.getY();
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this.stand.head[2] = (float) head.getZ();
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EulerAngle body = stand.getBodyPose();
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this.stand.body[0] = (float) body.getX();
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this.stand.body[1] = (float) body.getY();
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this.stand.body[2] = (float) body.getZ();
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EulerAngle leftLeg = stand.getLeftLegPose();
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this.stand.leftLeg[0] = (float) leftLeg.getX();
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this.stand.leftLeg[1] = (float) leftLeg.getY();
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this.stand.leftLeg[2] = (float) leftLeg.getZ();
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EulerAngle rightLeg = stand.getRightLegPose();
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this.stand.rightLeg[0] = (float) rightLeg.getX();
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this.stand.rightLeg[1] = (float) rightLeg.getY();
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this.stand.rightLeg[2] = (float) rightLeg.getZ();
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EulerAngle leftArm = stand.getLeftArmPose();
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this.stand.leftArm[0] = (float) leftArm.getX();
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this.stand.leftArm[1] = (float) leftArm.getY();
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this.stand.leftArm[2] = (float) leftArm.getZ();
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EulerAngle rightArm = stand.getRightArmPose();
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this.stand.rightArm[0] = (float) rightArm.getX();
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this.stand.rightArm[1] = (float) rightArm.getY();
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this.stand.rightArm[2] = (float) rightArm.getZ();
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if (stand.hasArms()) {
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this.stand.arms = true;
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}
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if (!stand.hasBasePlate()) {
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this.stand.noPlate = true;
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}
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if (!stand.isVisible()) {
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this.stand.invisible = true;
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}
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if (stand.isSmall()) {
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this.stand.small = true;
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}
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return;
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}
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case "ENDERMITE" -> {
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return;
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}
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case "BAT" -> {
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if (((Bat) entity).isAwake()) {
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this.dataByte = (byte) 1;
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} else {
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this.dataByte = (byte) 0;
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}
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return;
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}
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case "ENDER_DRAGON" -> {
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EnderDragon entity1 = (EnderDragon) entity;
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this.dataByte = (byte) entity1.getPhase().ordinal();
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return;
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}
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case "SKELETON", "WITHER_SKELETON", "GUARDIAN", "ELDER_GUARDIAN", "GHAST", "MAGMA_CUBE", "SQUID", "PIG_ZOMBIE", "HOGLIN",
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"ZOMBIFIED_PIGLIN", "PIGLIN", "PIGLIN_BRUTE", "ZOMBIE", "WITHER", "WITCH", "SPIDER", "CAVE_SPIDER", "SILVERFISH",
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"GIANT", "ENDERMAN", "CREEPER", "BLAZE", "SHULKER", "SNOWMAN" -> {
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storeLiving((LivingEntity) entity);
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return;
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}
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case "IRON_GOLEM" -> {
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if (((IronGolem) entity).isPlayerCreated()) {
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this.dataByte = (byte) 1;
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} else {
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this.dataByte = (byte) 0;
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}
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storeLiving((LivingEntity) entity);
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}
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// END LIVING //
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}
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}
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@Override
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public boolean equals(Object obj) {
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return this.hash == obj.hashCode();
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}
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@Override
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public int hashCode() {
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return this.hash;
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}
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public void storeInventory(InventoryHolder held) {
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this.inventory = held.getInventory().getContents().clone();
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}
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void restoreLiving(LivingEntity entity) {
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entity.setCanPickupItems(this.lived.loot);
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if (this.lived.name != null) {
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entity.setCustomName(this.lived.name);
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entity.setCustomNameVisible(this.lived.visible);
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}
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if (this.lived.potions != null && !this.lived.potions.isEmpty()) {
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entity.addPotionEffects(this.lived.potions);
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}
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entity.setRemainingAir(this.lived.air);
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entity.setRemoveWhenFarAway(this.lived.persistent);
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if (this.lived.equipped) {
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this.restoreEquipment(entity);
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}
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if (this.lived.leashed) {
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// TODO leashes
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// World world = entity.getWorld();
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// Entity leash = world.spawnEntity(new Location(world, Math.floor(x) +
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// lived.leashX, Math.floor(y) + lived.leashY, Math.floor(z) + lived.leashZ),
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// EntityType.LEASH_HITCH);
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// entity.setLeashHolder(leash);
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}
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}
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void restoreEquipment(LivingEntity entity) {
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EntityEquipment equipment = entity.getEquipment();
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if (equipment != null) {
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equipment.setItemInMainHand(this.lived.mainHand);
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equipment.setItemInOffHand(this.lived.offHand);
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equipment.setHelmet(this.lived.helmet);
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equipment.setChestplate(this.lived.chestplate);
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equipment.setLeggings(this.lived.leggings);
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equipment.setBoots(this.lived.boots);
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}
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}
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private void restoreInventory(InventoryHolder entity) {
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try {
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entity.getInventory().setContents(this.inventory);
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} catch (IllegalArgumentException e) {
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LOGGER.error("Failed to restore inventory", e);
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}
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}
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private void storeLiving(LivingEntity lived) {
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this.lived = new LivingEntityStats();
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this.lived.potions = lived.getActivePotionEffects();
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this.lived.loot = lived.getCanPickupItems();
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this.lived.name = lived.getCustomName();
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this.lived.visible = lived.isCustomNameVisible();
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this.lived.health = (float) lived.getHealth();
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this.lived.air = (short) lived.getRemainingAir();
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this.lived.persistent = lived.getRemoveWhenFarAway();
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this.lived.leashed = lived.isLeashed();
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if (this.lived.leashed) {
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Location location = lived.getLeashHolder().getLocation();
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this.lived.leashX = (short) (this.getX() - location.getBlockX());
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this.lived.leashY = (short) (this.getY() - location.getBlockY());
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this.lived.leashZ = (short) (this.getZ() - location.getBlockZ());
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}
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EntityEquipment equipment = lived.getEquipment();
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this.lived.equipped = equipment != null;
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if (this.lived.equipped) {
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storeEquipment(equipment);
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}
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}
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void storeEquipment(EntityEquipment equipment) {
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this.lived.mainHand = equipment.getItemInMainHand().clone();
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this.lived.offHand = equipment.getItemInOffHand().clone();
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this.lived.boots = equipment.getBoots().clone();
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this.lived.leggings = equipment.getLeggings().clone();
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this.lived.chestplate = equipment.getChestplate().clone();
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this.lived.helmet = equipment.getHelmet().clone();
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}
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private void restoreTameable(Tameable entity) {
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if (this.tamed.tamed) {
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if (this.tamed.owner != null) {
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entity.setTamed(true);
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entity.setOwner(this.tamed.owner);
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}
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}
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}
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private void restoreAgeable(Ageable entity) {
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if (!this.aged.adult) {
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entity.setBaby();
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}
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entity.setAgeLock(this.aged.locked);
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if (this.aged.age > 0) {
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entity.setAge(this.aged.age);
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}
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}
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public void storeAgeable(Ageable aged) {
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this.aged = new AgeableStats();
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this.aged.age = aged.getAge();
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this.aged.locked = aged.getAgeLock();
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this.aged.adult = aged.isAdult();
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}
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public void storeTameable(Tameable tamed) {
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this.tamed = new TameableStats();
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this.tamed.owner = tamed.getOwner();
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this.tamed.tamed = tamed.isTamed();
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}
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@SuppressWarnings("deprecation") // Paper deprecation
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@Override
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public Entity spawn(World world, int xOffset, int zOffset) {
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Location location = new Location(world, this.getX() + xOffset, this.getY(), this.z + zOffset);
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location.setYaw(this.yaw);
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location.setPitch(this.pitch);
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if (!this.getType().isSpawnable()) {
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return null;
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}
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Entity entity;
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switch (this.getType().toString()) {
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case "DROPPED_ITEM" -> {
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return world.dropItem(location, this.stack);
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}
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case "PLAYER", "LEASH_HITCH" -> {
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return null;
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}
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case "ITEM_FRAME" -> entity = world.spawn(location, ItemFrame.class);
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case "PAINTING" -> entity = world.spawn(location, Painting.class);
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default -> entity = world.spawnEntity(location, this.getType());
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}
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if (this.depth == 0) {
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return entity;
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}
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if (this.base.passenger != null) {
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try {
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entity.addPassenger(this.base.passenger.spawn(world, xOffset, zOffset));
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} catch (Exception ignored) {
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}
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}
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if (this.base.fall != 0) {
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entity.setFallDistance(this.base.fall);
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}
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if (this.base.fire != 0) {
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entity.setFireTicks(this.base.fire);
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}
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if (this.base.age != 0) {
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entity.setTicksLived(this.base.age);
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}
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entity.setVelocity(new Vector(this.base.vX, this.base.vY, this.base.vZ));
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if (this.depth == 1) {
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return entity;
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}
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if (this.noGravity) {
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entity.setGravity(false);
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}
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switch (entity.getType().toString()) {
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case "BOAT" -> {
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Boat boat = (Boat) entity;
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boat.setWoodType(TreeSpecies.values()[dataByte]);
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return entity;
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}
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case "SLIME" -> {
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((Slime) entity).setSize(this.dataByte);
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return entity;
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}
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case "ARROW", "EGG", "ENDER_CRYSTAL", "ENDER_PEARL", "ENDER_SIGNAL", "DROPPED_ITEM", "EXPERIENCE_ORB", "FALLING_BLOCK",
|
|
"FIREBALL", "FIREWORK", "FISHING_HOOK", "LEASH_HITCH", "LIGHTNING", "MINECART", "MINECART_COMMAND",
|
|
"MINECART_MOB_SPAWNER", "MINECART_TNT", "PLAYER", "PRIMED_TNT", "SMALL_FIREBALL", "SNOWBALL",
|
|
"SPLASH_POTION", "THROWN_EXP_BOTTLE", "SPECTRAL_ARROW", "SHULKER_BULLET", "AREA_EFFECT_CLOUD",
|
|
"DRAGON_FIREBALL", "WITHER_SKULL", "MINECART_FURNACE", "LLAMA_SPIT", "TRIDENT", "UNKNOWN" -> {
|
|
// Do this stuff later
|
|
return entity;
|
|
}
|
|
// MISC //
|
|
case "ITEM_FRAME" -> {
|
|
ItemFrame itemframe = (ItemFrame) entity;
|
|
itemframe.setRotation(Rotation.values()[this.dataByte]);
|
|
itemframe.setItem(this.stack);
|
|
return entity;
|
|
}
|
|
case "PAINTING" -> {
|
|
Painting painting = (Painting) entity;
|
|
painting.setFacingDirection(BlockFace.values()[this.dataByte], true);
|
|
painting.setArt(Art.getByName(this.dataString), true);
|
|
return entity;
|
|
}
|
|
// END MISC //
|
|
// INVENTORY HOLDER //
|
|
case "MINECART_CHEST", "MINECART_HOPPER" -> {
|
|
restoreInventory((InventoryHolder) entity);
|
|
return entity;
|
|
}
|
|
// START LIVING ENTITY //
|
|
// START AGEABLE //
|
|
// START TAMEABLE //
|
|
case "HORSE", "LLAMA", "SKELETON_HORSE", "DONKEY", "MULE" -> {
|
|
AbstractHorse horse = (AbstractHorse) entity;
|
|
horse.setJumpStrength(this.horse.jump);
|
|
if (horse instanceof ChestedHorse) {
|
|
((ChestedHorse) horse).setCarryingChest(this.horse.chest);
|
|
}
|
|
//todo broken as of 1.13
|
|
//horse.setVariant(this.horse.variant);
|
|
//horse.setStyle(this.horse.style);
|
|
//horse.setColor(this.horse.color);
|
|
restoreTameable(horse);
|
|
restoreAgeable(horse);
|
|
restoreLiving(horse);
|
|
restoreInventory(horse);
|
|
return entity;
|
|
}
|
|
// END INVENTORY HOLDER //
|
|
case "WOLF", "OCELOT" -> {
|
|
restoreTameable((Tameable) entity);
|
|
restoreAgeable((Ageable) entity);
|
|
restoreLiving((LivingEntity) entity);
|
|
return entity;
|
|
}
|
|
// END AGEABLE //
|
|
case "SHEEP" -> {
|
|
Sheep sheep = (Sheep) entity;
|
|
if (this.dataByte == 1) {
|
|
sheep.setSheared(true);
|
|
}
|
|
if (this.dataByte2 != 0) {
|
|
sheep.setColor(DyeColor.getByDyeData(this.dataByte2));
|
|
}
|
|
restoreAgeable(sheep);
|
|
restoreLiving(sheep);
|
|
return sheep;
|
|
}
|
|
case "VILLAGER", "CHICKEN", "COW", "TURTLE", "POLAR_BEAR", "MUSHROOM_COW", "PIG" -> {
|
|
restoreAgeable((Ageable) entity);
|
|
restoreLiving((LivingEntity) entity);
|
|
return entity;
|
|
}
|
|
// END AGEABLE //
|
|
case "RABBIT" -> {
|
|
if (this.dataByte != 0) {
|
|
((Rabbit) entity).setRabbitType(Rabbit.Type.values()[this.dataByte]);
|
|
}
|
|
restoreAgeable((Ageable) entity);
|
|
restoreLiving((LivingEntity) entity);
|
|
return entity;
|
|
}
|
|
case "ARMOR_STAND" -> {
|
|
// CHECK positions
|
|
ArmorStand stand = (ArmorStand) entity;
|
|
if (this.inventory[0] != null) {
|
|
stand.setItemInHand(this.inventory[0]);
|
|
}
|
|
if (this.inventory[1] != null) {
|
|
stand.setHelmet(this.inventory[1]);
|
|
}
|
|
if (this.inventory[2] != null) {
|
|
stand.setChestplate(this.inventory[2]);
|
|
}
|
|
if (this.inventory[3] != null) {
|
|
stand.setLeggings(this.inventory[3]);
|
|
}
|
|
if (this.inventory[4] != null) {
|
|
stand.setBoots(this.inventory[4]);
|
|
}
|
|
if (this.stand.head[0] != 0 || this.stand.head[1] != 0 || this.stand.head[2] != 0) {
|
|
EulerAngle pose =
|
|
new EulerAngle(this.stand.head[0], this.stand.head[1], this.stand.head[2]);
|
|
stand.setHeadPose(pose);
|
|
}
|
|
if (this.stand.body[0] != 0 || this.stand.body[1] != 0 || this.stand.body[2] != 0) {
|
|
EulerAngle pose =
|
|
new EulerAngle(this.stand.body[0], this.stand.body[1], this.stand.body[2]);
|
|
stand.setBodyPose(pose);
|
|
}
|
|
if (this.stand.leftLeg[0] != 0 || this.stand.leftLeg[1] != 0
|
|
|| this.stand.leftLeg[2] != 0) {
|
|
EulerAngle pose = new EulerAngle(this.stand.leftLeg[0], this.stand.leftLeg[1],
|
|
this.stand.leftLeg[2]
|
|
);
|
|
stand.setLeftLegPose(pose);
|
|
}
|
|
if (this.stand.rightLeg[0] != 0 || this.stand.rightLeg[1] != 0
|
|
|| this.stand.rightLeg[2] != 0) {
|
|
EulerAngle pose = new EulerAngle(this.stand.rightLeg[0], this.stand.rightLeg[1],
|
|
this.stand.rightLeg[2]
|
|
);
|
|
stand.setRightLegPose(pose);
|
|
}
|
|
if (this.stand.leftArm[0] != 0 || this.stand.leftArm[1] != 0
|
|
|| this.stand.leftArm[2] != 0) {
|
|
EulerAngle pose = new EulerAngle(this.stand.leftArm[0], this.stand.leftArm[1],
|
|
this.stand.leftArm[2]
|
|
);
|
|
stand.setLeftArmPose(pose);
|
|
}
|
|
if (this.stand.rightArm[0] != 0 || this.stand.rightArm[1] != 0
|
|
|| this.stand.rightArm[2] != 0) {
|
|
EulerAngle pose = new EulerAngle(this.stand.rightArm[0], this.stand.rightArm[1],
|
|
this.stand.rightArm[2]
|
|
);
|
|
stand.setRightArmPose(pose);
|
|
}
|
|
if (this.stand.invisible) {
|
|
stand.setVisible(false);
|
|
}
|
|
if (this.stand.arms) {
|
|
stand.setArms(true);
|
|
}
|
|
if (this.stand.noPlate) {
|
|
stand.setBasePlate(false);
|
|
}
|
|
if (this.stand.small) {
|
|
stand.setSmall(true);
|
|
}
|
|
restoreLiving(stand);
|
|
return stand;
|
|
}
|
|
case "BAT" -> {
|
|
if (this.dataByte != 0) {
|
|
((Bat) entity).setAwake(true);
|
|
}
|
|
restoreLiving((LivingEntity) entity);
|
|
return entity;
|
|
}
|
|
case "ENDER_DRAGON" -> {
|
|
if (this.dataByte != 0) {
|
|
((EnderDragon) entity).setPhase(EnderDragon.Phase.values()[this.dataByte]);
|
|
}
|
|
restoreLiving((LivingEntity) entity);
|
|
return entity;
|
|
}
|
|
case "ENDERMITE", "GHAST", "MAGMA_CUBE", "SQUID", "PIG_ZOMBIE", "HOGLIN", "PIGLIN", "ZOMBIFIED_PIGLIN", "PIGLIN_BRUTE", "ZOMBIE", "WITHER", "WITCH", "SPIDER", "CAVE_SPIDER", "SILVERFISH", "GIANT", "ENDERMAN", "CREEPER", "BLAZE", "SNOWMAN", "SHULKER", "GUARDIAN", "ELDER_GUARDIAN", "SKELETON", "WITHER_SKELETON" -> {
|
|
restoreLiving((LivingEntity) entity);
|
|
return entity;
|
|
}
|
|
case "IRON_GOLEM" -> {
|
|
if (this.dataByte != 0) {
|
|
((IronGolem) entity).setPlayerCreated(true);
|
|
}
|
|
restoreLiving((LivingEntity) entity);
|
|
return entity;
|
|
}
|
|
default -> {
|
|
if (Settings.DEBUG) {
|
|
LOGGER.info("Could not identify entity: {}", entity.getType());
|
|
}
|
|
return entity;
|
|
}
|
|
// END LIVING
|
|
}
|
|
}
|
|
|
|
public void saveEntity() {
|
|
}
|
|
|
|
private byte getOrdinal(Object[] list, Object value) {
|
|
for (byte i = 0; i < list.length; i++) {
|
|
if (list[i].equals(value)) {
|
|
return i;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
}
|