package com.plotsquared.bukkit.generator; import java.util.HashMap; import java.util.HashSet; import org.bukkit.World; import org.bukkit.block.Biome; import com.intellectualcrafters.plot.PS; import com.intellectualcrafters.plot.generator.HybridPlotWorld; import com.intellectualcrafters.plot.object.PlotLoc; import com.intellectualcrafters.plot.object.PlotWorld; import com.intellectualcrafters.plot.object.PseudoRandom; import com.intellectualcrafters.plot.object.RegionWrapper; import com.intellectualcrafters.plot.object.schematic.PlotItem; import com.intellectualcrafters.plot.util.BlockManager; /** */ public class HybridPop extends BukkitPlotPopulator { /* * Sorry, this isn't well documented at the moment. * We advise you to take a look at a world generation tutorial for * information about how a BlockPopulator works. */ final short plotsize; final short pathsize; final byte wall; final byte wallfilling; final byte roadblock; final int size; final int roadheight; final int wallheight; final int plotheight; final byte[] plotfloors; final byte[] filling; final short pathWidthLower; final short pathWidthUpper; private final HybridPlotWorld plotworld; Biome biome; private long state; private boolean doFilling = false; private boolean doFloor = false; public HybridPop(final PlotWorld pw) { plotworld = (HybridPlotWorld) pw; // save configuration plotsize = (short) plotworld.PLOT_WIDTH; pathsize = (short) plotworld.ROAD_WIDTH; roadblock = plotworld.ROAD_BLOCK.data; wallfilling = plotworld.WALL_FILLING.data; size = pathsize + plotsize; wall = plotworld.WALL_BLOCK.data; int count1 = 0; int count2 = 0; plotfloors = new byte[plotworld.TOP_BLOCK.length]; for (int i = 0; i < plotworld.TOP_BLOCK.length; i++) { count1++; plotfloors[i] = plotworld.TOP_BLOCK[i].data; if (plotworld.TOP_BLOCK[i].data != 0) { doFloor = true; } } filling = new byte[plotworld.MAIN_BLOCK.length]; for (int i = 0; i < plotworld.MAIN_BLOCK.length; i++) { count2++; filling[i] = plotworld.MAIN_BLOCK[i].data; if (plotworld.MAIN_BLOCK[i].data != 0) { doFilling = true; } } if (((count1 > 0) && doFloor) || ((count2 > 0) && doFilling)) {} wallheight = plotworld.WALL_HEIGHT; roadheight = plotworld.ROAD_HEIGHT; plotheight = plotworld.PLOT_HEIGHT; if (pathsize == 0) { pathWidthLower = (short) -1; pathWidthUpper = (short) (plotsize + 1); } else { if ((pathsize % 2) == 0) { pathWidthLower = (short) (Math.floor(pathsize / 2) - 1); } else { pathWidthLower = (short) (Math.floor(pathsize / 2)); } pathWidthUpper = (short) (pathWidthLower + plotsize + 1); } } public final long nextLong() { final long a = state; state = xorShift64(a); return a; } public final long xorShift64(long a) { a ^= (a << 21); a ^= (a >>> 35); a ^= (a << 4); return a; } public final int random(final int n) { final long result = ((nextLong() >>> 32) * n) >> 32; return (int) result; } @Override public void populate(final World world, final RegionWrapper requiredRegion, final PseudoRandom random, final int cx, final int cz) { PS.get().getPlotManager(world.getName()); int sx = (short) ((X - plotworld.ROAD_OFFSET_X) % size); int sz = (short) ((Z - plotworld.ROAD_OFFSET_Z) % size); if (sx < 0) { sx += size; } if (sz < 0) { sz += size; } if (requiredRegion != null) { for (short x = 0; x < 16; x++) { for (short z = 0; z < 16; z++) { if (contains(requiredRegion, x, z)) { if (doFilling) { for (short y = 1; y < plotheight; y++) { setBlock(x, y, z, filling); } } if (doFloor) { setBlock(x, (short) plotheight, z, plotfloors); } if (plotworld.PLOT_SCHEMATIC) { final int absX = ((sx + x) % size); final int absZ = ((sz + z) % size); final PlotLoc loc = new PlotLoc(absX, absZ); final HashMap blocks = plotworld.G_SCH_DATA.get(loc); if (blocks != null) { for (final short y : blocks.keySet()) { setBlockAbs(x, (short) (plotheight + y), z, blocks.get(y)); } } if (plotworld.G_SCH_STATE != null) { final HashSet states = plotworld.G_SCH_STATE.get(loc); if (states != null) { for (final PlotItem items : states) { BlockManager.manager.addItems(plotworld.worldname, items); } } } } } } } return; } for (short x = 0; x < 16; x++) { for (short z = 0; z < 16; z++) { final int absX = ((sx + x) % size); final int absZ = ((sz + z) % size); final boolean gx = absX > pathWidthLower; final boolean gz = absZ > pathWidthLower; final boolean lx = absX < pathWidthUpper; final boolean lz = absZ < pathWidthUpper; // inside plot if (gx && gz && lx && lz) { for (short y = 1; y < plotheight; y++) { setBlock(x, y, z, filling); } setBlock(x, (short) plotheight, z, plotfloors); if (plotworld.PLOT_SCHEMATIC) { final PlotLoc loc = new PlotLoc(absX, absZ); final HashMap blocks = plotworld.G_SCH_DATA.get(loc); if (blocks != null) { for (final short y : blocks.keySet()) { setBlockAbs(x, (short) (plotheight + y), z, blocks.get(y)); } } if (plotworld.G_SCH_STATE != null) { final HashSet states = plotworld.G_SCH_STATE.get(loc); if (states != null) { for (final PlotItem items : states) { items.x = X + x; items.z = Z + z; BlockManager.manager.addItems(plotworld.worldname, items); } } } } } else if (pathsize != 0) { // wall if (((absX >= pathWidthLower) && (absX <= pathWidthUpper) && (absZ >= pathWidthLower) && (absZ <= pathWidthUpper))) { for (short y = 1; y <= wallheight; y++) { setBlock(x, y, z, wallfilling); } if (!plotworld.ROAD_SCHEMATIC_ENABLED) { setBlock(x, wallheight + 1, z, wall); } } // road else { for (short y = 1; y <= roadheight; y++) { setBlock(x, y, z, roadblock); } } if (plotworld.ROAD_SCHEMATIC_ENABLED) { final PlotLoc loc = new PlotLoc(absX, absZ); final HashMap blocks = plotworld.G_SCH_DATA.get(loc); if (blocks != null) { for (final short y : blocks.keySet()) { setBlockAbs(x, (short) (roadheight + y), z, blocks.get(y)); } } } } } } } private void setBlock(final short x, final short y, final short z, final byte[] blkids) { if (blkids.length == 1) { setBlock(x, y, z, blkids[0]); } else { final int i = random(blkids.length); setBlock(x, y, z, blkids[i]); } } }