package com.intellectualcrafters.plot.object; import com.intellectualcrafters.plot.config.ConfigurationNode; import com.intellectualcrafters.plot.util.SetupUtils; public class SetupObject { /** * Specify a SetupUtils object here to override the existing */ public SetupUtils setupManager; /** * The current state */ public int current = 0; /** * The index in generator specific settings */ public int setup_index = 0; /** * The name of the world */ public String world = null; /** * The name of the plot manager */ public String plotManager = null; /** * The name of the generator to use for world creation */ public String setupGenerator = null; /** * The management type */ public int type; /** * The terrain type */ public int terrain; /** * Generator specific configuration steps */ public ConfigurationNode[] step = null; }