Jesse Boyd
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eabb5f3180
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Fix remaining compile errors
Note: Sponge version needs a number of things implemented before it will
actually run
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2016-02-20 06:55:49 +11:00 |
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Jesse Boyd
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de1328e78c
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Update some sponge classes
Update world generator
Replace some broken code with TODO
FIxed a few errors
Started on block placement
Other sponge stuff
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2016-02-20 05:52:26 +11:00 |
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Jesse Boyd
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fa442f5903
|
Fixes
closes #679
closes #676
|
2015-10-19 17:27:51 +11:00 |
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Jesse Boyd
|
0c4b703510
|
Fix for sponge
|
2015-10-07 17:33:33 +11:00 |
|
boy0001
|
5137b23357
|
Hows this?
|
2015-09-13 14:04:31 +10:00 |
|
boy0001
|
c386f33df8
|
cleanup
|
2015-09-11 20:09:22 +10:00 |
|
boy0001
|
2b3b947143
|
Fix plot entry/leave for sponge.
|
2015-09-06 11:53:56 +10:00 |
|
boy0001
|
afef79ea66
|
Some changes
Fixes #605
Possibly #604
Other minor tweaks
|
2015-09-03 15:45:25 +10:00 |
|
boy0001
|
ccbd2ab30f
|
Sponge stuff + done flag
|
2015-08-14 08:52:31 +10:00 |
|
boy0001
|
7d3de207aa
|
Sponge stuff
Added entity / mob / vehicle / animal / monster caps + entity clearing
on plot clear.
|
2015-08-12 04:04:17 +10:00 |
|
boy0001
|
76ca8a7376
|
Some fixes
|
2015-08-04 04:20:04 +10:00 |
|
boy0001
|
4eae78590f
|
Refactor + optimizations
|
2015-07-31 03:24:01 +10:00 |
|
boy0001
|
e1dad77d8f
|
Fixing some more things
|
2015-07-31 00:25:16 +10:00 |
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