Commit Graph

200 Commits

Author SHA1 Message Date
boy0001
7a6f9e061d Database changes 2015-08-11 07:03:34 +10:00
boy0001
a6d3c77d5a . 2015-08-10 18:09:48 +10:00
boy0001
e28c68ee74 Fixes #524 2015-08-09 19:58:29 +10:00
boy0001
f6fb7482e1 Fix plot auto merge + plot offset + add unmerge alias 2015-08-09 03:24:01 +10:00
boy0001
cdcfd8c1b5 Changes to world border 2015-08-08 17:41:32 +10:00
boy0001
a2b29da39d Fixes #518 2015-08-08 17:36:02 +10:00
boy0001
64063463ec Fixes #517 + possibly #519 2015-08-08 16:40:43 +10:00
boy0001
94df643e6e Fix #516 and a related problem 2015-08-08 02:30:21 +10:00
boy0001
b88c6d8d26 Minor optimizations to expire manager
#469
2015-08-08 02:09:55 +10:00
boy0001
444e8b346e Removed deprecated in comment 2015-08-07 13:18:14 +10:00
boy0001
d779ca366d Fixes #507 Fixes #485 2015-08-07 11:38:39 +10:00
boy0001
845aab5937 Remove debug 2015-08-07 02:41:07 +10:00
boy0001
46e48857bf Database correction / Code cleanup, Fixes #490 2015-08-07 02:05:15 +10:00
boy0001
5ea7403d2e Add task complete + plot nearest targeting 2015-08-05 03:37:19 +10:00
boy0001
0d03e9a1d9 height parameter for debugroadregen 2015-08-05 03:08:15 +10:00
boy0001
6944471ad6 Fixed template teleportation if the world hasn't loaded fully 2015-08-05 02:57:28 +10:00
boy0001
64bb860594 Allow debugroadregen to regenerate plot roads 2015-08-05 02:42:11 +10:00
boy0001
d780733915 Fixed schematic importing for sponge 2015-08-05 01:54:10 +10:00
boy0001
b77b615dd4 Fixed plot list 2015-08-05 00:32:26 +10:00
boy0001
8e240b5274 stuff 2015-08-04 22:21:12 +10:00
boy0001
76ca8a7376 Some fixes 2015-08-04 04:20:04 +10:00
boy0001
0a0c72bc7d Sorting / Tweaks / Fixes
Fixes #499
Add sortPlotsByTimestamp method to PS
tweak to debugexec
2015-08-04 00:54:35 +10:00
boy0001
4d8b9f9674 World generation options for sponge 2015-08-03 05:25:41 +10:00
boy0001
b77c2d1049 optimizations + more sponge work 2015-08-02 21:56:18 +10:00
boy0001
8e1d42d4c5 Fix some more typos 2015-08-02 16:50:53 +10:00
boy0001
16fbd373c9 Fix typo 2015-08-02 16:44:37 +10:00
boy0001
4acf88e09d Permission stuff 2015-08-02 06:11:28 +10:00
boy0001
e314f46c47 Random scripting stuff 2015-08-02 04:01:41 +10:00
boy0001
0a3ec5dcd8 Scripting stuff + remove PlotSquared-Null 2015-08-02 02:12:49 +10:00
boy0001
858d1453f2 Fix typo 2015-08-01 18:43:49 +10:00
boy0001
a4f8292f04 Fix command duplication 2015-08-01 15:16:34 +10:00
boy0001
9b5958da31 Fixes #467 2015-08-01 04:31:50 +10:00
boy0001
222e4faf8b This 2015-08-01 04:27:32 +10:00
boy0001
8cf39be76c Fixed plot visit 2015-08-01 03:24:33 +10:00
boy0001
f1d76beb3a Fixed command recommendations 2015-08-01 03:07:49 +10:00
boy0001
de52b70ad3 Fixes plugin version in /plot plugin 2015-08-01 03:03:14 +10:00
boy0001
58cf41bddb Fixes
Possible fix for trim: #482
Fixes #480
Possible fix for #481
Reduce plot move debugspam
2015-08-01 03:01:25 +10:00
boy0001
96dd736a6d Fixes 2015-08-01 02:12:53 +10:00
boy0001
9f89928120 Fixed typo 2015-07-31 20:47:10 +10:00
boy0001
6f90700187 Plot info footer 2015-07-31 19:46:07 +10:00
boy0001
0667e885de Some fixes 2015-07-31 15:40:53 +10:00
boy0001
9dad492554 Fix plot merging arguments 2015-07-31 04:46:06 +10:00
boy0001
4eae78590f Refactor + optimizations 2015-07-31 03:24:01 +10:00
boy0001
7ce300c47b . 2015-07-31 02:10:10 +10:00
boy0001
e1ad203716 Removed unused methods 2015-07-31 01:48:14 +10:00
boy0001
e1dad77d8f Fixing some more things 2015-07-31 00:25:16 +10:00
Sauilitired
bfa877e607 Remove all warnings and magic strings from PlayerEvents :3 2015-07-28 15:25:03 +02:00
boy0001
89e3bd97f0 Nothing is implemented, but it can compile and "run" on sponge now. 2015-07-28 21:38:49 +10:00
boy0001
904b75a7cd Trying to reduce reliance on Bukkit 2015-07-28 16:06:19 +10:00
Sauilitired
2b229f49d1 Move UUID implementations to the bukkit package 2015-07-27 22:27:44 +02:00
boy0001
18b0616244 Fix plot list 2015-07-28 05:35:13 +10:00
Sauilitired
5a6847a039 Minor command fixes 2015-07-27 21:24:04 +02:00
boy0001
4939f997dc Fix some issues with console commandas 2015-07-28 04:25:21 +10:00
boy0001
dd2cbeaaf8 Fixed event calling for console 2015-07-28 04:12:51 +10:00
boy0001
cf10c609a9 I'm rich 2015-07-28 04:06:29 +10:00
boy0001
8344903c50 Console for every command (we will test what works) 2015-07-28 04:06:29 +10:00
Sauilitired
3a15254d8d -m \'So I hear you like commits ...\' 2015-07-27 19:50:05 +02:00
boy0001
e50605d69a Minor stuff 2015-07-28 03:47:27 +10:00
boy0001
955fa674d0 Fixing some stuff after testing 2015-07-28 03:28:39 +10:00
boy0001
5b2e83587b Merge remote-tracking branch 'origin/master'
Conflicts:
	src/main/java/com/intellectualcrafters/plot/commands/MainCommand.java
2015-07-28 01:50:46 +10:00
boy0001
faf6cbea0f Lazy command initialization 2015-07-28 01:41:06 +10:00
Sauilitired
86777a2fc2 Starting the remake of /plot help 2015-07-27 17:37:21 +02:00
boy0001
870495ac1a . 2015-07-28 01:25:35 +10:00
boy0001
5a98c5410e CommandCaller 2015-07-28 01:14:38 +10:00
boy0001
a39ec22c8c commit 2015-07-27 23:10:14 +10:00
boy0001
dce25ba07a Fix errors *again 2015-07-27 19:14:28 +10:00
boy0001
58ebf9d232 Restructure UUID handler 2015-07-27 17:26:50 +10:00
boy0001
7fb06d624b Add sponge / bukkit jars 2015-07-27 16:20:24 +10:00
boy0001
ed7a720470 Fix errors 2015-07-27 16:00:20 +10:00
boy0001
56fbeb60e5 Add your command caller back 2015-07-27 14:30:50 +10:00
sauilitired
6df9024ff1 No more errors made my me, they're all yours :) 2015-07-27 00:26:19 +02:00
Sauilitired
a41925117f Merge remote-tracking branch 'origin/master' 2015-07-26 21:34:06 +02:00
Sauilitired
8ebcbda52b Continue fixing commands 2015-07-26 21:33:54 +02:00
boy0001
56970b85e8 Refactor 2015-07-27 04:51:07 +10:00
Sauilitired
e1c8dcc4be Starting to convert commands to a smarter system :3 2015-07-26 20:50:54 +02:00
boy0001
393a5bffd5 StringMan instead of StringUtils 2015-07-27 04:38:08 +10:00
boy0001
042a295a55 Restructure generators 2015-07-27 03:00:09 +10:00
boy0001
a3d5326da3 Sponge 2015-07-27 02:14:34 +10:00
boy0001
f12fdae4c2 tweals 2015-07-27 01:08:06 +10:00
Sauilitired
9184010c9f Move bukkit specific files 2015-07-26 16:51:13 +02:00
boy0001
c1c8a6d26d Remove some stuff 2015-07-27 00:03:47 +10:00
sauilitired
f66b42662f Fixes #453 2015-07-26 14:03:34 +02:00
sauilitired
9f608861c9 Fixes #449 2015-07-26 13:51:36 +02:00
sauilitired
90318f1e1c Fixes #452 2015-07-26 13:40:48 +02:00
boy0001
0988ef7311 Tweak 2015-07-26 15:14:01 +10:00
boy0001
08cc8c58f2 Fixes #459 2015-07-26 14:11:18 +10:00
boy0001
4231ae6755 Fixes #457 2015-07-26 04:32:37 +10:00
boy0001
b76899c6e2 Fix multiple schematic issues (which I caused) 2015-07-26 04:12:35 +10:00
boy0001
c2fff8cbd7 Incremented version number / removed debug 2015-07-26 01:21:59 +10:00
boy0001
e0b17886fb . 2015-07-26 00:47:41 +10:00
boy0001
7db9c0b9a2 Fixed a couple issues related to world generation / clearing
- Fixed competition of multiple augmented populators if there are
several augmented plot clusters of specific terrain type
- Fixed fastmode clearing sometimes doing strange things if chunks
connected to the road have not previously been generated
- Fixed fastmode clearing not setting block data correctly on unloaded
chunks under specific conditions.
2015-07-26 00:43:19 +10:00
boy0001
00ab472ba6 Tweaks 2015-07-25 17:09:47 +10:00
boy0001
6758628cba Fixes #447 2015-07-25 15:26:14 +10:00
boy0001
02b2431f77 Fixes #446 2015-07-25 15:17:27 +10:00
boy0001
8a3f6c5eca Remove debug 2015-07-25 03:40:17 +10:00
boy0001
c0101695c6 Schematic stuff 2015-07-25 03:37:46 +10:00
Sauilitired
2a52ad4702 Huge UUID Update. 2015-07-24 16:06:58 +02:00
boy0001
57c849cbaa City is a nub 2015-07-24 03:14:36 +10:00
boy0001
d09dbee3c7 Optimizations to schematic loading / pasting -> ~10,000,000 bps
The downside is it completely ignores entities and such, so WorldEdit is
the way to go if you need precision but don't care for large sizes or
speed.
2015-07-23 02:33:30 +10:00
Jesse Boyd
5ec4c244d2 Merge pull request #441 from LaxWasHere/master
Don't TP players on clear
2015-07-23 01:20:13 +10:00