//////////////////////////////////////////////////////////////////////////////////////////////////// // PlotSquared - A plot manager and world generator for the Bukkit API / // Copyright (c) 2014 IntellectualSites/IntellectualCrafters / // / // This program is free software; you can redistribute it and/or modify / // it under the terms of the GNU General Public License as published by / // the Free Software Foundation; either version 3 of the License, or / // (at your option) any later version. / // / // This program is distributed in the hope that it will be useful, / // but WITHOUT ANY WARRANTY; without even the implied warranty of / // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the / // GNU General Public License for more details. / // / // You should have received a copy of the GNU General Public License / // along with this program; if not, write to the Free Software Foundation, / // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA / // / // You can contact us via: support@intellectualsites.com / //////////////////////////////////////////////////////////////////////////////////////////////////// package com.intellectualcrafters.plot.events; import org.bukkit.entity.Player; import org.bukkit.event.HandlerList; import org.bukkit.event.player.PlayerEvent; import com.intellectualcrafters.plot.object.Plot; /** * @author Citymonstret * @author Empire92 */ public class PlayerEnterPlotEvent extends PlayerEvent { private static HandlerList handlers = new HandlerList(); private final Plot plot; /** * PlayerEnterPlotEvent: Called when a player leaves a plot * * @param player Player that entered the plot * @param plot Plot that was entered */ public PlayerEnterPlotEvent(final Player player, final Plot plot) { super(player); this.plot = plot; } public static HandlerList getHandlerList() { return handlers; } /** * Get the plot involved * * @return Plot */ public Plot getPlot() { return this.plot; } @Override public HandlerList getHandlers() { return handlers; } }