/* * _____ _ _ _____ _ * | __ \| | | | / ____| | | * | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| | * | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` | * | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| | * |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_| * | | * |_| * PlotSquared plot management system for Minecraft * Copyright (C) 2020 IntellectualSites * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.plotsquared.bukkit.util; import com.plotsquared.bukkit.player.BukkitPlayer; import com.plotsquared.core.PlotSquared; import com.plotsquared.core.location.Location; import com.plotsquared.core.plot.Plot; import com.plotsquared.core.player.PlotPlayer; import com.plotsquared.core.util.ReflectionUtils.RefClass; import com.plotsquared.core.util.ReflectionUtils.RefConstructor; import com.plotsquared.core.util.ReflectionUtils.RefField; import com.plotsquared.core.util.ReflectionUtils.RefMethod; import com.plotsquared.core.util.task.TaskManager; import com.plotsquared.core.util.uuid.UUIDHandler; import com.sk89q.worldedit.math.BlockVector2; import io.papermc.lib.PaperLib; import org.bukkit.Bukkit; import org.bukkit.Chunk; import org.bukkit.World; import org.bukkit.entity.Player; import java.util.ArrayList; import java.util.Collection; import java.util.HashMap; import java.util.HashSet; import java.util.Map.Entry; import static com.plotsquared.core.util.ReflectionUtils.getRefClass; /** * An utility that can be used to send chunks, rather than using bukkit code * to do so (uses heavy NMS). */ public class SendChunk { private final RefMethod methodGetHandlePlayer; private final RefMethod methodGetHandleChunk; private final RefConstructor mapChunk; private final RefField connection; private final RefMethod send; private final RefMethod methodInitLighting; /** * Constructor. */ public SendChunk() throws ClassNotFoundException, NoSuchMethodException, NoSuchFieldException { RefClass classCraftPlayer = getRefClass("{cb}.entity.CraftPlayer"); this.methodGetHandlePlayer = classCraftPlayer.getMethod("getHandle"); RefClass classCraftChunk = getRefClass("{cb}.CraftChunk"); this.methodGetHandleChunk = classCraftChunk.getMethod("getHandle"); RefClass classChunk = getRefClass("{nms}.Chunk"); this.methodInitLighting = classChunk.getMethod("initLighting"); RefClass classMapChunk = getRefClass("{nms}.PacketPlayOutMapChunk"); this.mapChunk = classMapChunk.getConstructor(classChunk.getRealClass(), int.class); RefClass classEntityPlayer = getRefClass("{nms}.EntityPlayer"); this.connection = classEntityPlayer.getField("playerConnection"); RefClass classPacket = getRefClass("{nms}.Packet"); RefClass classConnection = getRefClass("{nms}.PlayerConnection"); this.send = classConnection.getMethod("sendPacket", classPacket.getRealClass()); } public void sendChunk(Collection input) { HashSet chunks = new HashSet<>(input); HashMap> map = new HashMap<>(); int view = Bukkit.getServer().getViewDistance(); for (Chunk chunk : chunks) { String world = chunk.getWorld().getName(); ArrayList list = map.computeIfAbsent(world, k -> new ArrayList<>()); list.add(chunk); Object c = this.methodGetHandleChunk.of(chunk).call(); this.methodInitLighting.of(c).call(); } for (Entry entry : UUIDHandler.getPlayers().entrySet()) { PlotPlayer pp = entry.getValue(); Plot plot = pp.getCurrentPlot(); Location location = null; String world; if (plot != null) { world = plot.getWorldName(); } else { location = pp.getLocation(); world = location.getWorld(); } ArrayList list = map.get(world); if (list == null) { continue; } if (location == null) { location = pp.getLocation(); } int chunkX = location.getX() >> 4; int chunkZ = location.getZ() >> 4; Player player = ((BukkitPlayer) pp).player; Object entity = this.methodGetHandlePlayer.of(player).call(); for (Chunk chunk : list) { int dx = Math.abs(chunkX - chunk.getX()); int dz = Math.abs(chunkZ - chunk.getZ()); if ((dx > view) || (dz > view)) { continue; } Object c = this.methodGetHandleChunk.of(chunk).call(); chunks.remove(chunk); Object con = this.connection.of(entity).get(); Object packet = null; try { packet = this.mapChunk.create(c, 65535); } catch (Exception ignored) { } if (packet == null) { PlotSquared.debug("Error with PacketPlayOutMapChunk reflection."); } this.send.of(con).call(packet); } } for (final Chunk chunk : chunks) { TaskManager.runTask(() -> { try { chunk.unload(true); } catch (Throwable ignored) { String worldName = chunk.getWorld().getName(); PlotSquared.debug( "$4Could not save chunk: " + worldName + ';' + chunk.getX() + ";" + chunk .getZ()); PlotSquared.debug("$3 - $4File may be open in another process (e.g. MCEdit)"); PlotSquared.debug("$3 - $4" + worldName + "/level.dat or " + worldName + "/level_old.dat may be corrupt (try repairing or removing these)"); } }); } } public void sendChunk(String worldName, Collection chunkLocations) { World myWorld = Bukkit.getWorld(worldName); ArrayList chunks = new ArrayList<>(); for (BlockVector2 loc : chunkLocations) { if (myWorld.isChunkLoaded(loc.getX(), loc.getZ())) { PaperLib.getChunkAtAsync(myWorld, loc.getX(), loc.getZ()).thenAccept(chunks::add); } } sendChunk(chunks); } }