PlotSquared/src/main/java/com/plotsquared/bukkit/util/BukkitChunkManager.java
2015-10-07 17:33:33 +11:00

1086 lines
50 KiB
Java

package com.plotsquared.bukkit.util;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Random;
import java.util.Set;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.Note;
import org.bukkit.SkullType;
import org.bukkit.World;
import org.bukkit.block.Banner;
import org.bukkit.block.Beacon;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.BrewingStand;
import org.bukkit.block.Chest;
import org.bukkit.block.CommandBlock;
import org.bukkit.block.CreatureSpawner;
import org.bukkit.block.Dispenser;
import org.bukkit.block.Dropper;
import org.bukkit.block.Furnace;
import org.bukkit.block.Hopper;
import org.bukkit.block.Jukebox;
import org.bukkit.block.NoteBlock;
import org.bukkit.block.Sign;
import org.bukkit.block.Skull;
import org.bukkit.block.banner.Pattern;
import org.bukkit.block.banner.PatternType;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Creature;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.entity.Vehicle;
import org.bukkit.generator.BlockPopulator;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import com.intellectualcrafters.plot.PS;
import com.intellectualcrafters.plot.object.BlockLoc;
import com.intellectualcrafters.plot.object.ChunkLoc;
import com.intellectualcrafters.plot.object.Location;
import com.intellectualcrafters.plot.object.Plot;
import com.intellectualcrafters.plot.object.PlotBlock;
import com.intellectualcrafters.plot.object.PlotId;
import com.intellectualcrafters.plot.object.PlotLoc;
import com.intellectualcrafters.plot.object.PlotPlayer;
import com.intellectualcrafters.plot.object.PlotWorld;
import com.intellectualcrafters.plot.object.RegionWrapper;
import com.intellectualcrafters.plot.object.RunnableVal;
import com.intellectualcrafters.plot.util.BlockUpdateUtil;
import com.intellectualcrafters.plot.util.ChunkManager;
import com.intellectualcrafters.plot.util.ClusterManager;
import com.intellectualcrafters.plot.util.MainUtil;
import com.intellectualcrafters.plot.util.SetBlockQueue.ChunkWrapper;
import com.intellectualcrafters.plot.util.TaskManager;
import com.plotsquared.bukkit.generator.AugmentedPopulator;
import com.plotsquared.bukkit.object.entity.EntityWrapper;
public class BukkitChunkManager extends ChunkManager {
@Override
public Set<ChunkLoc> getChunkChunks(final String world) {
Set<ChunkLoc> chunks = super.getChunkChunks(world);
for (final Chunk chunk : Bukkit.getWorld(world).getLoadedChunks()) {
final ChunkLoc loc = new ChunkLoc(chunk.getX() >> 5, chunk.getZ() >> 5);
if (!chunks.contains(loc)) {
chunks.add(loc);
}
}
return chunks;
}
@Override
public void regenerateChunk(final String world, final ChunkLoc loc) {
final World worldObj = Bukkit.getWorld(world);
// Chunk chunk = worldObj.getChunkAt(loc.x, loc.z);
worldObj.regenerateChunk(loc.x, loc.z);
if (BlockUpdateUtil.setBlockManager != null) {
BlockUpdateUtil.setBlockManager.update(world, Arrays.asList(loc));
}
for (final Player player : worldObj.getPlayers()) {
final org.bukkit.Location locObj = player.getLocation();
if (((locObj.getBlockX() >> 4) == loc.x) && ((locObj.getBlockZ() >> 4) == loc.z) && !locObj.getBlock().isEmpty()) {
final Plot plot = MainUtil.getPlotAbs(BukkitUtil.getLocation(locObj));
if (plot != null) {
final PlotPlayer pp = BukkitUtil.getPlayer(player);
pp.teleport(MainUtil.getDefaultHome(plot));
}
}
}
}
private static HashMap<BlockLoc, ItemStack[]> chestContents;
private static HashMap<BlockLoc, ItemStack[]> furnaceContents;
private static HashMap<BlockLoc, ItemStack[]> dispenserContents;
private static HashMap<BlockLoc, ItemStack[]> dropperContents;
private static HashMap<BlockLoc, ItemStack[]> brewingStandContents;
private static HashMap<BlockLoc, ItemStack[]> beaconContents;
private static HashMap<BlockLoc, ItemStack[]> hopperContents;
private static HashMap<BlockLoc, Short[]> furnaceTime;
private static HashMap<BlockLoc, Object[]> skullData;
private static HashMap<BlockLoc, Short> jukeDisc;
private static HashMap<BlockLoc, Short> brewTime;
private static HashMap<BlockLoc, String> spawnerData;
private static HashMap<BlockLoc, String> cmdData;
private static HashMap<BlockLoc, String[]> signContents;
private static HashMap<BlockLoc, Note> noteBlockContents;
private static HashMap<BlockLoc, ArrayList<Byte[]>> bannerColors;
private static HashMap<BlockLoc, Byte> bannerBase;
private static HashSet<EntityWrapper> entities;
@Override
public boolean copyRegion(final Location pos1, final Location pos2, final Location newPos, final Runnable whenDone) {
final int relX = newPos.getX() - pos1.getX();
final int relZ = newPos.getZ() - pos1.getZ();
final int relCX = relX >> 4;
final int relCZ = relZ >> 4;
final RegionWrapper region = new RegionWrapper(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
final World oldWorld = Bukkit.getWorld(pos1.getWorld());
final World newWorld = Bukkit.getWorld(newPos.getWorld());
final ArrayList<Chunk> chunks = new ArrayList<>();
initMaps();
ChunkManager.chunkTask(pos1, pos2, new RunnableVal<int[]>() {
@Override
public void run() {
final int bx = value[2];
final int bz = value[3];
final int tx = value[4];
final int tz = value[5];
// Load chunks
final ChunkLoc loc1 = new ChunkLoc(value[0], value[1]);
final ChunkLoc loc2 = new ChunkLoc(loc1.x + relCX, loc1.z + relCZ);
final Chunk c1 = oldWorld.getChunkAt(loc1.x, loc1.z);
final Chunk c2 = oldWorld.getChunkAt(loc2.x, loc2.z);
c1.load(true);
c2.load(true);
chunks.add(c2);
// entities
saveEntitiesIn(c1, region);
// copy chunk
for (int x = bx; x <= tx; x++) {
for (int z = bz; z <= tz; z++) {
saveBlocks(oldWorld, 255, x, z);
for (int y = 1; y < 256; y++) {
final Block block = oldWorld.getBlockAt(x, y, z);
final int id = block.getTypeId();
final byte data = block.getData();
BukkitSetBlockManager.setBlockManager.set(newWorld, x + relX, y, z + relZ, id, data);
}
}
}
// restore chunk
restoreBlocks(newWorld, relX, relZ);
restoreEntities(newWorld, relX, relZ);
BukkitSetBlockManager.setBlockManager.update(chunks);
}
}, new Runnable() {
@Override
public void run() {
TaskManager.runTask(whenDone);
}
}, 5);
return true;
}
public void saveRegion(final World world, int x1, int x2, int z1, int z2) {
if (z1 > z2) {
final int tmp = z1;
z1 = z2;
z2 = tmp;
}
if (x1 > x2) {
final int tmp = x1;
x1 = x2;
x2 = tmp;
}
for (int x = x1; x <= x2; x++) {
for (int z = z1; z <= z2; z++) {
saveBlocks(world, 255, x, z);
}
}
}
@Override
public boolean regenerateRegion(final Location pos1, final Location pos2, final Runnable whenDone) {
final String world = pos1.getWorld();
final PlotWorld plotworld = PS.get().getPlotWorld(world);
final int p1x = pos1.getX();
final int p1z = pos1.getZ();
final int p2x = pos2.getX();
final int p2z = pos2.getZ();
final int bcx = p1x >> 4;
final int bcz = p1z >> 4;
final int tcx = p2x >> 4;
final int tcz = p2z >> 4;
final boolean canRegen = ((plotworld.TYPE != 0) && (plotworld.TERRAIN == 0));
final ArrayList<ChunkLoc> chunks = new ArrayList<ChunkLoc>();
for (int x = bcx; x <= tcx; x++) {
for (int z = bcz; z <= tcz; z++) {
chunks.add(new ChunkLoc(x, z));
}
}
AugmentedPopulator augpop = null;
final World worldObj = Bukkit.getWorld(world);
final List<BlockPopulator> populators = worldObj.getPopulators();
for (final BlockPopulator populator : populators) {
if (populator instanceof AugmentedPopulator) {
final AugmentedPopulator current = ((AugmentedPopulator) populator);
if (current.cluster == null) {
augpop = current;
break;
} else if (ClusterManager.contains(current.cluster, pos1)) {
augpop = current;
break;
}
}
}
final Random r = new Random(System.currentTimeMillis());
final AugmentedPopulator ap = augpop;
TaskManager.runTask(new Runnable() {
@Override
public void run() {
final long start = System.currentTimeMillis();
while ((chunks.size() > 0) && ((System.currentTimeMillis() - start) < 5)) {
final ChunkLoc chunk = chunks.remove(0);
final int x = chunk.x;
final int z = chunk.z;
final int xxb = x << 4;
final int zzb = z << 4;
final int xxt = xxb + 15;
final int zzt = zzb + 15;
CURRENT_PLOT_CLEAR = null;
final Chunk chunkObj = worldObj.getChunkAt(x, z);
if (!chunkObj.load(false)) {
continue;
}
CURRENT_PLOT_CLEAR = new RegionWrapper(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
if ((xxb >= p1x) && (xxt <= p2x) && (zzb >= p1z) && (zzt <= p2z)) {
if (canRegen && (ap != null)) {
ap.populate(worldObj, r, chunkObj);
} else {
regenerateChunk(world, chunk);
}
continue;
}
boolean checkX1 = false;
boolean checkX2 = false;
boolean checkZ1 = false;
boolean checkZ2 = false;
int xxb2;
int zzb2;
int xxt2;
int zzt2;
if (x == bcx) {
xxb2 = p1x - 1;
checkX1 = true;
} else {
xxb2 = xxb;
}
if (x == tcx) {
xxt2 = p2x + 1;
checkX2 = true;
} else {
xxt2 = xxt;
}
if (z == bcz) {
zzb2 = p1z - 1;
checkZ1 = true;
} else {
zzb2 = zzb;
}
if (z == tcz) {
zzt2 = p2z + 1;
checkZ2 = true;
} else {
zzt2 = zzt;
}
initMaps();
if (checkX1) {
saveRegion(worldObj, xxb, xxb2, zzb2, zzt2); //
}
if (checkX2) {
saveRegion(worldObj, xxt2, xxt, zzb2, zzt2); //
}
if (checkZ1) {
saveRegion(worldObj, xxb2, xxt2, zzb, zzb2); //
}
if (checkZ2) {
saveRegion(worldObj, xxb2, xxt2, zzt2, zzt); //
}
if (checkX1 && checkZ1) {
saveRegion(worldObj, xxb, xxb2, zzb, zzb2); //
}
if (checkX2 && checkZ1) {
saveRegion(worldObj, xxt2, xxt, zzb, zzb2); // ?
}
if (checkX1 && checkZ2) {
saveRegion(worldObj, xxb, xxb2, zzt2, zzt); // ?
}
if (checkX2 && checkZ2) {
saveRegion(worldObj, xxt2, xxt, zzt2, zzt); //
}
saveEntitiesOut(chunkObj, CURRENT_PLOT_CLEAR);
if (canRegen && (ap != null)) {
ap.populate(worldObj, r, chunkObj);
} else {
regenerateChunk(world, chunk);
}
restoreBlocks(worldObj, 0, 0);
restoreEntities(worldObj, 0, 0);
}
CURRENT_PLOT_CLEAR = null;
if (chunks.size() != 0) {
TaskManager.runTaskLater(this, 1);
} else {
TaskManager.runTaskLater(whenDone, 1);
}
}
});
return true;
}
public static void initMaps() {
GENERATE_BLOCKS = new HashMap<>();
GENERATE_DATA = new HashMap<>();
chestContents = new HashMap<>();
furnaceContents = new HashMap<>();
dispenserContents = new HashMap<>();
dropperContents = new HashMap<>();
brewingStandContents = new HashMap<>();
beaconContents = new HashMap<>();
hopperContents = new HashMap<>();
furnaceTime = new HashMap<>();
skullData = new HashMap<>();
brewTime = new HashMap<>();
jukeDisc = new HashMap<>();
spawnerData = new HashMap<>();
noteBlockContents = new HashMap<>();
signContents = new HashMap<>();
cmdData = new HashMap<>();
bannerBase = new HashMap<>();
bannerColors = new HashMap<>();
entities = new HashSet<>();
}
public static boolean isIn(final RegionWrapper region, final int x, final int z) {
return ((x >= region.minX) && (x <= region.maxX) && (z >= region.minZ) && (z <= region.maxZ));
}
public static void saveEntitiesOut(final Chunk chunk, final RegionWrapper region) {
for (final Entity entity : chunk.getEntities()) {
final Location loc = BukkitUtil.getLocation(entity);
final int x = loc.getX();
final int z = loc.getZ();
if (isIn(region, x, z)) {
continue;
}
if (entity.getVehicle() != null) {
continue;
}
final EntityWrapper wrap = new EntityWrapper(entity, (short) 2);
entities.add(wrap);
}
}
public static void saveEntitiesIn(final Chunk chunk, final RegionWrapper region) {
saveEntitiesIn(chunk, region, 0, 0, false);
}
public static void saveEntitiesIn(final Chunk chunk, final RegionWrapper region, final int offset_x, final int offset_z, final boolean delete) {
for (final Entity entity : chunk.getEntities()) {
final Location loc = BukkitUtil.getLocation(entity);
final int x = loc.getX();
final int z = loc.getZ();
if (!isIn(region, x, z)) {
continue;
}
if (entity.getVehicle() != null) {
continue;
}
final EntityWrapper wrap = new EntityWrapper(entity, (short) 2);
wrap.x += offset_x;
wrap.z += offset_z;
entities.add(wrap);
if (delete) {
if (!(entity instanceof Player)) {
entity.remove();
}
}
}
}
public static void restoreEntities(final World world, final int x_offset, final int z_offset) {
for (final EntityWrapper entity : entities) {
try {
entity.spawn(world, x_offset, z_offset);
} catch (final Exception e) {
PS.debug("Failed to restore entity (e): " + entity.x + "," + entity.y + "," + entity.z + " : " + entity.id + " : " + EntityType.fromId(entity.id));
e.printStackTrace();
}
}
entities.clear();
}
public static void restoreBlocks(final World world, final int x_offset, final int z_offset) {
for (final BlockLoc loc : chestContents.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Chest) {
final Chest chest = (Chest) state;
chest.getInventory().setContents(chestContents.get(loc));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to regenerate chest: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate chest (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : signContents.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Sign) {
final Sign sign = (Sign) state;
int i = 0;
for (final String line : signContents.get(loc)) {
sign.setLine(i, line);
i++;
}
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to regenerate sign: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate sign: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : dispenserContents.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Dispenser) {
((Dispenser) (state)).getInventory().setContents(dispenserContents.get(loc));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to regenerate dispenser: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate dispenser (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : dropperContents.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Dropper) {
((Dropper) (state)).getInventory().setContents(dropperContents.get(loc));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to regenerate dispenser: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate dispenser (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : beaconContents.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Beacon) {
((Beacon) (state)).getInventory().setContents(beaconContents.get(loc));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to regenerate beacon: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate beacon (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : jukeDisc.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Jukebox) {
((Jukebox) (state)).setPlaying(Material.getMaterial(jukeDisc.get(loc)));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to restore jukebox: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate jukebox (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : skullData.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Skull) {
final Object[] data = skullData.get(loc);
if (data[0] != null) {
((Skull) (state)).setOwner((String) data[0]);
}
if (((Integer) data[1]) != 0) {
((Skull) (state)).setRotation(BlockFace.values()[(int) data[1]]);
}
if (((Integer) data[2]) != 0) {
((Skull) (state)).setSkullType(SkullType.values()[(int) data[2]]);
}
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to restore skull: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate skull (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : hopperContents.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Hopper) {
((Hopper) (state)).getInventory().setContents(hopperContents.get(loc));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to regenerate hopper: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate hopper (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : noteBlockContents.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof NoteBlock) {
((NoteBlock) (state)).setNote(noteBlockContents.get(loc));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to regenerate note block: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate note block (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : brewTime.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof BrewingStand) {
((BrewingStand) (state)).setBrewingTime(brewTime.get(loc));
} else {
PS.debug("&c[WARN] Plot clear failed to restore brewing stand cooking: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to restore brewing stand cooking (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : spawnerData.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof CreatureSpawner) {
((CreatureSpawner) (state)).setCreatureTypeId(spawnerData.get(loc));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to restore spawner type: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to restore spawner type (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : cmdData.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof CommandBlock) {
((CommandBlock) (state)).setCommand(cmdData.get(loc));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to restore command block: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to restore command block (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : brewingStandContents.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof BrewingStand) {
((BrewingStand) (state)).getInventory().setContents(brewingStandContents.get(loc));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to regenerate brewing stand: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate brewing stand (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : furnaceTime.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Furnace) {
final Short[] time = furnaceTime.get(loc);
((Furnace) (state)).setBurnTime(time[0]);
((Furnace) (state)).setCookTime(time[1]);
} else {
PS.debug("&c[WARN] Plot clear failed to restore furnace cooking: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to restore furnace cooking (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : furnaceContents.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Furnace) {
((Furnace) (state)).getInventory().setContents(furnaceContents.get(loc));
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to regenerate furnace: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate furnace (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
for (final BlockLoc loc : bannerBase.keySet()) {
try {
final Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
final BlockState state = block.getState();
if (state instanceof Banner) {
final Banner banner = (Banner) state;
final byte base = bannerBase.get(loc);
final ArrayList<Byte[]> colors = bannerColors.get(loc);
banner.setBaseColor(DyeColor.values()[base]);
for (final Byte[] color : colors) {
banner.addPattern(new Pattern(DyeColor.getByDyeData(color[1]), PatternType.values()[color[0]]));
}
state.update(true);
} else {
PS.debug("&c[WARN] Plot clear failed to regenerate banner: " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate banner (e): " + (loc.x + x_offset) + "," + (loc.y) + "," + (loc.z + z_offset));
}
}
}
public static void saveBlocks(final World world, final int maxY, final int x, final int z) {
saveBlocks(world, maxY, x, z, 0, 0);
}
public static void saveBlocks(final World world, final int maxY, final int x, final int z, final int offset_x, final int offset_z) {
final HashMap<Short, Short> ids = new HashMap<>();
final HashMap<Short, Byte> datas = new HashMap<>();
for (short y = 0; y < maxY; y++) {
final Block block = world.getBlockAt(x, y, z);
final short id = (short) block.getTypeId();
if (id != 0) {
ids.put(y, id);
final byte data = block.getData();
if (data != 0) {
datas.put(y, data);
}
BlockLoc bl;
try {
switch (id) {
case 54:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final InventoryHolder chest = (InventoryHolder) block.getState();
final ItemStack[] inventory = chest.getInventory().getContents().clone();
chestContents.put(bl, inventory);
break;
case 52:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final CreatureSpawner spawner = (CreatureSpawner) block.getState();
final String type = spawner.getCreatureTypeId();
if ((type != null) && (type.length() != 0)) {
spawnerData.put(bl, type);
}
break;
case 137:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final CommandBlock cmd = (CommandBlock) block.getState();
final String string = cmd.getCommand();
if ((string != null) && (string.length() > 0)) {
cmdData.put(bl, string);
}
break;
case 63:
case 68:
case 323:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final Sign sign = (Sign) block.getState();
sign.getLines();
signContents.put(bl, sign.getLines().clone());
break;
case 61:
case 62:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final Furnace furnace = (Furnace) block.getState();
final short burn = furnace.getBurnTime();
final short cook = furnace.getCookTime();
final ItemStack[] invFur = furnace.getInventory().getContents().clone();
furnaceContents.put(bl, invFur);
if (cook != 0) {
furnaceTime.put(bl, new Short[] { burn, cook });
}
break;
case 23:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final Dispenser dispenser = (Dispenser) block.getState();
final ItemStack[] invDis = dispenser.getInventory().getContents().clone();
dispenserContents.put(bl, invDis);
break;
case 158:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final Dropper dropper = (Dropper) block.getState();
final ItemStack[] invDro = dropper.getInventory().getContents().clone();
dropperContents.put(bl, invDro);
break;
case 117:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final BrewingStand brewingStand = (BrewingStand) block.getState();
final short time = (short) brewingStand.getBrewingTime();
if (time > 0) {
brewTime.put(bl, time);
}
final ItemStack[] invBre = brewingStand.getInventory().getContents().clone();
brewingStandContents.put(bl, invBre);
break;
case 25:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final NoteBlock noteBlock = (NoteBlock) block.getState();
final Note note = noteBlock.getNote();
noteBlockContents.put(bl, note);
break;
case 138:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final Beacon beacon = (Beacon) block.getState();
final ItemStack[] invBea = beacon.getInventory().getContents().clone();
beaconContents.put(bl, invBea);
break;
case 84:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final Jukebox jukebox = (Jukebox) block.getState();
final Material playing = jukebox.getPlaying();
if (playing != null) {
jukeDisc.put(bl, (short) playing.getId());
}
break;
case 154:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final Hopper hopper = (Hopper) block.getState();
final ItemStack[] invHop = hopper.getInventory().getContents().clone();
hopperContents.put(bl, invHop);
break;
case 397:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final Skull skull = (Skull) block.getState();
final String o = skull.getOwner();
final byte skulltype = getOrdinal(SkullType.values(), skull.getSkullType());
skull.getRotation();
final short rot = getOrdinal(BlockFace.values(), skull.getRotation());
skullData.put(bl, new Object[] { o, rot, skulltype });
break;
case 176:
case 177:
bl = new BlockLoc(x + offset_x, y, z + offset_z);
final Banner banner = (Banner) block.getState();
final byte base = getOrdinal(DyeColor.values(), banner.getBaseColor());
final ArrayList<Byte[]> types = new ArrayList<>();
for (final Pattern pattern : banner.getPatterns()) {
types.add(new Byte[] { getOrdinal(PatternType.values(), pattern.getPattern()), pattern.getColor().getDyeData() });
}
bannerBase.put(bl, base);
bannerColors.put(bl, types);
break;
}
} catch (final Exception e) {
PS.debug("------------ FAILED TO DO SOMETHING --------");
e.printStackTrace();
PS.debug("------------ but we caught it ^ --------");
}
}
}
final PlotLoc loc = new PlotLoc(x, z);
GENERATE_BLOCKS.put(loc, ids);
GENERATE_DATA.put(loc, datas);
}
private static byte getOrdinal(final Object[] list, final Object value) {
for (byte i = 0; i < list.length; i++) {
if (list[i].equals(value)) {
return i;
}
}
return 0;
}
@Override
public void clearAllEntities(final Location pos1, final Location pos2) {
final String world = pos1.getWorld();
final List<Entity> entities = BukkitUtil.getEntities(world);
final int bx = pos1.getX();
final int bz = pos1.getZ();
final int tx = pos2.getX();
final int tz = pos2.getZ();
for (final Entity entity : entities) {
if (entity instanceof Player) {
final org.bukkit.Location loc = entity.getLocation();
if ((loc.getX() >= bx) && (loc.getX() <= tx) && (loc.getZ() >= bz) && (loc.getZ() <= tz)) {
final Player player = (Player) entity;
final PlotPlayer pp = BukkitUtil.getPlayer(player);
final Plot plot = pp.getCurrentPlot();
if (plot != null) {
final Location plotHome = MainUtil.getDefaultHome(plot);
if (pp.getLocation().getY() <= plotHome.getY()) {
pp.teleport(plotHome);
}
}
}
} else {
final org.bukkit.Location loc = entity.getLocation();
if ((loc.getX() >= bx) && (loc.getX() <= tx) && (loc.getZ() >= bz) && (loc.getZ() <= tz)) {
entity.remove();
}
}
}
}
@Override
public boolean loadChunk(final String world, final ChunkLoc loc, final boolean force) {
return BukkitUtil.getWorld(world).getChunkAt(loc.x, loc.z).load(force);
}
@Override
public void unloadChunk(final String world, final ChunkLoc loc, final boolean save, final boolean safe) {
if (!PS.get().isMainThread(Thread.currentThread())) {
TaskManager.runTask(new Runnable() {
@Override
public void run() {
BukkitUtil.getWorld(world).unloadChunk(loc.x, loc.z, save, safe);
}
});
}
else {
BukkitUtil.getWorld(world).unloadChunk(loc.x, loc.z, save, safe);
}
}
public static void swapChunk(final World world1, final World world2, final Chunk pos1, final Chunk pos2, final RegionWrapper r1, final RegionWrapper r2) {
initMaps();
final int relX = (r2.minX - r1.minX);
final int relZ = (r2.minZ - r1.minZ);
saveEntitiesIn(pos1, r1, relX, relZ, true);
saveEntitiesIn(pos2, r2, -relX, -relZ, true);
final int sx = pos1.getX() << 4;
final int sz = pos1.getZ() << 4;
for (int x = Math.max(r1.minX, sx); x <= Math.min(r1.maxX, sx + 15); x++) {
for (int z = Math.max(r1.minZ, sz); z <= Math.min(r1.maxZ, sz + 15); z++) {
saveBlocks(world1, 256, sx, sz, relX, relZ);
for (int y = 0; y < 256; y++) {
final Block block1 = world1.getBlockAt(x, y, z);
final int id1 = block1.getTypeId();
final byte data1 = block1.getData();
final int xx = x + relX;
final int zz = z + relZ;
final Block block2 = world2.getBlockAt(xx, y, zz);
final int id2 = block2.getTypeId();
final byte data2 = block2.getData();
if (id1 == 0) {
if (id2 != 0) {
BukkitSetBlockManager.setBlockManager.set(world1, x, y, z, id2, data2);
BukkitSetBlockManager.setBlockManager.set(world2, xx, y, zz, 0, (byte) 0);
}
} else if (id2 == 0) {
if (id1 != 0) {
BukkitSetBlockManager.setBlockManager.set(world1, x, y, z, 0, (byte) 0);
BukkitSetBlockManager.setBlockManager.set(world2, xx, y, zz, id1, data1);
}
} else if (id1 == id2) {
if (data1 != data2) {
block1.setData(data2);
block2.setData(data1);
}
} else {
BukkitSetBlockManager.setBlockManager.set(world1, x, y, z, id2, data2);
BukkitSetBlockManager.setBlockManager.set(world2, xx, y, zz, id1, data1);
}
}
}
}
restoreBlocks(world1, 0, 0);
restoreEntities(world1, 0, 0);
}
@Override
public void swap(final Location bot1, final Location top1, final Location bot2, final Location top2, final Runnable whenDone) {
final RegionWrapper region1 = new RegionWrapper(bot1.getX(), top1.getX(), bot1.getZ(), top1.getZ());
final RegionWrapper region2 = new RegionWrapper(bot2.getX(), top2.getX(), bot2.getZ(), top2.getZ());
final World world1 = Bukkit.getWorld(bot1.getWorld());
final World world2 = Bukkit.getWorld(bot2.getWorld());
final int relX = bot2.getX() - bot1.getX();
final int relZ = bot2.getZ() - bot1.getZ();
for (int x = bot1.getX() >> 4; x <= (top1.getX() >> 4); x++) {
for (int z = bot1.getZ() >> 4; z <= (top1.getZ() >> 4); z++) {
final Chunk chunk1 = world1.getChunkAt(x, z);
final Chunk chunk2 = world2.getChunkAt(x + (relX >> 4), z + (relZ >> 4));
swapChunk(world1, world2, chunk1, chunk2, region1, region2);
}
}
TaskManager.runTaskLater(whenDone, 1);
}
@Override
public int[] countEntities(final Plot plot) {
final int[] count = new int[5];
final World world = BukkitUtil.getWorld(plot.world);
final Location bot = MainUtil.getPlotBottomLocAbs(plot.world, plot.id);
final Location top = MainUtil.getPlotTopLocAbs(plot.world, plot.id);
final int bx = bot.getX() >> 4;
final int bz = bot.getZ() >> 4;
final int tx = top.getX() >> 4;
final int tz = top.getZ() >> 4;
final int size = (tx - bx) << 4;
final HashSet<Chunk> chunks = new HashSet<>();
for (int X = bx; X <= tx; X++) {
for (int Z = bz; Z <= tz; Z++) {
chunks.add(world.getChunkAt(X, Z));
}
}
boolean doWhole = false;
List<Entity> entities = null;
if (size > 200) {
entities = world.getEntities();
if (entities.size() < (16 + ((size * size) / 64))) {
doWhole = true;
}
}
if (doWhole) {
for (final Entity entity : entities) {
if (!((entity instanceof Creature) || (entity instanceof Vehicle))) {
continue;
}
final org.bukkit.Location loc = entity.getLocation();
final Chunk chunk = loc.getChunk();
if (chunks.contains(chunk)) {
final int X = chunk.getX();
final int Z = chunk.getX();
if ((X > bx) && (X < tx) && (Z > bz) && (Z < tz)) {
count(count, entity);
} else {
final PlotId id = MainUtil.getPlotId(BukkitUtil.getLocation(loc));
if (plot.id.equals(id)) {
count(count, entity);
}
}
}
}
} else {
for (final Chunk chunk : chunks) {
final int X = chunk.getX();
final int Z = chunk.getX();
final Entity[] ents = chunk.getEntities();
for (final Entity entity : ents) {
if (!((entity instanceof Creature) || (entity instanceof Vehicle))) {
continue;
}
if ((X == bx) || (X == tx) || (Z == bz) || (Z == tz)) {
final PlotId id = MainUtil.getPlotId(BukkitUtil.getLocation(entity));
if (plot.id.equals(id)) {
count(count, entity);
}
} else {
count(count, entity);
}
}
}
}
return count;
}
private void count(final int[] count, final Entity entity) {
count[0]++;
if (entity instanceof Creature) {
count[3]++;
if (entity instanceof Animals) {
count[1]++;
} else {
count[2]++;
}
} else {
count[4]++;
}
}
@Override
public void setChunk(final ChunkWrapper loc, final PlotBlock[][] blocks) {
CURRENT_PLOT_CLEAR = new RegionWrapper(0, 0, 0, 0);
final World world = Bukkit.getWorld(loc.world);
final Chunk chunk = world.getChunkAt(loc.x, loc.z);
final int cx = chunk.getX();
final int cz = chunk.getZ();
if (!chunk.isLoaded()) {
chunk.load(true);
}
initMaps();
final int absX = cx << 4;
final int absZ = cz << 4;
final boolean save = false;
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
saveBlocks(world, 255, absX + x, absZ + z);
final PlotLoc pl = new PlotLoc(absX + x, absZ + z);
final HashMap<Short, Short> ids = GENERATE_BLOCKS.get(pl);
final HashMap<Short, Short> datas = GENERATE_BLOCKS.get(pl);
for (int i = 0; i < blocks.length; i++) {
if (blocks[i] != null) {
final short y0 = (short) (i << 4);
for (short y = y0; y < (y0 + 16); y++) {
final int j = ((y & 0xF) << 8) | (z << 4) | x;
final PlotBlock block = blocks[i][j];
if (block != null) {
ids.put(y, block.id);
if (block.data != 0) {
datas.put(y, block.id);
}
}
}
}
}
}
}
if (save) {
saveEntitiesOut(chunk, CURRENT_PLOT_CLEAR);
}
final ChunkLoc chunkLoc = new ChunkLoc(chunk.getX(), chunk.getZ());
regenerateChunk(world.getName(), chunkLoc);
if (save) {
restoreBlocks(world, 0, 0);
restoreEntities(world, 0, 0);
}
MainUtil.update(world.getName(), chunkLoc);
BukkitSetBlockManager.setBlockManager.update(Arrays.asList(new Chunk[] { chunk }));
CURRENT_PLOT_CLEAR = null;
}
}