/*
* _____ _ _ _____ _
* | __ \| | | | / ____| | |
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
* | |
* |_|
* PlotSquared plot management system for Minecraft
* Copyright (C) 2020 IntellectualSites
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.plotsquared.bukkit.util;
import com.plotsquared.bukkit.player.BukkitPlayer;
import com.plotsquared.core.PlotSquared;
import com.plotsquared.core.location.Location;
import com.plotsquared.core.plot.Plot;
import com.plotsquared.core.player.PlotPlayer;
import com.plotsquared.core.util.ReflectionUtils.RefClass;
import com.plotsquared.core.util.ReflectionUtils.RefConstructor;
import com.plotsquared.core.util.ReflectionUtils.RefField;
import com.plotsquared.core.util.ReflectionUtils.RefMethod;
import com.plotsquared.core.util.task.TaskManager;
import com.plotsquared.core.util.uuid.UUIDHandler;
import com.sk89q.worldedit.math.BlockVector2;
import io.papermc.lib.PaperLib;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.World;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map.Entry;
import static com.plotsquared.core.util.ReflectionUtils.getRefClass;
/**
* An utility that can be used to send chunks, rather than using bukkit code
* to do so (uses heavy NMS).
*/
public class SendChunk {
private final RefMethod methodGetHandlePlayer;
private final RefMethod methodGetHandleChunk;
private final RefConstructor mapChunk;
private final RefField connection;
private final RefMethod send;
private final RefMethod methodInitLighting;
/**
* Constructor.
*/
public SendChunk() throws ClassNotFoundException, NoSuchMethodException, NoSuchFieldException {
RefClass classCraftPlayer = getRefClass("{cb}.entity.CraftPlayer");
this.methodGetHandlePlayer = classCraftPlayer.getMethod("getHandle");
RefClass classCraftChunk = getRefClass("{cb}.CraftChunk");
this.methodGetHandleChunk = classCraftChunk.getMethod("getHandle");
RefClass classChunk = getRefClass("{nms}.Chunk");
this.methodInitLighting = classChunk.getMethod("initLighting");
RefClass classMapChunk = getRefClass("{nms}.PacketPlayOutMapChunk");
this.mapChunk = classMapChunk.getConstructor(classChunk.getRealClass(), int.class);
RefClass classEntityPlayer = getRefClass("{nms}.EntityPlayer");
this.connection = classEntityPlayer.getField("playerConnection");
RefClass classPacket = getRefClass("{nms}.Packet");
RefClass classConnection = getRefClass("{nms}.PlayerConnection");
this.send = classConnection.getMethod("sendPacket", classPacket.getRealClass());
}
public void sendChunk(Collection input) {
HashSet chunks = new HashSet<>(input);
HashMap> map = new HashMap<>();
int view = Bukkit.getServer().getViewDistance();
for (Chunk chunk : chunks) {
String world = chunk.getWorld().getName();
ArrayList list = map.computeIfAbsent(world, k -> new ArrayList<>());
list.add(chunk);
Object c = this.methodGetHandleChunk.of(chunk).call();
this.methodInitLighting.of(c).call();
}
for (Entry entry : UUIDHandler.getPlayers().entrySet()) {
PlotPlayer pp = entry.getValue();
Plot plot = pp.getCurrentPlot();
Location location = null;
String world;
if (plot != null) {
world = plot.getWorldName();
} else {
location = pp.getLocation();
world = location.getWorld();
}
ArrayList list = map.get(world);
if (list == null) {
continue;
}
if (location == null) {
location = pp.getLocation();
}
int chunkX = location.getX() >> 4;
int chunkZ = location.getZ() >> 4;
Player player = ((BukkitPlayer) pp).player;
Object entity = this.methodGetHandlePlayer.of(player).call();
for (Chunk chunk : list) {
int dx = Math.abs(chunkX - chunk.getX());
int dz = Math.abs(chunkZ - chunk.getZ());
if ((dx > view) || (dz > view)) {
continue;
}
Object c = this.methodGetHandleChunk.of(chunk).call();
chunks.remove(chunk);
Object con = this.connection.of(entity).get();
Object packet = null;
try {
packet = this.mapChunk.create(c, 65535);
} catch (Exception ignored) {
}
if (packet == null) {
PlotSquared.debug("Error with PacketPlayOutMapChunk reflection.");
}
this.send.of(con).call(packet);
}
}
for (final Chunk chunk : chunks) {
TaskManager.runTask(() -> {
try {
chunk.unload(true);
} catch (Throwable ignored) {
String worldName = chunk.getWorld().getName();
PlotSquared.debug(
"$4Could not save chunk: " + worldName + ';' + chunk.getX() + ";" + chunk
.getZ());
PlotSquared.debug("$3 - $4File may be open in another process (e.g. MCEdit)");
PlotSquared.debug("$3 - $4" + worldName + "/level.dat or " + worldName
+ "/level_old.dat may be corrupt (try repairing or removing these)");
}
});
}
}
public void sendChunk(String worldName, Collection chunkLocations) {
World myWorld = Bukkit.getWorld(worldName);
ArrayList chunks = new ArrayList<>();
for (BlockVector2 loc : chunkLocations) {
if (myWorld.isChunkLoaded(loc.getX(), loc.getZ())) {
PaperLib.getChunkAtAsync(myWorld, loc.getX(), loc.getZ()).thenAccept(chunks::add);
}
}
sendChunk(chunks);
}
}