/*
* _____ _ _ _____ _
* | __ \| | | | / ____| | |
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
* | |
* |_|
* PlotSquared plot management system for Minecraft
* Copyright (C) 2020 IntellectualSites
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.plotsquared.bukkit;
import com.plotsquared.bukkit.entity.EntityWrapper;
import com.plotsquared.bukkit.entity.ReplicatingEntityWrapper;
import com.plotsquared.bukkit.util.BukkitUtil;
import com.plotsquared.core.PlotSquared;
import com.plotsquared.core.generator.AugmentedUtils;
import com.plotsquared.core.listener.WEExtent;
import com.plotsquared.core.location.Location;
import com.plotsquared.core.location.PlotLoc;
import com.plotsquared.core.plot.Plot;
import com.plotsquared.core.plot.PlotArea;
import com.plotsquared.core.queue.GlobalBlockQueue;
import com.plotsquared.core.queue.LocalBlockQueue;
import com.plotsquared.core.queue.ScopedLocalBlockQueue;
import com.plotsquared.core.util.ChunkManager;
import com.plotsquared.core.util.RegionUtil;
import com.plotsquared.core.util.entity.EntityCategories;
import com.plotsquared.core.util.task.RunnableVal;
import com.plotsquared.core.util.task.TaskManager;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes;
import io.papermc.lib.PaperLib;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import java.util.ArrayDeque;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Objects;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Semaphore;
import static com.google.common.base.Preconditions.checkNotNull;
import static com.plotsquared.core.util.entity.EntityCategories.CAP_ANIMAL;
import static com.plotsquared.core.util.entity.EntityCategories.CAP_ENTITY;
import static com.plotsquared.core.util.entity.EntityCategories.CAP_MISC;
import static com.plotsquared.core.util.entity.EntityCategories.CAP_MOB;
import static com.plotsquared.core.util.entity.EntityCategories.CAP_MONSTER;
import static com.plotsquared.core.util.entity.EntityCategories.CAP_VEHICLE;
public class BukkitChunkManager extends ChunkManager {
public static boolean isIn(CuboidRegion region, int x, int z) {
return x >= region.getMinimumPoint().getX() && x <= region.getMaximumPoint().getX() && z >= region.getMinimumPoint().getZ() && z <= region.getMaximumPoint().getZ();
}
public static ContentMap swapChunk(World world1, World world2, Chunk pos1, Chunk pos2,
CuboidRegion r1, CuboidRegion r2) {
ContentMap map = new ContentMap();
int relX = r2.getMinimumPoint().getX() - r1.getMinimumPoint().getX();
int relZ = r2.getMinimumPoint().getZ() - r1.getMinimumPoint().getZ();
map.saveEntitiesIn(pos1, r1, relX, relZ, true);
map.saveEntitiesIn(pos2, r2, -relX, -relZ, true);
int sx = pos1.getX() << 4;
int sz = pos1.getZ() << 4;
String worldName1 = world1.getName();
String worldName2 = world2.getName();
BukkitWorld bukkitWorld1 = new BukkitWorld(world1);
BukkitWorld bukkitWorld2 = new BukkitWorld(world2);
LocalBlockQueue queue1 = GlobalBlockQueue.IMP.getNewQueue(worldName1, false);
LocalBlockQueue queue2 = GlobalBlockQueue.IMP.getNewQueue(worldName2, false);
for (int x = Math.max(r1.getMinimumPoint().getX(), sx); x <= Math.min(r1.getMaximumPoint().getX(), sx + 15); x++) {
for (int z = Math.max(r1.getMinimumPoint().getZ(), sz); z <= Math.min(r1.getMaximumPoint().getZ(), sz + 15); z++) {
for (int y = 0; y < 256; y++) {
Block block1 = world1.getBlockAt(x, y, z);
BaseBlock baseBlock1 = bukkitWorld1.getFullBlock(BlockVector3.at(x, y, z));
BlockData data1 = block1.getBlockData();
int xx = x + relX;
int zz = z + relZ;
Block block2 = world2.getBlockAt(xx, y, zz);
BaseBlock baseBlock2 = bukkitWorld2.getFullBlock(BlockVector3.at(xx, y, zz));
BlockData data2 = block2.getBlockData();
if (block1.isEmpty()) {
if (!block2.isEmpty()) {
queue1.setBlock(x, y, z, baseBlock2);
queue2.setBlock(xx, y, zz, WEExtent.AIRBASE);
}
} else if (block2.isEmpty()) {
queue1.setBlock(x, y, z, WEExtent.AIRBASE);
queue2.setBlock(xx, y, zz, baseBlock1);
} else if (block1.equals(block2)) {
if (!data1.matches(data2)) {
block1.setBlockData(data2);
block2.setBlockData(data1);
}
} else {
queue1.setBlock(x, y, z, baseBlock2);
queue2.setBlock(xx, y, zz, baseBlock1);
}
}
}
}
queue1.enqueue();
queue2.enqueue();
return map;
}
@Override public Set getChunkChunks(String world) {
Set chunks = super.getChunkChunks(world);
if (Bukkit.isPrimaryThread()) {
for (Chunk chunk : Objects.requireNonNull(Bukkit.getWorld(world)).getLoadedChunks()) {
BlockVector2 loc = BlockVector2.at(chunk.getX() >> 5, chunk.getZ() >> 5);
chunks.add(loc);
}
} else {
final Semaphore semaphore = new Semaphore(1);
try {
PlotSquared.debug("Attempting to make an asynchronous call to getLoadedChunks."
+ " Will halt the calling thread until completed.");
semaphore.acquire();
Bukkit.getScheduler().runTask(BukkitMain.getPlugin(BukkitMain.class), () -> {
for (Chunk chunk : Objects.requireNonNull(Bukkit.getWorld(world)).getLoadedChunks()) {
BlockVector2 loc = BlockVector2.at(chunk.getX() >> 5, chunk.getZ() >> 5);
chunks.add(loc);
}
semaphore.release();
});
semaphore.acquireUninterruptibly();
} catch (final Exception e) {
e.printStackTrace();
}
}
return chunks;
}
@Override public int[] countEntities(Plot plot) {
int[] existing = (int[]) plot.getMeta("EntityCount");
if (existing != null && (System.currentTimeMillis() - (long) plot.getMeta("EntityCountTime")
< 1000)) {
return existing;
}
PlotArea area = plot.getArea();
World world = BukkitUtil.getWorld(area.getWorldName());
Location bot = plot.getBottomAbs();
Location top = plot.getTopAbs();
int bx = bot.getX() >> 4;
int bz = bot.getZ() >> 4;
int tx = top.getX() >> 4;
int tz = top.getZ() >> 4;
int size = tx - bx << 4;
Set chunks = new HashSet<>();
for (int X = bx; X <= tx; X++) {
for (int Z = bz; Z <= tz; Z++) {
if (world.isChunkLoaded(X, Z)) {
chunks.add(world.getChunkAt(X, Z));
}
}
}
boolean doWhole = false;
List entities = null;
if (size > 200 && chunks.size() > 200) {
entities = world.getEntities();
if (entities.size() < 16 + size / 8) {
doWhole = true;
}
}
int[] count = new int[6];
if (doWhole) {
for (Entity entity : entities) {
org.bukkit.Location location = entity.getLocation();
PaperLib.getChunkAtAsync(location).thenAccept( chunk -> {
if (chunks.contains(chunk)) {
int X = chunk.getX();
int Z = chunk.getZ();
if (X > bx && X < tx && Z > bz && Z < tz) {
count(count, entity);
} else {
Plot other = area.getPlot(BukkitUtil.getLocation(location));
if (plot.equals(other)) {
count(count, entity);
}
}
}
});
}
} else {
for (Chunk chunk : chunks) {
int X = chunk.getX();
int Z = chunk.getZ();
Entity[] entities1 = chunk.getEntities();
for (Entity entity : entities1) {
if (X == bx || X == tx || Z == bz || Z == tz) {
Plot other = area.getPlot(BukkitUtil.getLocation(entity));
if (plot.equals(other)) {
count(count, entity);
}
} else {
count(count, entity);
}
}
}
}
return count;
}
@Override public boolean copyRegion(Location pos1, Location pos2, Location newPos,
final Runnable whenDone) {
final int relX = newPos.getX() - pos1.getX();
final int relZ = newPos.getZ() - pos1.getZ();
final CuboidRegion region =
RegionUtil.createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
final World oldWorld = Bukkit.getWorld(pos1.getWorld());
final BukkitWorld oldBukkitWorld = new BukkitWorld(oldWorld);
final World newWorld = Bukkit.getWorld(newPos.getWorld());
assert newWorld != null;
assert oldWorld != null;
final String newWorldName = newWorld.getName();
final ContentMap map = new ContentMap();
final LocalBlockQueue queue = GlobalBlockQueue.IMP.getNewQueue(newWorldName, false);
ChunkManager.chunkTask(pos1, pos2, new RunnableVal() {
@Override public void run(int[] value) {
int bx = value[2];
int bz = value[3];
int tx = value[4];
int tz = value[5];
BlockVector2 loc = BlockVector2.at(value[0], value[1]);
int cxx = loc.getX() << 4;
int czz = loc.getZ() << 4;
PaperLib.getChunkAtAsync(oldWorld, loc.getX(), loc.getZ())
.thenAccept(chunk1 -> map.saveEntitiesIn(chunk1, region)).thenRun(() -> {
for (int x = bx & 15; x <= (tx & 15); x++) {
for (int z = bz & 15; z <= (tz & 15); z++) {
map.saveBlocks(oldBukkitWorld, 256, cxx + x, czz + z, relX, relZ);
}
}
});
}
}, () -> {
for (Entry entry : map.allBlocks.entrySet()) {
PlotLoc loc = entry.getKey();
BaseBlock[] blocks = entry.getValue();
for (int y = 0; y < blocks.length; y++) {
if (blocks[y] != null) {
BaseBlock block = blocks[y];
queue.setBlock(loc.getX(), y, loc.getZ(), block);
}
}
}
queue.enqueue();
GlobalBlockQueue.IMP.addEmptyTask(() -> {
//map.restoreBlocks(newWorld, 0, 0);
map.restoreEntities(newWorld, relX, relZ);
TaskManager.runTask(whenDone);
});
}, 5);
return true;
}
@Override public boolean regenerateRegion(final Location pos1, final Location pos2,
final boolean ignoreAugment, final Runnable whenDone) {
final String world = pos1.getWorld();
final int p1x = pos1.getX();
final int p1z = pos1.getZ();
final int p2x = pos2.getX();
final int p2z = pos2.getZ();
final int bcx = p1x >> 4;
final int bcz = p1z >> 4;
final int tcx = p2x >> 4;
final int tcz = p2z >> 4;
final List chunks = new ArrayList<>();
for (int x = bcx; x <= tcx; x++) {
for (int z = bcz; z <= tcz; z++) {
chunks.add(BlockVector2.at(x, z));
}
}
final World worldObj = Bukkit.getWorld(world);
checkNotNull(worldObj, "Critical error during regeneration.");
final BukkitWorld bukkitWorldObj = new BukkitWorld(worldObj);
TaskManager.runTask(new Runnable() {
@Override public void run() {
long start = System.currentTimeMillis();
while (!chunks.isEmpty() && System.currentTimeMillis() - start < 5) {
final BlockVector2 chunk = chunks.remove(0);
int x = chunk.getX();
int z = chunk.getZ();
int xxb = x << 4;
int zzb = z << 4;
int xxt = xxb + 15;
int zzt = zzb + 15;
PaperLib.getChunkAtAsync(worldObj, x, z, false).thenAccept(chunkObj -> {
if (chunkObj == null) {
return;
}
final LocalBlockQueue queue = GlobalBlockQueue.IMP.getNewQueue(world, false);
if (xxb >= p1x && xxt <= p2x && zzb >= p1z && zzt <= p2z) {
AugmentedUtils.bypass(ignoreAugment,
() -> queue.regenChunkSafe(chunk.getX(), chunk.getZ()));
return;
}
boolean checkX1 = false;
int xxb2;
if (x == bcx) {
xxb2 = p1x - 1;
checkX1 = true;
} else {
xxb2 = xxb;
}
boolean checkX2 = false;
int xxt2;
if (x == tcx) {
xxt2 = p2x + 1;
checkX2 = true;
} else {
xxt2 = xxt;
}
boolean checkZ1 = false;
int zzb2;
if (z == bcz) {
zzb2 = p1z - 1;
checkZ1 = true;
} else {
zzb2 = zzb;
}
boolean checkZ2 = false;
int zzt2;
if (z == tcz) {
zzt2 = p2z + 1;
checkZ2 = true;
} else {
zzt2 = zzt;
}
final ContentMap map = new ContentMap();
if (checkX1) {
map.saveRegion(bukkitWorldObj, xxb, xxb2, zzb2, zzt2); //
}
if (checkX2) {
map.saveRegion(bukkitWorldObj, xxt2, xxt, zzb2, zzt2); //
}
if (checkZ1) {
map.saveRegion(bukkitWorldObj, xxb2, xxt2, zzb, zzb2); //
}
if (checkZ2) {
map.saveRegion(bukkitWorldObj, xxb2, xxt2, zzt2, zzt); //
}
if (checkX1 && checkZ1) {
map.saveRegion(bukkitWorldObj, xxb, xxb2, zzb, zzb2); //
}
if (checkX2 && checkZ1) {
map.saveRegion(bukkitWorldObj, xxt2, xxt, zzb, zzb2); // ?
}
if (checkX1 && checkZ2) {
map.saveRegion(bukkitWorldObj, xxb, xxb2, zzt2, zzt); // ?
}
if (checkX2 && checkZ2) {
map.saveRegion(bukkitWorldObj, xxt2, xxt, zzt2, zzt); //
}
CuboidRegion currentPlotClear =
RegionUtil.createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
map.saveEntitiesOut(chunkObj, currentPlotClear);
AugmentedUtils.bypass(ignoreAugment,
() -> setChunkInPlotArea(null, new RunnableVal() {
@Override public void run(ScopedLocalBlockQueue value) {
Location min = value.getMin();
int bx = min.getX();
int bz = min.getZ();
for (int x1 = 0; x1 < 16; x1++) {
for (int z1 = 0; z1 < 16; z1++) {
PlotLoc plotLoc = new PlotLoc(bx + x1, bz + z1);
BaseBlock[] ids = map.allBlocks.get(plotLoc);
if (ids != null) {
for (int y = 0; y < Math.min(128, ids.length); y++) {
BaseBlock id = ids[y];
if (id != null) {
value.setBlock(x1, y, z1, id);
} else {
value.setBlock(x1, y, z1, BlockTypes.AIR.getDefaultState());
}
}
for (int y = Math.min(128, ids.length);
y < ids.length; y++) {
BaseBlock id = ids[y];
if (id != null) {
value.setBlock(x1, y, z1, id);
}
}
}
}
}
}
}, world, chunk));
//map.restoreBlocks(worldObj, 0, 0);
map.restoreEntities(worldObj, 0, 0);
});
}
if (!chunks.isEmpty()) {
TaskManager.runTaskLater(this, 1);
} else {
TaskManager.runTaskLater(whenDone, 1);
}
}
});
return true;
}
@Override public CompletableFuture> loadChunk(String world, BlockVector2 chunkLoc, boolean force) {
return PaperLib.getChunkAtAsync(BukkitUtil.getWorld(world),chunkLoc.getX(), chunkLoc.getZ(), force);
}
@Override
public void unloadChunk(final String world, final BlockVector2 chunkLoc, final boolean save) {
if (!PlotSquared.get().isMainThread(Thread.currentThread())) {
TaskManager.runTask(
() -> BukkitUtil.getWorld(world).unloadChunk(chunkLoc.getX(), chunkLoc.getZ(), save));
} else {
BukkitUtil.getWorld(world).unloadChunk(chunkLoc.getX(), chunkLoc.getZ(), save);
}
}
@Override public void clearAllEntities(Location pos1, Location pos2) {
String world = pos1.getWorld();
List entities = BukkitUtil.getEntities(world);
int bx = pos1.getX();
int bz = pos1.getZ();
int tx = pos2.getX();
int tz = pos2.getZ();
for (Entity entity : entities) {
if (!(entity instanceof Player)) {
org.bukkit.Location location = entity.getLocation();
if (location.getX() >= bx && location.getX() <= tx && location.getZ() >= bz
&& location.getZ() <= tz) {
if (entity.hasMetadata("ps-tmp-teleport")) {
continue;
}
entity.remove();
}
}
}
}
@Override public void swap(Location bot1, Location top1, Location bot2, Location top2,
final Runnable whenDone) {
CuboidRegion region1 =
RegionUtil.createRegion(bot1.getX(), top1.getX(), bot1.getZ(), top1.getZ());
CuboidRegion region2 =
RegionUtil.createRegion(bot2.getX(), top2.getX(), bot2.getZ(), top2.getZ());
final World world1 = Bukkit.getWorld(bot1.getWorld());
final World world2 = Bukkit.getWorld(bot2.getWorld());
checkNotNull(world1,"Critical error during swap.");
checkNotNull(world2,"Critical error during swap.");
int relX = bot2.getX() - bot1.getX();
int relZ = bot2.getZ() - bot1.getZ();
final ArrayDeque maps = new ArrayDeque<>();
for (int x = bot1.getX() >> 4; x <= top1.getX() >> 4; x++) {
for (int z = bot1.getZ() >> 4; z <= top1.getZ() >> 4; z++) {
Chunk chunk1 = world1.getChunkAt(x, z);
Chunk chunk2 = world2.getChunkAt(x + (relX >> 4), z + (relZ >> 4));
maps.add(swapChunk(world1, world2, chunk1, chunk2, region1, region2));
}
}
GlobalBlockQueue.IMP.addEmptyTask(() -> {
for (ContentMap map : maps) {
map.restoreEntities(world1, 0, 0);
TaskManager.runTaskLater(whenDone, 1);
}
});
}
private void count(int[] count, Entity entity) {
final com.sk89q.worldedit.world.entity.EntityType entityType =
BukkitAdapter.adapt(entity.getType());
if (EntityCategories.PLAYER.contains(entityType)) {
return;
} else if (EntityCategories.PROJECTILE.contains(entityType) ||
EntityCategories.OTHER.contains(entityType) ||
EntityCategories.HANGING.contains(entityType)) {
count[CAP_MISC]++;
} else if (EntityCategories.ANIMAL.contains(entityType) ||
EntityCategories.VILLAGER.contains(entityType) ||
EntityCategories.TAMEABLE.contains(entityType)) {
count[CAP_MOB]++;
count[CAP_ANIMAL]++;
} else if (EntityCategories.VEHICLE.contains(entityType)) {
count[CAP_VEHICLE]++;
} else if (EntityCategories.HOSTILE.contains(entityType)) {
count[CAP_MOB]++;
count[CAP_MONSTER]++;
}
count[CAP_ENTITY]++;
}
public static class ContentMap {
final Set entities;
final Map allBlocks;
ContentMap() {
this.entities = new HashSet<>();
this.allBlocks = new HashMap<>();
}
public void saveRegion(BukkitWorld world, int x1, int x2, int z1, int z2) {
if (z1 > z2) {
int tmp = z1;
z1 = z2;
z2 = tmp;
}
if (x1 > x2) {
int tmp = x1;
x1 = x2;
x2 = tmp;
}
for (int x = x1; x <= x2; x++) {
for (int z = z1; z <= z2; z++) {
saveBlocks(world, 256, x, z, 0, 0);
}
}
}
void saveEntitiesOut(Chunk chunk, CuboidRegion region) {
for (Entity entity : chunk.getEntities()) {
Location location = BukkitUtil.getLocation(entity);
int x = location.getX();
int z = location.getZ();
if (isIn(region, x, z)) {
continue;
}
if (entity.getVehicle() != null) {
continue;
}
EntityWrapper wrap = new ReplicatingEntityWrapper(entity, (short) 2);
wrap.saveEntity();
this.entities.add(wrap);
}
}
void saveEntitiesIn(Chunk chunk, CuboidRegion region) {
saveEntitiesIn(chunk, region, 0, 0, false);
}
void saveEntitiesIn(Chunk chunk, CuboidRegion region, int offsetX, int offsetZ,
boolean delete) {
for (Entity entity : chunk.getEntities()) {
Location location = BukkitUtil.getLocation(entity);
int x = location.getX();
int z = location.getZ();
if (!isIn(region, x, z)) {
continue;
}
if (entity.getVehicle() != null) {
continue;
}
EntityWrapper wrap = new ReplicatingEntityWrapper(entity, (short) 2);
wrap.x += offsetX;
wrap.z += offsetZ;
wrap.saveEntity();
this.entities.add(wrap);
if (delete) {
if (!(entity instanceof Player)) {
entity.remove();
}
}
}
}
void restoreEntities(World world, int xOffset, int zOffset) {
for (EntityWrapper entity : this.entities) {
try {
entity.spawn(world, xOffset, zOffset);
} catch (Exception e) {
PlotSquared.debug("Failed to restore entity (e): " + e.toString());
e.printStackTrace();
}
}
this.entities.clear();
}
//todo optimize maxY
void saveBlocks(BukkitWorld world, int maxY, int x, int z, int offsetX, int offsetZ) {
maxY = Math.min(255, maxY);
BaseBlock[] ids = new BaseBlock[maxY + 1];
for (short y = 0; y <= maxY; y++) {
BaseBlock block = world.getFullBlock(BlockVector3.at(x, y, z));
ids[y] = block;
}
PlotLoc loc = new PlotLoc(x + offsetX, z + offsetZ);
this.allBlocks.put(loc, ids);
}
}
}