/* * _____ _ _ _____ _ * | __ \| | | | / ____| | | * | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| | * | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` | * | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| | * |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_| * | | * |_| * PlotSquared plot management system for Minecraft * Copyright (C) 2020 IntellectualSites * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.plotsquared.bukkit; import com.plotsquared.bukkit.entity.EntityWrapper; import com.plotsquared.bukkit.entity.ReplicatingEntityWrapper; import com.plotsquared.bukkit.util.BukkitUtil; import com.plotsquared.core.PlotSquared; import com.plotsquared.core.generator.AugmentedUtils; import com.plotsquared.core.listener.WEExtent; import com.plotsquared.core.location.Location; import com.plotsquared.core.location.PlotLoc; import com.plotsquared.core.plot.Plot; import com.plotsquared.core.plot.PlotArea; import com.plotsquared.core.queue.GlobalBlockQueue; import com.plotsquared.core.queue.LocalBlockQueue; import com.plotsquared.core.queue.ScopedLocalBlockQueue; import com.plotsquared.core.util.ChunkManager; import com.plotsquared.core.util.RegionUtil; import com.plotsquared.core.util.entity.EntityCategories; import com.plotsquared.core.util.task.RunnableVal; import com.plotsquared.core.util.task.TaskManager; import com.sk89q.worldedit.bukkit.BukkitAdapter; import com.sk89q.worldedit.bukkit.BukkitWorld; import com.sk89q.worldedit.math.BlockVector2; import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.regions.CuboidRegion; import com.sk89q.worldedit.world.block.BaseBlock; import com.sk89q.worldedit.world.block.BlockTypes; import io.papermc.lib.PaperLib; import org.bukkit.Bukkit; import org.bukkit.Chunk; import org.bukkit.World; import org.bukkit.block.Block; import org.bukkit.block.data.BlockData; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; import java.util.ArrayDeque; import java.util.ArrayList; import java.util.HashMap; import java.util.HashSet; import java.util.List; import java.util.Map; import java.util.Map.Entry; import java.util.Objects; import java.util.Set; import java.util.concurrent.CompletableFuture; import java.util.concurrent.Semaphore; import static com.google.common.base.Preconditions.checkNotNull; import static com.plotsquared.core.util.entity.EntityCategories.CAP_ANIMAL; import static com.plotsquared.core.util.entity.EntityCategories.CAP_ENTITY; import static com.plotsquared.core.util.entity.EntityCategories.CAP_MISC; import static com.plotsquared.core.util.entity.EntityCategories.CAP_MOB; import static com.plotsquared.core.util.entity.EntityCategories.CAP_MONSTER; import static com.plotsquared.core.util.entity.EntityCategories.CAP_VEHICLE; public class BukkitChunkManager extends ChunkManager { public static boolean isIn(CuboidRegion region, int x, int z) { return x >= region.getMinimumPoint().getX() && x <= region.getMaximumPoint().getX() && z >= region.getMinimumPoint().getZ() && z <= region.getMaximumPoint().getZ(); } public static ContentMap swapChunk(World world1, World world2, Chunk pos1, Chunk pos2, CuboidRegion r1, CuboidRegion r2) { ContentMap map = new ContentMap(); int relX = r2.getMinimumPoint().getX() - r1.getMinimumPoint().getX(); int relZ = r2.getMinimumPoint().getZ() - r1.getMinimumPoint().getZ(); map.saveEntitiesIn(pos1, r1, relX, relZ, true); map.saveEntitiesIn(pos2, r2, -relX, -relZ, true); int sx = pos1.getX() << 4; int sz = pos1.getZ() << 4; String worldName1 = world1.getName(); String worldName2 = world2.getName(); BukkitWorld bukkitWorld1 = new BukkitWorld(world1); BukkitWorld bukkitWorld2 = new BukkitWorld(world2); LocalBlockQueue queue1 = GlobalBlockQueue.IMP.getNewQueue(worldName1, false); LocalBlockQueue queue2 = GlobalBlockQueue.IMP.getNewQueue(worldName2, false); for (int x = Math.max(r1.getMinimumPoint().getX(), sx); x <= Math.min(r1.getMaximumPoint().getX(), sx + 15); x++) { for (int z = Math.max(r1.getMinimumPoint().getZ(), sz); z <= Math.min(r1.getMaximumPoint().getZ(), sz + 15); z++) { for (int y = 0; y < 256; y++) { Block block1 = world1.getBlockAt(x, y, z); BaseBlock baseBlock1 = bukkitWorld1.getFullBlock(BlockVector3.at(x, y, z)); BlockData data1 = block1.getBlockData(); int xx = x + relX; int zz = z + relZ; Block block2 = world2.getBlockAt(xx, y, zz); BaseBlock baseBlock2 = bukkitWorld2.getFullBlock(BlockVector3.at(xx, y, zz)); BlockData data2 = block2.getBlockData(); if (block1.isEmpty()) { if (!block2.isEmpty()) { queue1.setBlock(x, y, z, baseBlock2); queue2.setBlock(xx, y, zz, WEExtent.AIRBASE); } } else if (block2.isEmpty()) { queue1.setBlock(x, y, z, WEExtent.AIRBASE); queue2.setBlock(xx, y, zz, baseBlock1); } else if (block1.equals(block2)) { if (!data1.matches(data2)) { block1.setBlockData(data2); block2.setBlockData(data1); } } else { queue1.setBlock(x, y, z, baseBlock2); queue2.setBlock(xx, y, zz, baseBlock1); } } } } queue1.enqueue(); queue2.enqueue(); return map; } @Override public Set getChunkChunks(String world) { Set chunks = super.getChunkChunks(world); if (Bukkit.isPrimaryThread()) { for (Chunk chunk : Objects.requireNonNull(Bukkit.getWorld(world)).getLoadedChunks()) { BlockVector2 loc = BlockVector2.at(chunk.getX() >> 5, chunk.getZ() >> 5); chunks.add(loc); } } else { final Semaphore semaphore = new Semaphore(1); try { PlotSquared.debug("Attempting to make an asynchronous call to getLoadedChunks." + " Will halt the calling thread until completed."); semaphore.acquire(); Bukkit.getScheduler().runTask(BukkitMain.getPlugin(BukkitMain.class), () -> { for (Chunk chunk : Objects.requireNonNull(Bukkit.getWorld(world)) .getLoadedChunks()) { BlockVector2 loc = BlockVector2.at(chunk.getX() >> 5, chunk.getZ() >> 5); chunks.add(loc); } semaphore.release(); }); semaphore.acquireUninterruptibly(); } catch (final Exception e) { e.printStackTrace(); } } return chunks; } @Override public int[] countEntities(Plot plot) { int[] existing = (int[]) plot.getMeta("EntityCount"); if (existing != null && (System.currentTimeMillis() - (long) plot.getMeta("EntityCountTime") < 1000)) { return existing; } PlotArea area = plot.getArea(); World world = BukkitUtil.getWorld(area.getWorldName()); Location bot = plot.getBottomAbs(); Location top = plot.getTopAbs(); int bx = bot.getX() >> 4; int bz = bot.getZ() >> 4; int tx = top.getX() >> 4; int tz = top.getZ() >> 4; int size = tx - bx << 4; Set chunks = new HashSet<>(); for (int X = bx; X <= tx; X++) { for (int Z = bz; Z <= tz; Z++) { if (world.isChunkLoaded(X, Z)) { chunks.add(world.getChunkAt(X, Z)); } } } boolean doWhole = false; List entities = null; if (size > 200 && chunks.size() > 200) { entities = world.getEntities(); if (entities.size() < 16 + size / 8) { doWhole = true; } } int[] count = new int[6]; if (doWhole) { for (Entity entity : entities) { org.bukkit.Location location = entity.getLocation(); PaperLib.getChunkAtAsync(location).thenAccept(chunk -> { if (chunks.contains(chunk)) { int X = chunk.getX(); int Z = chunk.getZ(); if (X > bx && X < tx && Z > bz && Z < tz) { count(count, entity); } else { Plot other = area.getPlot(BukkitUtil.getLocation(location)); if (plot.equals(other)) { count(count, entity); } } } }); } } else { for (Chunk chunk : chunks) { int X = chunk.getX(); int Z = chunk.getZ(); Entity[] entities1 = chunk.getEntities(); for (Entity entity : entities1) { if (X == bx || X == tx || Z == bz || Z == tz) { Plot other = area.getPlot(BukkitUtil.getLocation(entity)); if (plot.equals(other)) { count(count, entity); } } else { count(count, entity); } } } } return count; } @Override public boolean copyRegion(Location pos1, Location pos2, Location newPos, final Runnable whenDone) { final int relX = newPos.getX() - pos1.getX(); final int relZ = newPos.getZ() - pos1.getZ(); final CuboidRegion region = RegionUtil.createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ()); final World oldWorld = Bukkit.getWorld(pos1.getWorld()); final BukkitWorld oldBukkitWorld = new BukkitWorld(oldWorld); final World newWorld = Bukkit.getWorld(newPos.getWorld()); assert newWorld != null; assert oldWorld != null; final String newWorldName = newWorld.getName(); final ContentMap map = new ContentMap(); final LocalBlockQueue queue = GlobalBlockQueue.IMP.getNewQueue(newWorldName, false); ChunkManager.chunkTask(pos1, pos2, new RunnableVal() { @Override public void run(int[] value) { int bx = value[2]; int bz = value[3]; int tx = value[4]; int tz = value[5]; BlockVector2 loc = BlockVector2.at(value[0], value[1]); int cxx = loc.getX() << 4; int czz = loc.getZ() << 4; PaperLib.getChunkAtAsync(oldWorld, loc.getX(), loc.getZ()) .thenAccept(chunk1 -> map.saveEntitiesIn(chunk1, region)).thenRun(() -> { for (int x = bx & 15; x <= (tx & 15); x++) { for (int z = bz & 15; z <= (tz & 15); z++) { map.saveBlocks(oldBukkitWorld, 256, cxx + x, czz + z, relX, relZ); } } }); } }, () -> { for (Entry entry : map.allBlocks.entrySet()) { PlotLoc loc = entry.getKey(); BaseBlock[] blocks = entry.getValue(); for (int y = 0; y < blocks.length; y++) { if (blocks[y] != null) { BaseBlock block = blocks[y]; queue.setBlock(loc.getX(), y, loc.getZ(), block); } } } queue.enqueue(); GlobalBlockQueue.IMP.addEmptyTask(() -> { //map.restoreBlocks(newWorld, 0, 0); map.restoreEntities(newWorld, relX, relZ); TaskManager.runTask(whenDone); }); }, 5); return true; } @Override public boolean regenerateRegion(final Location pos1, final Location pos2, final boolean ignoreAugment, final Runnable whenDone) { final String world = pos1.getWorld(); final int p1x = pos1.getX(); final int p1z = pos1.getZ(); final int p2x = pos2.getX(); final int p2z = pos2.getZ(); final int bcx = p1x >> 4; final int bcz = p1z >> 4; final int tcx = p2x >> 4; final int tcz = p2z >> 4; final List chunks = new ArrayList<>(); for (int x = bcx; x <= tcx; x++) { for (int z = bcz; z <= tcz; z++) { chunks.add(BlockVector2.at(x, z)); } } final World worldObj = Bukkit.getWorld(world); checkNotNull(worldObj, "Critical error during regeneration."); final BukkitWorld bukkitWorldObj = new BukkitWorld(worldObj); TaskManager.runTask(new Runnable() { @Override public void run() { long start = System.currentTimeMillis(); while (!chunks.isEmpty() && System.currentTimeMillis() - start < 5) { final BlockVector2 chunk = chunks.remove(0); int x = chunk.getX(); int z = chunk.getZ(); int xxb = x << 4; int zzb = z << 4; int xxt = xxb + 15; int zzt = zzb + 15; PaperLib.getChunkAtAsync(worldObj, x, z, false).thenAccept(chunkObj -> { if (chunkObj == null) { return; } final LocalBlockQueue queue = GlobalBlockQueue.IMP.getNewQueue(world, false); if (xxb >= p1x && xxt <= p2x && zzb >= p1z && zzt <= p2z) { AugmentedUtils.bypass(ignoreAugment, () -> queue.regenChunkSafe(chunk.getX(), chunk.getZ())); return; } boolean checkX1 = false; int xxb2; if (x == bcx) { xxb2 = p1x - 1; checkX1 = true; } else { xxb2 = xxb; } boolean checkX2 = false; int xxt2; if (x == tcx) { xxt2 = p2x + 1; checkX2 = true; } else { xxt2 = xxt; } boolean checkZ1 = false; int zzb2; if (z == bcz) { zzb2 = p1z - 1; checkZ1 = true; } else { zzb2 = zzb; } boolean checkZ2 = false; int zzt2; if (z == tcz) { zzt2 = p2z + 1; checkZ2 = true; } else { zzt2 = zzt; } final ContentMap map = new ContentMap(); if (checkX1) { map.saveRegion(bukkitWorldObj, xxb, xxb2, zzb2, zzt2); // } if (checkX2) { map.saveRegion(bukkitWorldObj, xxt2, xxt, zzb2, zzt2); // } if (checkZ1) { map.saveRegion(bukkitWorldObj, xxb2, xxt2, zzb, zzb2); // } if (checkZ2) { map.saveRegion(bukkitWorldObj, xxb2, xxt2, zzt2, zzt); // } if (checkX1 && checkZ1) { map.saveRegion(bukkitWorldObj, xxb, xxb2, zzb, zzb2); // } if (checkX2 && checkZ1) { map.saveRegion(bukkitWorldObj, xxt2, xxt, zzb, zzb2); // ? } if (checkX1 && checkZ2) { map.saveRegion(bukkitWorldObj, xxb, xxb2, zzt2, zzt); // ? } if (checkX2 && checkZ2) { map.saveRegion(bukkitWorldObj, xxt2, xxt, zzt2, zzt); // } CuboidRegion currentPlotClear = RegionUtil .createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ()); map.saveEntitiesOut(chunkObj, currentPlotClear); AugmentedUtils.bypass(ignoreAugment, () -> setChunkInPlotArea(null, new RunnableVal() { @Override public void run(ScopedLocalBlockQueue value) { Location min = value.getMin(); int bx = min.getX(); int bz = min.getZ(); for (int x1 = 0; x1 < 16; x1++) { for (int z1 = 0; z1 < 16; z1++) { PlotLoc plotLoc = new PlotLoc(bx + x1, bz + z1); BaseBlock[] ids = map.allBlocks.get(plotLoc); if (ids != null) { for (int y = 0; y < Math.min(128, ids.length); y++) { BaseBlock id = ids[y]; if (id != null) { value.setBlock(x1, y, z1, id); } else { value.setBlock(x1, y, z1, BlockTypes.AIR.getDefaultState()); } } for (int y = Math.min(128, ids.length); y < ids.length; y++) { BaseBlock id = ids[y]; if (id != null) { value.setBlock(x1, y, z1, id); } } } } } } }, world, chunk)); //map.restoreBlocks(worldObj, 0, 0); map.restoreEntities(worldObj, 0, 0); }); } if (!chunks.isEmpty()) { TaskManager.runTaskLater(this, 1); } else { TaskManager.runTaskLater(whenDone, 1); } } }); return true; } @Override public CompletableFuture loadChunk(String world, BlockVector2 chunkLoc, boolean force) { return PaperLib .getChunkAtAsync(BukkitUtil.getWorld(world), chunkLoc.getX(), chunkLoc.getZ(), force); } @Override public void unloadChunk(final String world, final BlockVector2 chunkLoc, final boolean save) { if (!PlotSquared.get().isMainThread(Thread.currentThread())) { TaskManager.runTask(() -> BukkitUtil.getWorld(world) .unloadChunk(chunkLoc.getX(), chunkLoc.getZ(), save)); } else { BukkitUtil.getWorld(world).unloadChunk(chunkLoc.getX(), chunkLoc.getZ(), save); } } @Override public void clearAllEntities(Location pos1, Location pos2) { String world = pos1.getWorld(); List entities = BukkitUtil.getEntities(world); int bx = pos1.getX(); int bz = pos1.getZ(); int tx = pos2.getX(); int tz = pos2.getZ(); for (Entity entity : entities) { if (!(entity instanceof Player)) { org.bukkit.Location location = entity.getLocation(); if (location.getX() >= bx && location.getX() <= tx && location.getZ() >= bz && location.getZ() <= tz) { if (entity.hasMetadata("ps-tmp-teleport")) { continue; } entity.remove(); } } } } @Override public void swap(Location bot1, Location top1, Location bot2, Location top2, final Runnable whenDone) { CuboidRegion region1 = RegionUtil.createRegion(bot1.getX(), top1.getX(), bot1.getZ(), top1.getZ()); CuboidRegion region2 = RegionUtil.createRegion(bot2.getX(), top2.getX(), bot2.getZ(), top2.getZ()); final World world1 = Bukkit.getWorld(bot1.getWorld()); final World world2 = Bukkit.getWorld(bot2.getWorld()); checkNotNull(world1, "Critical error during swap."); checkNotNull(world2, "Critical error during swap."); int relX = bot2.getX() - bot1.getX(); int relZ = bot2.getZ() - bot1.getZ(); final ArrayDeque maps = new ArrayDeque<>(); for (int x = bot1.getX() >> 4; x <= top1.getX() >> 4; x++) { for (int z = bot1.getZ() >> 4; z <= top1.getZ() >> 4; z++) { Chunk chunk1 = world1.getChunkAt(x, z); Chunk chunk2 = world2.getChunkAt(x + (relX >> 4), z + (relZ >> 4)); maps.add(swapChunk(world1, world2, chunk1, chunk2, region1, region2)); } } GlobalBlockQueue.IMP.addEmptyTask(() -> { for (ContentMap map : maps) { map.restoreEntities(world1, 0, 0); TaskManager.runTaskLater(whenDone, 1); } }); } private void count(int[] count, Entity entity) { final com.sk89q.worldedit.world.entity.EntityType entityType = BukkitAdapter.adapt(entity.getType()); if (EntityCategories.PLAYER.contains(entityType)) { return; } else if (EntityCategories.PROJECTILE.contains(entityType) || EntityCategories.OTHER .contains(entityType) || EntityCategories.HANGING.contains(entityType)) { count[CAP_MISC]++; } else if (EntityCategories.ANIMAL.contains(entityType) || EntityCategories.VILLAGER .contains(entityType) || EntityCategories.TAMEABLE.contains(entityType)) { count[CAP_MOB]++; count[CAP_ANIMAL]++; } else if (EntityCategories.VEHICLE.contains(entityType)) { count[CAP_VEHICLE]++; } else if (EntityCategories.HOSTILE.contains(entityType)) { count[CAP_MOB]++; count[CAP_MONSTER]++; } count[CAP_ENTITY]++; } public static class ContentMap { final Set entities; final Map allBlocks; ContentMap() { this.entities = new HashSet<>(); this.allBlocks = new HashMap<>(); } public void saveRegion(BukkitWorld world, int x1, int x2, int z1, int z2) { if (z1 > z2) { int tmp = z1; z1 = z2; z2 = tmp; } if (x1 > x2) { int tmp = x1; x1 = x2; x2 = tmp; } for (int x = x1; x <= x2; x++) { for (int z = z1; z <= z2; z++) { saveBlocks(world, 256, x, z, 0, 0); } } } void saveEntitiesOut(Chunk chunk, CuboidRegion region) { for (Entity entity : chunk.getEntities()) { Location location = BukkitUtil.getLocation(entity); int x = location.getX(); int z = location.getZ(); if (isIn(region, x, z)) { continue; } if (entity.getVehicle() != null) { continue; } EntityWrapper wrap = new ReplicatingEntityWrapper(entity, (short) 2); wrap.saveEntity(); this.entities.add(wrap); } } void saveEntitiesIn(Chunk chunk, CuboidRegion region) { saveEntitiesIn(chunk, region, 0, 0, false); } void saveEntitiesIn(Chunk chunk, CuboidRegion region, int offsetX, int offsetZ, boolean delete) { for (Entity entity : chunk.getEntities()) { Location location = BukkitUtil.getLocation(entity); int x = location.getX(); int z = location.getZ(); if (!isIn(region, x, z)) { continue; } if (entity.getVehicle() != null) { continue; } EntityWrapper wrap = new ReplicatingEntityWrapper(entity, (short) 2); wrap.x += offsetX; wrap.z += offsetZ; wrap.saveEntity(); this.entities.add(wrap); if (delete) { if (!(entity instanceof Player)) { entity.remove(); } } } } void restoreEntities(World world, int xOffset, int zOffset) { for (EntityWrapper entity : this.entities) { try { entity.spawn(world, xOffset, zOffset); } catch (Exception e) { PlotSquared.debug("Failed to restore entity (e): " + e.toString()); e.printStackTrace(); } } this.entities.clear(); } //todo optimize maxY void saveBlocks(BukkitWorld world, int maxY, int x, int z, int offsetX, int offsetZ) { maxY = Math.min(255, maxY); BaseBlock[] ids = new BaseBlock[maxY + 1]; for (short y = 0; y <= maxY; y++) { BaseBlock block = world.getFullBlock(BlockVector3.at(x, y, z)); ids[y] = block; } PlotLoc loc = new PlotLoc(x + offsetX, z + offsetZ); this.allBlocks.put(loc, ids); } } }