Commit Graph

  • 25c5d13597 Merge branch 'v6' into build/v6/annotations Alexander Brandes 2022-05-07 16:44:16 +02:00
  • faadebd30e chore: Update my name (#3599) Alexander Brandes 2022-05-07 15:56:24 +02:00
  • c5e5651085 build: Bump spotbugs build/v6/bump-spotbugs Alexander Brandes 2022-05-07 14:24:13 +02:00
  • 31bd0ab348 build: Update net.kyori renovate/net.kyori Renovate Bot 2022-05-05 10:13:37 +00:00
  • 2aeacb3dcf build: Back to snapshot for development Alexander Brandes 2022-05-05 10:07:58 +02:00
  • 9db7791835 build: Release 6.7.0 6.7.0 Alexander Brandes 2022-05-05 09:58:14 +02:00
  • f49ddb819d Add Plot flag for projectiles (#3581) Bernhard 2022-05-04 23:21:24 +02:00
  • d71c62771e build: Update dependency org.checkerframework:checker-qual to v3.22.0 (#3595) renovate[bot] 2022-05-03 09:58:14 +02:00
  • ac600280b2 build: Update dependency org.checkerframework:checker-qual to v3.22.0 renovate/org.checkerframework Renovate Bot 2022-05-02 20:28:34 +00:00
  • 74fb56adbd Merge branch 'v6' into build/v6/annotations Alexander Brandes 2022-04-30 14:17:41 +02:00
  • a6aaa9538f Set plot biome chunk by chunk (#3590) Traks 2022-04-30 14:16:58 +02:00
  • 0974fb2834 [ci skip] build: Update com.fastasyncworldedit to v2.1.2 (#3588) renovate[bot] 2022-04-25 16:56:30 +02:00
  • 8982b33b6c build: Update github/codeql-action action to v2 (#3589) renovate[bot] 2022-04-25 15:59:30 +02:00
  • a7b3b3b7df build: Back to snapshot for development Alexander Brandes 2022-04-19 08:50:50 +02:00
  • 888bb20e78 build: Release 6.6.3 6.6.3 NotMyFault 2022-04-19 08:45:44 +02:00
  • edf0fe0dc9 Merge branch 'v6' into build/v6/annotations NotMyFault 2022-04-19 08:38:27 +02:00
  • b11bb6fa22 make y location of homes always absolute (#3568) Hannes Greule 2022-04-19 00:48:51 +02:00
  • e5764b958d build: Replace jsr305 with spotbugs (#3576) Alexander Brandes 2022-04-19 00:48:23 +02:00
  • bfe3141ff1 style: Emphasize project icon in idea selection (#3577) Alexander Brandes 2022-04-19 00:47:38 +02:00
  • 73c82deeb0 build: Switch back to upstream SquirrelID (#3575) Alexander Brandes 2022-04-19 00:46:39 +02:00
  • a72e615790 build: Switch back to upstream SquirrelID build/master/squirrelid NotMyFault 2022-04-18 21:14:38 +02:00
  • 5c1cc38702 make y location of homes always absolute fix/v6/relative-home-coords SirYwell 2022-04-12 18:26:18 +02:00
  • 38682ecff6 fix: share the QueueCoordinator in PlotModificationManager#unlinkPlot (#3571) Pierre Maurice Schwang 2022-04-15 09:01:53 +02:00
  • 6a54dc7eff fix: typo (MaxBuildHeight -> MinBuildHeight) (#3572) Pierre Maurice Schwang 2022-04-15 08:59:01 +02:00
  • 8454c29c91 fix: Make PlayerManager#resolveName blocking for entry title (#3556) Pierre Maurice Schwang 2022-04-11 16:38:02 +02:00
  • b2c9311a47 build: Update com.fastasyncworldedit to v2.1.1 (#3562) renovate[bot] 2022-04-04 15:32:02 +02:00
  • c4aa497a2b build: Update actions/setup-java action to v3.1.0 (#3563) renovate[bot] 2022-04-04 15:31:53 +02:00
  • c13f544390 build: Back to snapshot for development NotMyFault 2022-04-04 13:03:49 +02:00
  • c28177d6af build: Release 6.6.2 6.6.2 NotMyFault 2022-04-04 12:56:13 +02:00
  • 8a80f252cf chore: Fill in since TODOs NotMyFault 2022-04-04 12:54:42 +02:00
  • 93571c72d1 build: Update dependency org.checkerframework:checker-qual to v3.21.4 (#3561) renovate[bot] 2022-04-04 12:47:38 +02:00
  • 6fd7379221 build: Update dependency gradle to v7.4.2 (#3560) renovate[bot] 2022-04-04 12:46:49 +02:00
  • dc5c80d812 clean up PlayerCommandPreprocess listener (#3557) Hannes Greule 2022-04-01 19:30:37 +02:00
  • 96e9a61e7c refactor: Deprecate Load#secToTime() (#3558) Alexander Brandes 2022-04-01 19:30:11 +02:00
  • e0d87e2c7a refactor: Deprecate Load#secToTime() chore/master/deprecate-secToTime NotMyFault 2022-03-27 10:13:16 +02:00
  • 676ca9fdf1 clean up PlayerCommandPreprocess listener refactor/v6/blocked-cmds SirYwell 2022-03-24 09:44:35 +01:00
  • b9bd9b81e6 Make confirm tasks synchronous. It was changed in 7ac3f7ca03 (#3551) Jordan 2022-03-23 14:04:39 +00:00
  • ec77812879 build: Update com.sk89q.worldedit to v7.2.10 (#3554) renovate[bot] 2022-03-21 11:49:34 +01:00
  • 11f001eacb Make confirm tasks synchronous. It was changed in 7ac3f7ca03 fix/v6/sync-confirm dordsor21 2022-03-20 22:30:25 +00:00
  • 74ee9e7f6d Merge branch 'v6' into build/v6/annotations Alex 2022-03-16 13:25:36 +01:00
  • efc2083798 Change the default sign orientation to better match the wall location dordsor21 2022-03-02 15:47:15 +00:00
  • 3a6f845c01 Use correct field for unsaved in 1.18 dordsor21 2022-03-12 15:04:31 +00:00
  • 7efd42ae45 build: Ignore kyori updates until we update MM NotMyFault 2022-03-14 20:09:52 +01:00
  • f43f4cbf5d build: Update com.fastasyncworldedit to v2.1.0 (#3541) renovate[bot] 2022-03-14 15:36:43 +01:00
  • 104cc4b7a4 build: Update dependency net.essentialsx:EssentialsX to v2.19.4 (#3540) renovate[bot] 2022-03-14 12:40:03 +01:00
  • 218be43143 build: Update dependency gradle to v7.4.1 (#3539) renovate[bot] 2022-03-14 12:39:46 +01:00
  • fbf07bbf1a Use correct field for unsaved in 1.18 fix/v6/single-world-reflection dordsor21 2022-03-12 15:04:31 +00:00
  • 308dba5601 Only add extent to WE operations once (#3537) Jordan 2022-03-10 21:40:09 +00:00
  • 8bcd8d415e Only add extent to WE operations once fix/v6/EditSessionEvent-stage dordsor21 2022-03-10 16:07:40 +00:00
  • 5f233bb5d1 Use new FAWE method including actor for schematic pasting dordsor21 2022-03-09 13:58:00 +00:00
  • d04d900c13 build: Don't expose jcip and findbugs NotMyFault 2022-03-09 00:12:01 +01:00
  • 5e188d114f build: Misc dependency updates NotMyFault 2022-03-08 20:50:19 +01:00
  • 660e05d27f build: Back to snapshot for development NotMyFault 2022-03-08 20:21:23 +01:00
  • 4c0ad148bf build: Release 6.6.1 6.6.1 NotMyFault 2022-03-08 20:15:16 +01:00
  • 5c7bfb988c Fix #3532 dordsor21 2022-03-08 18:14:19 +00:00
  • b46f486680 build: Update actions/checkout action to v3 (#3530) renovate[bot] 2022-03-07 23:14:24 +01:00
  • 05797d0c78 build: Update dependency org.checkerframework:checker-qual to v3.21.3 (#3528) renovate[bot] 2022-03-07 20:55:39 +01:00
  • 36ef2cf9ba build: Update dependency net.essentialsx:EssentialsX to v2.19.3 (#3527) renovate[bot] 2022-03-07 20:55:28 +01:00
  • 26ec31a012 build: Back to snapshot for development NotMyFault 2022-03-07 15:55:25 +01:00
  • fd4a542062 build: Release 6.6.0 6.6.0 NotMyFault 2022-03-07 15:35:00 +01:00
  • dc13f2565f ci: Pin GH workflow dependencies NotMyFault 2022-03-07 15:26:41 +01:00
  • 2f2a521e33 Change the default sign orientation to better match the wall location fix/v6/default-sign-orientationn dordsor21 2022-03-02 15:47:15 +00:00
  • 9f632af0ae Implement extended world heights from Y-64 to Y319 #3473 (#3473) Jordan 2022-03-05 19:03:39 +01:00
  • d698c6a1e5 [ci skip] Update issue templates for 1.18.2 Alex 2022-03-04 13:25:50 +01:00
  • a807b98f07 Ensure sign isn't physicsed feature/v6/extended-world-heights dordsor21 2022-03-02 17:48:44 +00:00
  • 3dbbbc698e Fix "security" issue that was already present dordsor21 2022-02-27 19:50:33 +00:00
  • a71af4e76f Switch loadingChunks to AtomicInteger to be safe (in case of multi-threaded) dordsor21 2022-02-23 17:30:50 +00:00
  • 5c0e538231 Address comments dordsor21 2022-02-23 17:30:29 +00:00
  • db963ffc61 Remove debug dordsor21 2022-02-15 15:40:25 +00:00
  • 7343319fe6 Don't allow players to modify outside build height when using plot set / schematics. - Also fixes schematic height issues dordsor21 2022-02-15 15:36:13 +00:00
  • dc6d0e089f Fix min -> max dordsor21 2022-02-11 13:32:23 +00:00
  • bbe31379e8 Use version min/max heights if world not present in QueueCoordinator dordsor21 2022-02-09 14:27:01 +00:00
  • 7c48fe198d Layer index utility method in LocalChunk dordsor21 2022-02-09 14:25:02 +00:00
  • c5ff743c9e y index utility method in ChunknQueueCoordinator dordsor21 2022-02-09 14:23:50 +00:00
  • fc93156362 Don't overly extend height when regenerating road region dordsor21 2022-02-09 14:21:51 +00:00
  • c875487173 Improve plot getVolume method readability dordsor21 2022-02-09 14:19:00 +00:00
  • a100f497b5 Add note on schem y normalisation dordsor21 2022-02-09 14:10:53 +00:00
  • 99fa3f403e min gen height is set in PlotArea dordsor21 2022-02-09 14:04:22 +00:00
  • be417ae954 Start generation at min gen height if bedrock is disabled dordsor21 2022-02-09 14:00:15 +00:00
  • 0e4c87fb8f Clean up ClassicPlotManager road creation/removal dordsor21 2022-02-09 13:29:30 +00:00
  • a233bfe111 Add utility methods for world height in QueueCoordinator dordsor21 2022-02-09 13:14:32 +00:00
  • 9328695c75 Don't magically split to 128 height in regeneration dordsor21 2022-02-09 13:13:05 +00:00
  • 8e9a142be8 Correct height in HybridUtils, also use minGenHeight + 1 dordsor21 2022-02-09 13:12:39 +00:00
  • 6cb88505a9 Create utility method for layer index in GenChunk dordsor21 2022-02-09 13:11:58 +00:00
  • ae3b86ed53 Use minGenHeight + 1 rather than build height in AugmentedUtils dordsor21 2022-02-09 13:11:39 +00:00
  • 3d0ceb4eb9 Add a count for chunks we're currently trying to load to not skip chunks at the end of a queue's edit dordsor21 2022-02-09 13:07:39 +00:00
  • c8327bfa40 Address some deprecations for regions and biome setting dordsor21 2022-02-07 13:57:10 +00:00
  • c4db968830 Use world min/max heights if present in QueueCoordinator dordsor21 2022-02-07 00:03:16 +00:00
  • 852c180bbd Javadocs/comments/deprecation dordsor21 2022-02-07 00:02:52 +00:00
  • e45b2ba288 Address inclusivity issues for max world height dordsor21 2022-02-07 00:02:27 +00:00
  • f45fb8fd6f Better javadoc Jordan 2022-01-28 21:24:07 +01:00
  • b630baef55 Fix offset for min build height in SchematicHandler dordsor21 2022-01-28 20:29:41 +00:00
  • d6b2b41c89 Ground level//bedrock is at min gen height - Add comment on == rather than <= being used - It's because it's only checking for the bedrock layer being broken if that's disabled dordsor21 2022-01-28 20:28:44 +00:00
  • 10c9425826 Address comments dordsor21 2022-01-28 20:27:29 +00:00
  • f369ccb30e Address comments dordsor21 2022-01-27 13:21:58 +00:00
  • 026e3fc17e Process chunks in order when regenerating all roads dordsor21 2022-01-27 13:18:54 +00:00
  • b9f6f9b2b8 Overhall regenallroads method to make it work, make sure BukkitChunkCoordinator can/will finish dordsor21 2022-01-26 21:50:57 +00:00
  • a12fe280db Fix incorrect schematic paste height, undo changes to HybridUtils dordsor21 2022-01-26 17:59:44 +00:00
  • ff60ad1e24 Minor fixes, don't overlay error many times for the same y dordsor21 2022-01-26 17:45:52 +00:00
  • 7d15cc3ba3 Make road schematic stuff slightly more efficient by sharing queues dordsor21 2022-01-26 17:45:15 +00:00