mirror of
https://github.com/IntellectualSites/PlotSquared.git
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67 lines
2.4 KiB
Java
67 lines
2.4 KiB
Java
/*
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* _____ _ _ _____ _
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* | __ \| | | | / ____| | |
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* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
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* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
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* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
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* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
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* | |
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* |_|
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* PlotSquared plot management system for Minecraft
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* Copyright (C) 2020 IntellectualSites
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.plotsquared.bukkit.entity;
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import lombok.Getter;
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import lombok.NonNull;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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@Getter
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public abstract class EntityWrapper {
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protected final float yaw;
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protected final float pitch;
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private final Entity entity;
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private final EntityType type;
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public double x;
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public double y;
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public double z;
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EntityWrapper(@NonNull final Entity entity) {
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this.entity = entity;
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this.type = entity.getType();
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final Location location = entity.getLocation();
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this.x = location.getX();
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this.y = location.getY();
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this.z = location.getZ();
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this.yaw = location.getYaw();
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this.pitch = location.getPitch();
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}
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@SuppressWarnings("deprecation") @Override public String toString() {
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return String.format("[%s, x=%s, y=%s, z=%s]", type.getName(), x, y, z);
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}
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public abstract Entity spawn(World world, int xOffset, int zOffset);
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public abstract void saveEntity();
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}
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