package com.intellectualcrafters.plot.object.entity; import java.util.Collection; import org.bukkit.inventory.ItemStack; import org.bukkit.potion.PotionEffect; public class LivingEntityStats { public boolean loot; public String name; public boolean visible; public float health; public short air; public boolean persistent; public boolean leashed; public short leash_x; public short leash_y; public short leash_z; public boolean equipped; public ItemStack hands; public ItemStack helmet; public ItemStack boots; public ItemStack leggings; public ItemStack chestplate; public Collection potions; }