mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-26 23:26:45 +01:00
57af50ed49
- Move ChunkCoordinatorBuild to Core - Add core ChunkCoordinator - Add Factories for ChunkCoordinator and its Builder - Reimplement refreshChunk but in WorldUtil - Allow custom Consumers to be used by the Queue when sent to the ChunkCoordinator - Start switching ChunkTasks to use the new ChunkCoordinator system - Replace GlobalBlockQueue's "empty task" system with normal sync TaskManager - Remove lombok from the queue system - Add back forceSync and chunkObject from LocalBlockQueue
713 lines
27 KiB
Java
713 lines
27 KiB
Java
/*
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* _____ _ _ _____ _
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* | __ \| | | | / ____| | |
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* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
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* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
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* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
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* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
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* | |
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* |_|
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* PlotSquared plot management system for Minecraft
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* Copyright (C) 2020 IntellectualSites
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.plotsquared.bukkit.util;
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import com.google.inject.Inject;
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import com.google.inject.Singleton;
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import com.plotsquared.bukkit.BukkitPlatform;
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import com.plotsquared.bukkit.player.BukkitPlayer;
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import com.plotsquared.bukkit.player.BukkitPlayerManager;
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import com.plotsquared.core.PlotSquared;
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import com.plotsquared.core.configuration.Captions;
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import com.plotsquared.core.location.Location;
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import com.plotsquared.core.player.PlotPlayer;
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import com.plotsquared.core.plot.Plot;
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import com.plotsquared.core.util.BlockUtil;
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import com.plotsquared.core.util.MainUtil;
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import com.plotsquared.core.util.MathMan;
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import com.plotsquared.core.util.PlayerManager;
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import com.plotsquared.core.util.RegionManager;
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import com.plotsquared.core.util.StringComparison;
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import com.plotsquared.core.util.WorldUtil;
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import com.plotsquared.core.util.task.TaskManager;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.bukkit.BukkitWorld;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BlockCategories;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import io.papermc.lib.PaperLib;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.Material;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.World;
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import org.bukkit.block.Biome;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.Sign;
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import org.bukkit.block.data.Directional;
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import org.bukkit.block.data.type.WallSign;
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import org.bukkit.entity.Ambient;
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import org.bukkit.entity.Animals;
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import org.bukkit.entity.AreaEffectCloud;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.Boss;
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import org.bukkit.entity.EnderCrystal;
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import org.bukkit.entity.EnderSignal;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.EvokerFangs;
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import org.bukkit.entity.ExperienceOrb;
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import org.bukkit.entity.Explosive;
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import org.bukkit.entity.FallingBlock;
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import org.bukkit.entity.Firework;
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import org.bukkit.entity.Ghast;
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import org.bukkit.entity.Hanging;
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import org.bukkit.entity.IronGolem;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.LightningStrike;
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import org.bukkit.entity.Monster;
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import org.bukkit.entity.NPC;
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import org.bukkit.entity.Phantom;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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import org.bukkit.entity.Shulker;
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import org.bukkit.entity.Slime;
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import org.bukkit.entity.Snowman;
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import org.bukkit.entity.Tameable;
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import org.bukkit.entity.Vehicle;
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import org.bukkit.entity.WaterMob;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Objects;
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import java.util.Set;
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import java.util.UUID;
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import java.util.function.Consumer;
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import java.util.function.IntConsumer;
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import java.util.stream.Stream;
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@SuppressWarnings({"unused", "WeakerAccess"})
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@Singleton
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public class BukkitUtil extends WorldUtil {
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private static final Logger logger =
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LoggerFactory.getLogger("P2/" + BukkitUtil.class.getSimpleName());
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private static String lastString = null;
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private static World lastWorld = null;
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private static Player lastPlayer = null;
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private static BukkitPlayer lastPlotPlayer = null;
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private final Collection<BlockType> tileEntityTypes = new HashSet<>();
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@Inject public BukkitUtil(@Nonnull final RegionManager regionManager) {
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super(regionManager);
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}
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public static void removePlayer(UUID uuid) {
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lastPlayer = null;
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lastPlotPlayer = null;
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// Make sure that it's removed internally
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PlotSquared.platform().getPlayerManager().removePlayer(uuid);
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}
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public static PlotPlayer<Player> getPlayer(@Nonnull final OfflinePlayer op) {
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if (op.isOnline()) {
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return getPlayer(op.getPlayer());
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}
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final Player player = OfflinePlayerUtil.loadPlayer(op);
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player.loadData();
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return new BukkitPlayer(PlotSquared.get().getPlotAreaManager(),
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PlotSquared.get().getEventDispatcher(), player, true,
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PlotSquared.platform().getEconHandler());
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}
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/**
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* Get a plot based on the location.
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*
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* @param location the location to check
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* @return plot if found, otherwise it creates a temporary plot
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* @see Plot
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*/
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public static Plot getPlot(org.bukkit.Location location) {
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if (location == null) {
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return null;
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}
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return getLocation(location).getPlot();
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}
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/**
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* Get a plot based on the player location.
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*
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* @param player the player to check
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* @return plot if found, otherwise it creates a temporary plot
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* @see #getPlot(org.bukkit.Location)
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* @see Plot
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*/
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public static Plot getPlot(Player player) {
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return getPlot(player.getLocation());
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}
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/**
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* Get the PlotPlayer for an offline player.
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*
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* <p>Note that this will work if the player is offline, however not all
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* functionality will work.
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*
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* @param player the player to wrap
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* @return a {@code PlotPlayer}
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* @see PlotPlayer#wrap(Object)
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*/
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public static PlotPlayer<?> wrapPlayer(OfflinePlayer player) {
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return PlotPlayer.wrap(player);
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}
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/**
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* Gets the PlotPlayer for a player. The PlotPlayer is usually cached and
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* will provide useful functions relating to players.
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*
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* @param player the player to wrap
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* @return a {@code PlotPlayer}
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* @see PlotPlayer#wrap(Object)
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*/
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public static PlotPlayer<?> wrapPlayer(Player player) {
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return PlotPlayer.wrap(player);
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}
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/**
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* Gets the number of plots, which the player is able to build in.
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*
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* @param player player, for whom we're getting the plots
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* @return the number of allowed plots
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*/
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public static int getAllowedPlots(Player player) {
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PlotPlayer<?> plotPlayer = PlotPlayer.wrap(player);
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return plotPlayer.getAllowedPlots();
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}
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/**
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* Check whether or not a player is in a plot.
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*
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* @param player who we're checking for
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* @return true if the player is in a plot, false if not-
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*/
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public static boolean isInPlot(Player player) {
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return getPlot(player) != null;
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}
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/**
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* Gets a collection containing the players plots.
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*
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* @param world Specify the world we want to select the plots from
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* @param player Player, for whom we're getting the plots
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* @return a set containing the players plots
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* @see Plot
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*/
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public static Set<Plot> getPlayerPlots(String world, Player player) {
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if (world == null) {
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return new HashSet<>();
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}
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return BukkitPlayer.wrap(player).getPlots(world);
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}
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/**
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* Send a message to a player. The message supports color codes.
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*
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* @param player the recipient of the message
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* @param string the message
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* @see MainUtil#sendMessage(PlotPlayer, String)
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*/
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public static void sendMessage(Player player, String string) {
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MainUtil.sendMessage(BukkitUtil.getPlayer(player), string);
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}
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/**
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* Gets the player plot count.
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*
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* @param world Specify the world we want to select the plots from
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* @param player Player, for whom we're getting the plot count
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* @return the number of plots the player has
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*/
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public static int getPlayerPlotCount(String world, Player player) {
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if (world == null) {
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return 0;
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}
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return BukkitUtil.getPlayer(player).getPlotCount(world);
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}
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/**
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* Send a message to a player.
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*
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* @param player the recipient of the message
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* @param caption the message
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*/
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public static void sendMessage(Player player, Captions caption) {
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MainUtil.sendMessage(BukkitUtil.getPlayer(player), caption);
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}
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public static BukkitPlayer getPlayer(@Nonnull final Player player) {
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if (player == lastPlayer) {
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return lastPlotPlayer;
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}
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final PlayerManager<?, ?> playerManager = PlotSquared.platform().getPlayerManager();
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return ((BukkitPlayerManager) playerManager).getPlayer(player);
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}
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public static Location getLocation(final org.bukkit.Location location) {
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return Location.at(com.plotsquared.bukkit.util.BukkitWorld.of(location.getWorld()),
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MathMan.roundInt(location.getX()), MathMan.roundInt(location.getY()),
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MathMan.roundInt(location.getZ()));
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}
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public static Location getLocationFull(final org.bukkit.Location location) {
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return Location.at(com.plotsquared.bukkit.util.BukkitWorld.of(location.getWorld()),
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MathMan.roundInt(location.getX()), MathMan.roundInt(location.getY()),
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MathMan.roundInt(location.getZ()), location.getYaw(), location.getPitch());
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}
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public static org.bukkit.Location getLocation(@Nonnull final Location location) {
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return new org.bukkit.Location((World) location.getWorld().getPlatformWorld(),
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location.getX(), location.getY(), location.getZ());
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}
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public static World getWorld(@Nonnull final String string) {
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return Bukkit.getWorld(string);
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}
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public static String getWorld(@Nonnull final Entity entity) {
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return entity.getWorld().getName();
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}
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public static List<Entity> getEntities(@Nonnull final String worldName) {
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World world = getWorld(worldName);
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if (world != null) {
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return world.getEntities();
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} else {
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return new ArrayList<>();
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}
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}
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public static Location getLocation(@Nonnull final Entity entity) {
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final org.bukkit.Location location = entity.getLocation();
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String world = location.getWorld().getName();
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return Location.at(world, location.getBlockX(), location.getBlockY(), location.getBlockZ());
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}
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@Nonnull public static Location getLocationFull(@Nonnull final Entity entity) {
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final org.bukkit.Location location = entity.getLocation();
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return Location.at(location.getWorld().getName(), MathMan.roundInt(location.getX()),
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MathMan.roundInt(location.getY()), MathMan.roundInt(location.getZ()), location.getYaw(),
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location.getPitch());
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}
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public static Material getMaterial(@Nonnull final BlockState plotBlock) {
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return BukkitAdapter.adapt(plotBlock.getBlockType());
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}
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private static void ensureLoaded(final String world, final int x, final int z,
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final Consumer<Chunk> chunkConsumer) {
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PaperLib.getChunkAtAsync(getWorld(world), x >> 4, z >> 4, true)
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.thenAccept(chunk -> ensureMainThread(chunkConsumer, chunk));
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}
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private static void ensureLoaded(final Location location, final Consumer<Chunk> chunkConsumer) {
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PaperLib.getChunkAtAsync(getLocation(location), true)
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.thenAccept(chunk -> ensureMainThread(chunkConsumer, chunk));
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}
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private static <T> void ensureMainThread(final Consumer<T> consumer, final T value) {
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if (Bukkit.isPrimaryThread()) {
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consumer.accept(value);
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} else {
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Bukkit.getScheduler().runTask(BukkitPlatform.getPlugin(BukkitPlatform.class),
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() -> consumer.accept(value));
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}
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}
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/**
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* Gets the PlotPlayer for a UUID. The PlotPlayer is usually cached and
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* will provide useful functions relating to players.
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*
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* @param uuid the uuid to wrap
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* @return a {@code PlotPlayer}
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* @see PlotPlayer#wrap(Object)
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*/
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@Override public PlotPlayer<?> wrapPlayer(UUID uuid) {
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return PlotPlayer.wrap(Bukkit.getOfflinePlayer(uuid));
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}
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@Override public boolean isBlockSame(BlockState block1, BlockState block2) {
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if (block1.equals(block2)) {
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return true;
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}
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Material mat1 = getMaterial(block1), mat2 = getMaterial(block2);
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return mat1 == mat2;
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}
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@Override public boolean isWorld(@Nonnull final String worldName) {
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return getWorld(worldName) != null;
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}
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@Override public void getBiome(String world, int x, int z, final Consumer<BiomeType> result) {
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ensureLoaded(world, x, z,
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chunk -> result.accept(BukkitAdapter.adapt(getWorld(world).getBiome(x, z))));
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}
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@Override public BiomeType getBiomeSynchronous(String world, int x, int z) {
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return BukkitAdapter.adapt(getWorld(world).getBiome(x, z));
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}
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@Override public void getHighestBlock(@Nonnull final String world, final int x, final int z,
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final IntConsumer result) {
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ensureLoaded(world, x, z, chunk -> {
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final World bukkitWorld = getWorld(world);
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// Skip top and bottom block
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int air = 1;
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for (int y = bukkitWorld.getMaxHeight() - 1; y >= 0; y--) {
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Block block = bukkitWorld.getBlockAt(x, y, z);
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Material type = block.getType();
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if (type.isSolid()) {
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if (air > 1) {
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result.accept(y);
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return;
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}
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air = 0;
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} else {
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if (block.isLiquid()) {
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result.accept(y);
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return;
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}
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air++;
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}
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}
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result.accept(bukkitWorld.getMaxHeight() - 1);
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});
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}
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@Override public int getHighestBlockSynchronous(String world, int x, int z) {
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final World bukkitWorld = getWorld(world);
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// Skip top and bottom block
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int air = 1;
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for (int y = bukkitWorld.getMaxHeight() - 1; y >= 0; y--) {
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Block block = bukkitWorld.getBlockAt(x, y, z);
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Material type = block.getType();
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if (type.isSolid()) {
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if (air > 1) {
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return y;
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}
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air = 0;
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} else {
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if (block.isLiquid()) {
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return y;
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}
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air++;
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}
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}
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return bukkitWorld.getMaxHeight() - 1;
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}
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@Override
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public void getSign(@Nonnull final Location location, final Consumer<String[]> result) {
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ensureLoaded(location, chunk -> {
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final Block block = chunk.getWorld().getBlockAt(getLocation(location));
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if (block.getState() instanceof Sign) {
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Sign sign = (Sign) block.getState();
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result.accept(sign.getLines());
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}
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});
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}
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@Override @Nullable public String[] getSignSynchronous(@Nonnull final Location location) {
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Block block = getWorld(location.getWorldName())
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.getBlockAt(location.getX(), location.getY(), location.getZ());
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try {
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return TaskManager.getPlatformImplementation().sync(() -> {
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if (block.getState() instanceof Sign) {
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Sign sign = (Sign) block.getState();
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return sign.getLines();
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}
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return new String[0];
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});
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} catch (final Exception e) {
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e.printStackTrace();
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}
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return new String[0];
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}
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@Override public Location getSpawn(@Nonnull final String world) {
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final org.bukkit.Location temp = getWorld(world).getSpawnLocation();
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return Location
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.at(world, temp.getBlockX(), temp.getBlockY(), temp.getBlockZ(), temp.getYaw(),
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temp.getPitch());
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}
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@Override public void setSpawn(@Nonnull final Location location) {
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final World world = getWorld(location.getWorldName());
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if (world != null) {
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world.setSpawnLocation(location.getX(), location.getY(), location.getZ());
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}
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}
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@Override public void saveWorld(@Nonnull final String worldName) {
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final World world = getWorld(worldName);
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if (world != null) {
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world.save();
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}
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}
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@Override @SuppressWarnings("deprecation")
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public void setSign(@Nonnull final String worldName, final int x, final int y, final int z,
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@Nonnull final String[] lines) {
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ensureLoaded(worldName, x, z, chunk -> {
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final World world = getWorld(worldName);
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final Block block = world.getBlockAt(x, y, z);
|
|
// block.setType(Material.AIR);
|
|
final Material type = block.getType();
|
|
if (type != Material.LEGACY_SIGN && type != Material.LEGACY_WALL_SIGN) {
|
|
BlockFace facing = BlockFace.EAST;
|
|
if (world.getBlockAt(x, y, z + 1).getType().isSolid()) {
|
|
facing = BlockFace.NORTH;
|
|
} else if (world.getBlockAt(x + 1, y, z).getType().isSolid()) {
|
|
facing = BlockFace.WEST;
|
|
} else if (world.getBlockAt(x, y, z - 1).getType().isSolid()) {
|
|
facing = BlockFace.SOUTH;
|
|
}
|
|
if (PlotSquared.platform().getServerVersion()[1] == 13) {
|
|
block.setType(Material.valueOf("WALL_SIGN"), false);
|
|
} else {
|
|
block.setType(Material.valueOf("OAK_WALL_SIGN"), false);
|
|
}
|
|
if (!(block.getBlockData() instanceof WallSign)) {
|
|
throw new RuntimeException("Something went wrong generating a sign");
|
|
}
|
|
final Directional sign = (Directional) block.getBlockData();
|
|
sign.setFacing(facing);
|
|
block.setBlockData(sign, false);
|
|
}
|
|
final org.bukkit.block.BlockState blockstate = block.getState();
|
|
if (blockstate instanceof Sign) {
|
|
final Sign sign = (Sign) blockstate;
|
|
for (int i = 0; i < lines.length; i++) {
|
|
sign.setLine(i, lines[i]);
|
|
}
|
|
sign.update(true);
|
|
}
|
|
});
|
|
}
|
|
|
|
@Override public boolean isBlockSolid(@Nonnull final BlockState block) {
|
|
return block.getBlockType().getMaterial().isSolid();
|
|
}
|
|
|
|
@Override public String getClosestMatchingName(@Nonnull final BlockState block) {
|
|
try {
|
|
return getMaterial(block).name();
|
|
} catch (Exception ignored) {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
@Override @Nullable
|
|
public StringComparison<BlockState>.ComparisonResult getClosestBlock(String name) {
|
|
BlockState state = BlockUtil.get(name);
|
|
return new StringComparison<BlockState>().new ComparisonResult(1, state);
|
|
}
|
|
|
|
@Override
|
|
public void setBiomes(@Nonnull final String worldName, @Nonnull final CuboidRegion region,
|
|
@Nonnull final BiomeType biomeType) {
|
|
final World world = getWorld(worldName);
|
|
if (world == null) {
|
|
logger.warn("[P2] An error occured while setting the biome because the world was null",
|
|
new RuntimeException());
|
|
return;
|
|
}
|
|
final Biome biome = BukkitAdapter.adapt(biomeType);
|
|
for (int x = region.getMinimumPoint().getX(); x <= region.getMaximumPoint().getX(); x++) {
|
|
for (int z = region.getMinimumPoint().getZ();
|
|
z <= region.getMaximumPoint().getZ(); z++) {
|
|
if (world.getBiome(x, z) != biome) {
|
|
world.setBiome(x, z, biome);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public com.sk89q.worldedit.world.World getWeWorld(String world) {
|
|
return new BukkitWorld(Bukkit.getWorld(world));
|
|
}
|
|
|
|
@Override public void refreshChunk(int x, int z, String world) {
|
|
Bukkit.getWorld(world).refreshChunk(x, z);
|
|
}
|
|
|
|
@Override
|
|
public void getBlock(@Nonnull final Location location, final Consumer<BlockState> result) {
|
|
ensureLoaded(location, chunk -> {
|
|
final World world = getWorld(location.getWorldName());
|
|
final Block block = world.getBlockAt(location.getX(), location.getY(), location.getZ());
|
|
result.accept(BukkitAdapter.asBlockType(block.getType()).getDefaultState());
|
|
});
|
|
}
|
|
|
|
@Override public BlockState getBlockSynchronous(@Nonnull final Location location) {
|
|
final World world = getWorld(location.getWorldName());
|
|
final Block block = world.getBlockAt(location.getX(), location.getY(), location.getZ());
|
|
return BukkitAdapter.asBlockType(block.getType()).getDefaultState();
|
|
}
|
|
|
|
@Override public String getMainWorld() {
|
|
return Bukkit.getWorlds().get(0).getName();
|
|
}
|
|
|
|
@Override public double getHealth(PlotPlayer player) {
|
|
return Bukkit.getPlayer(player.getUUID()).getHealth();
|
|
}
|
|
|
|
@Override public int getFoodLevel(PlotPlayer player) {
|
|
return Bukkit.getPlayer(player.getUUID()).getFoodLevel();
|
|
}
|
|
|
|
@Override public void setHealth(PlotPlayer player, double health) {
|
|
Bukkit.getPlayer(player.getUUID()).setHealth(health);
|
|
}
|
|
|
|
@Override public void setFoodLevel(PlotPlayer player, int foodLevel) {
|
|
Bukkit.getPlayer(player.getUUID()).setFoodLevel(foodLevel);
|
|
}
|
|
|
|
@Override public Set<com.sk89q.worldedit.world.entity.EntityType> getTypesInCategory(
|
|
final String category) {
|
|
final Collection<Class<?>> allowedInterfaces = new HashSet<>();
|
|
switch (category) {
|
|
case "animal": {
|
|
allowedInterfaces.add(IronGolem.class);
|
|
allowedInterfaces.add(Snowman.class);
|
|
allowedInterfaces.add(Animals.class);
|
|
allowedInterfaces.add(WaterMob.class);
|
|
allowedInterfaces.add(Ambient.class);
|
|
}
|
|
break;
|
|
case "tameable": {
|
|
allowedInterfaces.add(Tameable.class);
|
|
}
|
|
break;
|
|
case "vehicle": {
|
|
allowedInterfaces.add(Vehicle.class);
|
|
}
|
|
break;
|
|
case "hostile": {
|
|
allowedInterfaces.add(Shulker.class);
|
|
allowedInterfaces.add(Monster.class);
|
|
allowedInterfaces.add(Boss.class);
|
|
allowedInterfaces.add(Slime.class);
|
|
allowedInterfaces.add(Ghast.class);
|
|
allowedInterfaces.add(Phantom.class);
|
|
allowedInterfaces.add(EnderCrystal.class);
|
|
}
|
|
break;
|
|
case "hanging": {
|
|
allowedInterfaces.add(Hanging.class);
|
|
}
|
|
break;
|
|
case "villager": {
|
|
allowedInterfaces.add(NPC.class);
|
|
}
|
|
break;
|
|
case "projectile": {
|
|
allowedInterfaces.add(Projectile.class);
|
|
}
|
|
break;
|
|
case "other": {
|
|
allowedInterfaces.add(ArmorStand.class);
|
|
allowedInterfaces.add(FallingBlock.class);
|
|
allowedInterfaces.add(Item.class);
|
|
allowedInterfaces.add(Explosive.class);
|
|
allowedInterfaces.add(AreaEffectCloud.class);
|
|
allowedInterfaces.add(EvokerFangs.class);
|
|
allowedInterfaces.add(LightningStrike.class);
|
|
allowedInterfaces.add(ExperienceOrb.class);
|
|
allowedInterfaces.add(EnderSignal.class);
|
|
allowedInterfaces.add(Firework.class);
|
|
}
|
|
break;
|
|
case "player": {
|
|
allowedInterfaces.add(Player.class);
|
|
}
|
|
break;
|
|
default: {
|
|
logger.error("[P2] Unknown entity category requested: {}", category);
|
|
}
|
|
break;
|
|
}
|
|
final Set<com.sk89q.worldedit.world.entity.EntityType> types = new HashSet<>();
|
|
outer:
|
|
for (final EntityType bukkitType : EntityType.values()) {
|
|
final Class<? extends Entity> entityClass = bukkitType.getEntityClass();
|
|
if (entityClass == null) {
|
|
continue;
|
|
}
|
|
for (final Class<?> allowedInterface : allowedInterfaces) {
|
|
if (allowedInterface.isAssignableFrom(entityClass)) {
|
|
types.add(BukkitAdapter.adapt(bukkitType));
|
|
continue outer;
|
|
}
|
|
}
|
|
}
|
|
return types;
|
|
}
|
|
|
|
@Override public Collection<BlockType> getTileEntityTypes() {
|
|
if (this.tileEntityTypes.isEmpty()) {
|
|
// Categories
|
|
tileEntityTypes.addAll(BlockCategories.BANNERS.getAll());
|
|
tileEntityTypes.addAll(BlockCategories.SIGNS.getAll());
|
|
tileEntityTypes.addAll(BlockCategories.BEDS.getAll());
|
|
tileEntityTypes.addAll(BlockCategories.FLOWER_POTS.getAll());
|
|
// Individual Types
|
|
// Add these from strings
|
|
Stream.of("barrel", "beacon", "beehive", "bee_nest", "bell", "blast_furnace",
|
|
"brewing_stand", "campfire", "chest", "ender_chest", "trapped_chest",
|
|
"command_block", "end_gateway", "hopper", "jigsaw", "jubekox", "lectern",
|
|
"note_block", "black_shulker_box", "blue_shulker_box", "brown_shulker_box",
|
|
"cyan_shulker_box", "gray_shulker_box", "green_shulker_box",
|
|
"light_blue_shulker_box", "light_gray_shulker_box", "lime_shulker_box",
|
|
"magenta_shulker_box", "orange_shulker_box", "pink_shulker_box",
|
|
"purple_shulker_box", "red_shulker_box", "shulker_box", "white_shulker_box",
|
|
"yellow_shulker_box", "smoker", "structure_block", "structure_void")
|
|
.map(BlockTypes::get).filter(Objects::nonNull).forEach(tileEntityTypes::add);
|
|
}
|
|
return this.tileEntityTypes;
|
|
}
|
|
|
|
@Override public int getTileEntityCount(String world, BlockVector2 chunk) {
|
|
return Bukkit.getWorld(world).getChunkAt(chunk.getBlockX(), chunk.getBlockZ())
|
|
.getTileEntities().length;
|
|
}
|
|
|
|
}
|