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2 Commits
docs/ploti
...
fix/v6/aug
Author | SHA1 | Date | |
---|---|---|---|
f515ce2cc1 | |||
b3c67b55d5 |
@ -25,7 +25,11 @@
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|||||||
*/
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*/
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package com.plotsquared.bukkit.generator;
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package com.plotsquared.bukkit.generator;
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import com.plotsquared.core.PlotSquared;
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import com.plotsquared.core.generator.AugmentedUtils;
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import com.plotsquared.core.generator.AugmentedUtils;
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import com.plotsquared.core.queue.QueueCoordinator;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.util.SideEffectSet;
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import org.bukkit.Chunk;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.generator.BlockPopulator;
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@ -52,7 +56,14 @@ public class BukkitAugmentedGenerator extends BlockPopulator {
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@Override
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@Override
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public void populate(@NonNull World world, @NonNull Random random, @NonNull Chunk source) {
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public void populate(@NonNull World world, @NonNull Random random, @NonNull Chunk source) {
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AugmentedUtils.generate(source, world.getName(), source.getX(), source.getZ(), null);
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QueueCoordinator queue = PlotSquared.platform().globalBlockQueue().getNewQueue(BukkitAdapter.adapt(world));
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// The chunk is already loaded and we do not want to load the chunk in "fully" by using any PaperLib methods.
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queue.setForceSync(true);
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queue.setSideEffectSet(SideEffectSet.none());
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queue.setBiomesEnabled(false);
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queue.setChunkObject(source);
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AugmentedUtils.generateChunk(world.getName(), source.getX(), source.getZ(), queue);
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queue.enqueue();
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}
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}
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}
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}
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@ -76,10 +76,11 @@ public final class BukkitChunkCoordinator extends ChunkCoordinator {
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private final int totalSize;
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private final int totalSize;
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private final AtomicInteger expectedSize;
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private final AtomicInteger expectedSize;
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private final AtomicInteger loadingChunks = new AtomicInteger();
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private final AtomicInteger loadingChunks = new AtomicInteger();
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private final boolean forceSync;
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private int batchSize;
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private int batchSize;
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private PlotSquaredTask task;
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private PlotSquaredTask task;
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private boolean shouldCancel;
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private volatile boolean shouldCancel;
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private boolean finished;
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private boolean finished;
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@Inject
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@Inject
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@ -92,7 +93,8 @@ public final class BukkitChunkCoordinator extends ChunkCoordinator {
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@Assisted final @NonNull Runnable whenDone,
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@Assisted final @NonNull Runnable whenDone,
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@Assisted final @NonNull Consumer<Throwable> throwableConsumer,
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@Assisted final @NonNull Consumer<Throwable> throwableConsumer,
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@Assisted final boolean unloadAfter,
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@Assisted final boolean unloadAfter,
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@Assisted final @NonNull Collection<ProgressSubscriber> progressSubscribers
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@Assisted final @NonNull Collection<ProgressSubscriber> progressSubscribers,
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@Assisted final boolean forceSync
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) {
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) {
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this.requestedChunks = new LinkedBlockingQueue<>(requestedChunks);
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this.requestedChunks = new LinkedBlockingQueue<>(requestedChunks);
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this.availableChunks = new LinkedBlockingQueue<>();
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this.availableChunks = new LinkedBlockingQueue<>();
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@ -107,14 +109,27 @@ public final class BukkitChunkCoordinator extends ChunkCoordinator {
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this.plugin = JavaPlugin.getPlugin(BukkitPlatform.class);
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this.plugin = JavaPlugin.getPlugin(BukkitPlatform.class);
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this.bukkitWorld = Bukkit.getWorld(world.getName());
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this.bukkitWorld = Bukkit.getWorld(world.getName());
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this.progressSubscribers.addAll(progressSubscribers);
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this.progressSubscribers.addAll(progressSubscribers);
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this.forceSync = forceSync;
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}
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}
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@Override
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@Override
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public void start() {
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public void start() {
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// Request initial batch
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if (!forceSync) {
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this.requestBatch();
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// Request initial batch
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// Wait until next tick to give the chunks a chance to be loaded
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this.requestBatch();
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TaskManager.runTaskLater(() -> task = TaskManager.runTaskRepeat(this, TaskTime.ticks(1)), TaskTime.ticks(1));
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// Wait until next tick to give the chunks a chance to be loaded
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TaskManager.runTaskLater(() -> task = TaskManager.runTaskRepeat(this, TaskTime.ticks(1)), TaskTime.ticks(1));
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} else {
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try {
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while (!shouldCancel && !requestedChunks.isEmpty()) {
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chunkConsumer.accept(requestedChunks.poll());
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}
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} catch (Throwable t) {
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throwableConsumer.accept(t);
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} finally {
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finish();
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}
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}
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}
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}
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@Override
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@Override
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@ -131,7 +146,9 @@ public final class BukkitChunkCoordinator extends ChunkCoordinator {
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for (final ProgressSubscriber subscriber : this.progressSubscribers) {
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for (final ProgressSubscriber subscriber : this.progressSubscribers) {
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subscriber.notifyEnd();
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subscriber.notifyEnd();
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}
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}
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task.cancel();
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if (task != null) {
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task.cancel();
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}
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finished = true;
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finished = true;
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}
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}
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}
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}
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@ -62,10 +62,27 @@ import java.util.function.Consumer;
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public class BukkitQueueCoordinator extends BasicQueueCoordinator {
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public class BukkitQueueCoordinator extends BasicQueueCoordinator {
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private final SideEffectSet noSideEffectSet;
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private static final SideEffectSet NO_SIDE_EFFECT_SET;
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private final SideEffectSet lightingSideEffectSet;
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private static final SideEffectSet EDGE_SIDE_EFFECT_SET;
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private final SideEffectSet edgeSideEffectSet;
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private static final SideEffectSet LIGHTING_SIDE_EFFECT_SET;
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private final SideEffectSet edgeLightingSideEffectSet;
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private static final SideEffectSet EDGE_LIGHTING_SIDE_EFFECT_SET;
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static {
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NO_SIDE_EFFECT_SET = SideEffectSet.none().with(SideEffect.LIGHTING, SideEffect.State.OFF).with(
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SideEffect.NEIGHBORS,
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SideEffect.State.OFF
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);
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EDGE_SIDE_EFFECT_SET = SideEffectSet.none().with(SideEffect.UPDATE, SideEffect.State.ON).with(
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SideEffect.NEIGHBORS,
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SideEffect.State.ON
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);
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LIGHTING_SIDE_EFFECT_SET = SideEffectSet.none().with(SideEffect.NEIGHBORS, SideEffect.State.OFF);
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EDGE_LIGHTING_SIDE_EFFECT_SET = SideEffectSet.none().with(SideEffect.UPDATE, SideEffect.State.ON).with(
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SideEffect.NEIGHBORS,
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SideEffect.State.ON
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);
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}
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private org.bukkit.World bukkitWorld;
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private org.bukkit.World bukkitWorld;
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@Inject
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@Inject
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private ChunkCoordinatorBuilderFactory chunkCoordinatorBuilderFactory;
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private ChunkCoordinatorBuilderFactory chunkCoordinatorBuilderFactory;
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@ -76,19 +93,6 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
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@Inject
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@Inject
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public BukkitQueueCoordinator(@NonNull World world) {
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public BukkitQueueCoordinator(@NonNull World world) {
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super(world);
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super(world);
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noSideEffectSet = SideEffectSet.none().with(SideEffect.LIGHTING, SideEffect.State.OFF).with(
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SideEffect.NEIGHBORS,
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SideEffect.State.OFF
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);
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lightingSideEffectSet = SideEffectSet.none().with(SideEffect.NEIGHBORS, SideEffect.State.OFF);
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edgeSideEffectSet = noSideEffectSet.with(SideEffect.UPDATE, SideEffect.State.ON).with(
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SideEffect.NEIGHBORS,
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SideEffect.State.ON
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);
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edgeLightingSideEffectSet = noSideEffectSet.with(SideEffect.UPDATE, SideEffect.State.ON).with(
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SideEffect.NEIGHBORS,
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SideEffect.State.ON
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);
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}
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}
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@Override
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@Override
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@ -201,7 +205,7 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
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localChunk.getTiles().forEach((blockVector3, tag) -> {
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localChunk.getTiles().forEach((blockVector3, tag) -> {
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try {
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try {
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BaseBlock block = getWorld().getBlock(blockVector3).toBaseBlock(tag);
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BaseBlock block = getWorld().getBlock(blockVector3).toBaseBlock(tag);
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getWorld().setBlock(blockVector3, block, noSideEffectSet);
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getWorld().setBlock(blockVector3, block, getSideEffectSet(SideEffectState.NONE));
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} catch (WorldEditException ignored) {
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} catch (WorldEditException ignored) {
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StateWrapper sw = new StateWrapper(tag);
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StateWrapper sw = new StateWrapper(tag);
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sw.restoreTag(getWorld().getName(), blockVector3.getX(), blockVector3.getY(), blockVector3.getZ());
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sw.restoreTag(getWorld().getName(), blockVector3.getX(), blockVector3.getY(), blockVector3.getZ());
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@ -258,9 +262,9 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
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}
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}
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SideEffectSet sideEffectSet;
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SideEffectSet sideEffectSet;
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if (lighting) {
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if (lighting) {
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sideEffectSet = edge ? edgeLightingSideEffectSet : lightingSideEffectSet;
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sideEffectSet = getSideEffectSet(edge ? SideEffectState.EDGE_LIGHTING : SideEffectState.LIGHTING);
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} else {
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} else {
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sideEffectSet = edge ? edgeSideEffectSet : noSideEffectSet;
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sideEffectSet = getSideEffectSet(edge ? SideEffectState.EDGE : SideEffectState.NONE);
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}
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}
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getWorld().setBlock(loc, block, sideEffectSet);
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getWorld().setBlock(loc, block, sideEffectSet);
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} catch (WorldEditException ignored) {
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} catch (WorldEditException ignored) {
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@ -375,4 +379,23 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
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return false;
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return false;
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}
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}
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private SideEffectSet getSideEffectSet(SideEffectState state) {
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if (getSideEffectSet() != null) {
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return getSideEffectSet();
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}
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return switch (state) {
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case NONE -> NO_SIDE_EFFECT_SET;
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case EDGE -> EDGE_SIDE_EFFECT_SET;
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case LIGHTING -> LIGHTING_SIDE_EFFECT_SET;
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case EDGE_LIGHTING -> EDGE_LIGHTING_SIDE_EFFECT_SET;
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|
};
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}
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|
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private enum SideEffectState {
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NONE,
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EDGE,
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LIGHTING,
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EDGE_LIGHTING
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|
}
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|
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}
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}
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@ -54,12 +54,23 @@ public class AugmentedUtils {
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enabled = true;
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enabled = true;
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}
|
}
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|
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public static boolean generate(
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/**
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@Nullable Object chunkObject,
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* Generate an augmented world chunk at the given location. If a queue is given, the data will be written to it, else a new
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* queue will be created and written to world. Returns true if generation occurred.
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|
*
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|
* @param world World name to generate data for. Must be a PlotSquared world containing one or more areas else nothing will
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|
* happen.
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* @param chunkX Chunk X position
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|
* @param chunkZ Chunk Z position
|
||||||
|
* @param queue Queue to write to, if desired.
|
||||||
|
* @return true if generation occurred.
|
||||||
|
* @since TODO
|
||||||
|
*/
|
||||||
|
public static boolean generateChunk(
|
||||||
final @NonNull String world,
|
final @NonNull String world,
|
||||||
final int chunkX,
|
final int chunkX,
|
||||||
final int chunkZ,
|
final int chunkZ,
|
||||||
QueueCoordinator queue
|
@Nullable QueueCoordinator queue
|
||||||
) {
|
) {
|
||||||
if (!enabled) {
|
if (!enabled) {
|
||||||
return false;
|
return false;
|
||||||
@ -97,9 +108,6 @@ public class AugmentedUtils {
|
|||||||
.platform()
|
.platform()
|
||||||
.worldUtil()
|
.worldUtil()
|
||||||
.getWeWorld(world));
|
.getWeWorld(world));
|
||||||
if (chunkObject != null) {
|
|
||||||
queue.setChunkObject(chunkObject);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
QueueCoordinator primaryMask;
|
QueueCoordinator primaryMask;
|
||||||
// coordinates
|
// coordinates
|
||||||
@ -157,13 +165,9 @@ public class AugmentedUtils {
|
|||||||
}
|
}
|
||||||
generationResult = true;
|
generationResult = true;
|
||||||
}
|
}
|
||||||
if (chunkObject != null) {
|
|
||||||
primaryMask.setChunkObject(chunkObject);
|
|
||||||
}
|
|
||||||
if (chunkObject != null) {
|
|
||||||
secondaryMask.setChunkObject(chunkObject);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
// This queue should not be enqueued as it is simply used to restrict block setting, and then delegate to the
|
||||||
|
// actual queue
|
||||||
ScopedQueueCoordinator scoped =
|
ScopedQueueCoordinator scoped =
|
||||||
new ScopedQueueCoordinator(
|
new ScopedQueueCoordinator(
|
||||||
secondaryMask,
|
secondaryMask,
|
||||||
@ -172,8 +176,6 @@ public class AugmentedUtils {
|
|||||||
);
|
);
|
||||||
generator.generateChunk(scoped, area);
|
generator.generateChunk(scoped, area);
|
||||||
generator.populateChunk(scoped, area);
|
generator.populateChunk(scoped, area);
|
||||||
scoped.setForceSync(true);
|
|
||||||
scoped.enqueue();
|
|
||||||
}
|
}
|
||||||
if (enqueue) {
|
if (enqueue) {
|
||||||
queue.enqueue();
|
queue.enqueue();
|
||||||
@ -181,4 +183,19 @@ public class AugmentedUtils {
|
|||||||
return generationResult;
|
return generationResult;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @deprecated Use {@link AugmentedUtils#generateChunk(String, int, int, QueueCoordinator)} as chunkObject is not required
|
||||||
|
* in the above method
|
||||||
|
*/
|
||||||
|
@Deprecated(forRemoval = true, since = "TODO")
|
||||||
|
public static boolean generate(
|
||||||
|
@Nullable Object chunkObject,
|
||||||
|
final @NonNull String world,
|
||||||
|
final int chunkX,
|
||||||
|
final int chunkZ,
|
||||||
|
QueueCoordinator queue
|
||||||
|
) {
|
||||||
|
return generateChunk(world, chunkX, chunkZ, queue);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -34,6 +34,7 @@ import com.sk89q.worldedit.function.pattern.Pattern;
|
|||||||
import com.sk89q.worldedit.math.BlockVector2;
|
import com.sk89q.worldedit.math.BlockVector2;
|
||||||
import com.sk89q.worldedit.regions.CuboidRegion;
|
import com.sk89q.worldedit.regions.CuboidRegion;
|
||||||
import com.sk89q.worldedit.util.Location;
|
import com.sk89q.worldedit.util.Location;
|
||||||
|
import com.sk89q.worldedit.util.SideEffectSet;
|
||||||
import com.sk89q.worldedit.world.World;
|
import com.sk89q.worldedit.world.World;
|
||||||
import com.sk89q.worldedit.world.biome.BiomeType;
|
import com.sk89q.worldedit.world.biome.BiomeType;
|
||||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||||
@ -61,6 +62,7 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
|
|||||||
private int lastX = Integer.MIN_VALUE;
|
private int lastX = Integer.MIN_VALUE;
|
||||||
private int lastZ = Integer.MIN_VALUE;
|
private int lastZ = Integer.MIN_VALUE;
|
||||||
private boolean settingBiomes = false;
|
private boolean settingBiomes = false;
|
||||||
|
private boolean disableBiomes = false;
|
||||||
private boolean settingTiles = false;
|
private boolean settingTiles = false;
|
||||||
private boolean regen = false;
|
private boolean regen = false;
|
||||||
private int[] regenStart;
|
private int[] regenStart;
|
||||||
@ -68,7 +70,8 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
|
|||||||
private CuboidRegion regenRegion = null;
|
private CuboidRegion regenRegion = null;
|
||||||
private Consumer<BlockVector2> consumer = null;
|
private Consumer<BlockVector2> consumer = null;
|
||||||
private boolean unloadAfter = true;
|
private boolean unloadAfter = true;
|
||||||
private Runnable whenDone;
|
private Runnable whenDone = null;
|
||||||
|
private SideEffectSet sideEffectSet = null;
|
||||||
@Nullable
|
@Nullable
|
||||||
private LightingMode lightingMode = LightingMode.valueOf(Settings.QUEUE.LIGHTING_MODE);
|
private LightingMode lightingMode = LightingMode.valueOf(Settings.QUEUE.LIGHTING_MODE);
|
||||||
|
|
||||||
@ -120,6 +123,9 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
|
|||||||
@SuppressWarnings("removal")
|
@SuppressWarnings("removal")
|
||||||
@Override
|
@Override
|
||||||
public boolean setBiome(int x, int z, @NonNull BiomeType biomeType) {
|
public boolean setBiome(int x, int z, @NonNull BiomeType biomeType) {
|
||||||
|
if (disableBiomes) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
LocalChunk chunk = getChunk(x >> 4, z >> 4);
|
LocalChunk chunk = getChunk(x >> 4, z >> 4);
|
||||||
for (int y = world.getMinY(); y <= world.getMaxY(); y++) {
|
for (int y = world.getMinY(); y <= world.getMaxY(); y++) {
|
||||||
chunk.setBiome(x & 15, y, z & 15, biomeType);
|
chunk.setBiome(x & 15, y, z & 15, biomeType);
|
||||||
@ -130,6 +136,9 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public final boolean setBiome(int x, int y, int z, @NonNull BiomeType biomeType) {
|
public final boolean setBiome(int x, int y, int z, @NonNull BiomeType biomeType) {
|
||||||
|
if (disableBiomes) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
LocalChunk chunk = getChunk(x >> 4, z >> 4);
|
LocalChunk chunk = getChunk(x >> 4, z >> 4);
|
||||||
chunk.setBiome(x & 15, y, z & 15, biomeType);
|
chunk.setBiome(x & 15, y, z & 15, biomeType);
|
||||||
settingBiomes = true;
|
settingBiomes = true;
|
||||||
@ -141,6 +150,12 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
|
|||||||
return this.settingBiomes;
|
return this.settingBiomes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setBiomesEnabled(boolean settingBiomes) {
|
||||||
|
this.settingBiomes = settingBiomes;
|
||||||
|
this.disableBiomes = true;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean setTile(int x, int y, int z, @NonNull CompoundTag tag) {
|
public boolean setTile(int x, int y, int z, @NonNull CompoundTag tag) {
|
||||||
LocalChunk chunk = getChunk(x >> 4, z >> 4);
|
LocalChunk chunk = getChunk(x >> 4, z >> 4);
|
||||||
@ -315,6 +330,29 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
|
|||||||
this.whenDone = whenDone;
|
this.whenDone = whenDone;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public SideEffectSet getSideEffectSet() {
|
||||||
|
return sideEffectSet;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setSideEffectSet(SideEffectSet sideEffectSet) {
|
||||||
|
this.sideEffectSet = sideEffectSet;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Don't ask about the @NonNull placement. That's how it needs to be else it errors.
|
||||||
|
@Override
|
||||||
|
public void setBiomeCuboid(
|
||||||
|
final com.plotsquared.core.location.@NonNull Location pos1,
|
||||||
|
final com.plotsquared.core.location.@NonNull Location pos2,
|
||||||
|
@NonNull final BiomeType biome
|
||||||
|
) {
|
||||||
|
if (disableBiomes) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
super.setBiomeCuboid(pos1, pos2, biome);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the {@link LocalChunk} from the queue at the given chunk coordinates. Returns a new instance if one doesn't exist
|
* Get the {@link LocalChunk} from the queue at the given chunk coordinates. Returns a new instance if one doesn't exist
|
||||||
*/
|
*/
|
||||||
|
@ -32,6 +32,7 @@ import com.sk89q.worldedit.entity.Entity;
|
|||||||
import com.sk89q.worldedit.function.pattern.Pattern;
|
import com.sk89q.worldedit.function.pattern.Pattern;
|
||||||
import com.sk89q.worldedit.math.BlockVector2;
|
import com.sk89q.worldedit.math.BlockVector2;
|
||||||
import com.sk89q.worldedit.regions.CuboidRegion;
|
import com.sk89q.worldedit.regions.CuboidRegion;
|
||||||
|
import com.sk89q.worldedit.util.SideEffectSet;
|
||||||
import com.sk89q.worldedit.world.World;
|
import com.sk89q.worldedit.world.World;
|
||||||
import com.sk89q.worldedit.world.biome.BiomeType;
|
import com.sk89q.worldedit.world.biome.BiomeType;
|
||||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||||
@ -135,6 +136,13 @@ public class DelegateQueueCoordinator extends QueueCoordinator {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setBiomesEnabled(final boolean enabled) {
|
||||||
|
if (parent != null) {
|
||||||
|
parent.setBiomesEnabled(enabled);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean setEntity(@NonNull Entity entity) {
|
public boolean setEntity(@NonNull Entity entity) {
|
||||||
if (parent != null) {
|
if (parent != null) {
|
||||||
@ -248,6 +256,21 @@ public class DelegateQueueCoordinator extends QueueCoordinator {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public SideEffectSet getSideEffectSet() {
|
||||||
|
if (parent != null) {
|
||||||
|
return parent.getSideEffectSet();
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setSideEffectSet(final SideEffectSet sideEffectSet) {
|
||||||
|
if (parent != null) {
|
||||||
|
parent.setSideEffectSet(sideEffectSet);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public @NonNull List<BlockVector2> getReadChunks() {
|
public @NonNull List<BlockVector2> getReadChunks() {
|
||||||
if (parent != null) {
|
if (parent != null) {
|
||||||
|
@ -35,6 +35,7 @@ import com.sk89q.worldedit.entity.Entity;
|
|||||||
import com.sk89q.worldedit.function.pattern.Pattern;
|
import com.sk89q.worldedit.function.pattern.Pattern;
|
||||||
import com.sk89q.worldedit.math.BlockVector2;
|
import com.sk89q.worldedit.math.BlockVector2;
|
||||||
import com.sk89q.worldedit.regions.CuboidRegion;
|
import com.sk89q.worldedit.regions.CuboidRegion;
|
||||||
|
import com.sk89q.worldedit.util.SideEffectSet;
|
||||||
import com.sk89q.worldedit.world.World;
|
import com.sk89q.worldedit.world.World;
|
||||||
import com.sk89q.worldedit.world.biome.BiomeType;
|
import com.sk89q.worldedit.world.biome.BiomeType;
|
||||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||||
@ -247,6 +248,14 @@ public abstract class QueueCoordinator {
|
|||||||
*/
|
*/
|
||||||
public abstract boolean isSettingBiomes();
|
public abstract boolean isSettingBiomes();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If the queue should accept biome placement
|
||||||
|
*
|
||||||
|
* @param enabled If biomes should be enabled
|
||||||
|
* @since TODO
|
||||||
|
*/
|
||||||
|
public abstract void setBiomesEnabled(boolean enabled);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Add entities to be created
|
* Add entities to be created
|
||||||
*
|
*
|
||||||
@ -412,6 +421,20 @@ public abstract class QueueCoordinator {
|
|||||||
*/
|
*/
|
||||||
public abstract void setLightingMode(@Nullable LightingMode mode);
|
public abstract void setLightingMode(@Nullable LightingMode mode);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the overriding {@link SideEffectSet} to be used by the queue if it exists, else null
|
||||||
|
*
|
||||||
|
* @return Overriding {@link SideEffectSet} or null
|
||||||
|
*/
|
||||||
|
public abstract @Nullable SideEffectSet getSideEffectSet();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the overriding {@link SideEffectSet} to be used by the queue. Null to use default side effects.
|
||||||
|
*
|
||||||
|
* @param sideEffectSet side effects to override with, or null to use default
|
||||||
|
*/
|
||||||
|
public abstract void setSideEffectSet(@Nullable SideEffectSet sideEffectSet);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Fill a cuboid between two positions with a BlockState
|
* Fill a cuboid between two positions with a BlockState
|
||||||
*
|
*
|
||||||
|
@ -35,22 +35,20 @@ import org.checkerframework.checker.nullness.qual.NonNull;
|
|||||||
import org.checkerframework.checker.nullness.qual.Nullable;
|
import org.checkerframework.checker.nullness.qual.Nullable;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Queue that only sets blocks with a designated area
|
* Queue that only sets blocks with a designated X-Z area, will accept any Y values. Requires all blocks be set normalized in
|
||||||
|
* the x and z directions, i.e. starting from 0,0. An offset of the minimum point of the region will then be applied to x and z.
|
||||||
*/
|
*/
|
||||||
public class ScopedQueueCoordinator extends DelegateQueueCoordinator {
|
public class ScopedQueueCoordinator extends DelegateQueueCoordinator {
|
||||||
|
|
||||||
private final Location min;
|
private final Location min;
|
||||||
private final Location max;
|
private final Location max;
|
||||||
private final int minX;
|
private final int minX;
|
||||||
private final int minY;
|
|
||||||
private final int minZ;
|
private final int minZ;
|
||||||
|
|
||||||
private final int maxX;
|
private final int maxX;
|
||||||
private final int maxY;
|
|
||||||
private final int maxZ;
|
private final int maxZ;
|
||||||
|
|
||||||
private final int dx;
|
private final int dx;
|
||||||
private final int dy;
|
|
||||||
private final int dz;
|
private final int dz;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -61,15 +59,12 @@ public class ScopedQueueCoordinator extends DelegateQueueCoordinator {
|
|||||||
this.min = min;
|
this.min = min;
|
||||||
this.max = max;
|
this.max = max;
|
||||||
this.minX = min.getX();
|
this.minX = min.getX();
|
||||||
this.minY = min.getY();
|
|
||||||
this.minZ = min.getZ();
|
this.minZ = min.getZ();
|
||||||
|
|
||||||
this.maxX = max.getX();
|
this.maxX = max.getX();
|
||||||
this.maxY = max.getY();
|
|
||||||
this.maxZ = max.getZ();
|
this.maxZ = max.getZ();
|
||||||
|
|
||||||
this.dx = maxX - minX;
|
this.dx = maxX - minX;
|
||||||
this.dy = maxY - minY;
|
|
||||||
this.dz = maxZ - minZ;
|
this.dz = maxZ - minZ;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -80,11 +75,11 @@ public class ScopedQueueCoordinator extends DelegateQueueCoordinator {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean setBiome(int x, int y, int z, @NonNull BiomeType biome) {
|
public boolean setBiome(int x, int y, int z, @NonNull BiomeType biome) {
|
||||||
return x >= 0 && x <= dx && y >= 0 && y <= dy && z >= 0 && z <= dz && super.setBiome(x + minX, y + minY, z + minZ, biome);
|
return x >= 0 && x <= dx && z >= 0 && z <= dz && super.setBiome(x + minX, y, z + minZ, biome);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void fillBiome(BiomeType biome) {
|
public void fillBiome(BiomeType biome) {
|
||||||
for (int y = 0; y <= dy; y++) {
|
for (int y = min.getY(); y <= max.getY(); y++) {
|
||||||
for (int x = 0; x <= dx; x++) {
|
for (int x = 0; x <= dx; x++) {
|
||||||
for (int z = 0; z < dz; z++) {
|
for (int z = 0; z < dz; z++) {
|
||||||
setBiome(x, y, z, biome);
|
setBiome(x, y, z, biome);
|
||||||
@ -95,27 +90,22 @@ public class ScopedQueueCoordinator extends DelegateQueueCoordinator {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean setBlock(int x, int y, int z, @NonNull BaseBlock id) {
|
public boolean setBlock(int x, int y, int z, @NonNull BaseBlock id) {
|
||||||
return x >= 0 && x <= dx && y >= 0 && y <= dy && z >= 0 && z <= dz && super.setBlock(x + minX, y + minY, z + minZ, id);
|
return x >= 0 && x <= dx && z >= 0 && z <= dz && super.setBlock(x + minX, y, z + minZ, id);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean setBlock(int x, int y, int z, @NonNull BlockState id) {
|
public boolean setBlock(int x, int y, int z, @NonNull BlockState id) {
|
||||||
return x >= 0 && x <= dx && y >= 0 && y <= dy && z >= 0 && z <= dz && super.setBlock(x + minX, y + minY, z + minZ, id);
|
return x >= 0 && x <= dx && z >= 0 && z <= dz && super.setBlock(x + minX, y, z + minZ, id);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean setBlock(int x, int y, int z, @NonNull Pattern pattern) {
|
public boolean setBlock(int x, int y, int z, @NonNull Pattern pattern) {
|
||||||
return x >= 0 && x <= dx && y >= 0 && y <= dy && z >= 0 && z <= dz && super.setBlock(
|
return x >= 0 && x <= dx && z >= 0 && z <= dz && super.setBlock(x + minX, y, z + minZ, pattern);
|
||||||
x + minX,
|
|
||||||
y + minY,
|
|
||||||
z + minZ,
|
|
||||||
pattern
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean setTile(int x, int y, int z, @NonNull CompoundTag tag) {
|
public boolean setTile(int x, int y, int z, @NonNull CompoundTag tag) {
|
||||||
return x >= 0 && x <= dx && y >= 0 && y <= dy && z >= 0 && z <= dz && super.setTile(x + minX, y + minY, z + minZ, tag);
|
return x >= 0 && x <= dx && z >= 0 && z <= dz && super.setTile(x + minX, y, z + minZ, tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
public @NonNull Location getMin() {
|
public @NonNull Location getMin() {
|
||||||
|
Reference in New Issue
Block a user