Jesse Boyd
0c4b703510
Fix for sponge
2015-10-07 17:33:33 +11:00
boy0001
d42ef3cf63
restructure a couple things.
2015-09-22 23:23:28 +10:00
boy0001
5137b23357
Hows this?
2015-09-13 14:04:31 +10:00
boy0001
1c28a72f9c
WE unregistration + home/visit sorting + format
...
- WorldEdit listener unregistration for external masking/extent/async
worldedit management. (wink)
- Use the same listing for home and visit as previous behavior was
confusing.
2015-09-13 01:19:39 +10:00
boy0001
c386f33df8
cleanup
2015-09-11 20:09:22 +10:00
boy0001
8606319340
Fix world caching + block interaction
...
Fixes #608
2015-09-05 11:35:43 +10:00
boy0001
4e321d2b27
Here you go.
2015-09-03 22:40:36 +10:00
boy0001
afef79ea66
Some changes
...
Fixes #605
Possibly #604
Other minor tweaks
2015-09-03 15:45:25 +10:00
boy0001
0dbb1887d5
Prevent teleporting to invalid coordinates
2015-08-28 16:36:26 +10:00
boy0001
5b44e39bec
documentation + fix toggles for admins
2015-08-26 16:44:50 +10:00
boy0001
68df5b1930
Fixed interactive chat colors + added interactive pages to sponge.
2015-08-25 02:28:32 +10:00
boy0001
83d0b8cebb
Revert some plot chat changes.
...
- Having chat for that plotworld will force it on all players without
the bypass permission
- Not having it will require the player to opt into plot chat
2015-08-25 00:35:37 +10:00
boy0001
5f8505e698
Fix permission checking
2015-08-20 21:51:26 +10:00
boy0001
d0605b9b55
Fixes
...
Fixes #556
Fixes #540
Fixed plot analysis being slow
Fixed auto updating
2015-08-20 14:56:25 +10:00
boy0001
b059de5098
Several changes:
...
- Several API improvements
- persistent WorldEdit bypass toggle
- persistent plot chat toggle
- Plot BO3 exporting (useful f
- Fix fastmode clearing unclaim border
- Add player-interact flag for NPC interaction etc. Fixes #543
- Several fixes for sponge
- some code cleanup
- Closes #529
2015-08-18 23:20:11 +10:00
boy0001
d46475261a
Plot border fix + remove debug
2015-08-12 05:29:14 +10:00
boy0001
b40c464da9
Tweaks (perms, debug, scripting)
2015-08-11 23:42:46 +10:00
boy0001
994ca12102
Sponge fixes
2015-08-11 22:05:44 +10:00
boy0001
1a9ec84a4d
Fixes
...
Progress towards #515
Fixes #512
Fixes #514
Fixes (possibly) #529
Fixes #535
Update to latest sponge
2015-08-11 20:45:13 +10:00
boy0001
1f2cf4b9cc
Fixes #505
2015-08-07 09:30:08 +10:00
boy0001
845aab5937
Remove debug
2015-08-07 02:41:07 +10:00
boy0001
46e48857bf
Database correction / Code cleanup, Fixes #490
2015-08-07 02:05:15 +10:00
boy0001
d780733915
Fixed schematic importing for sponge
2015-08-05 01:54:10 +10:00
boy0001
4acf88e09d
Permission stuff
2015-08-02 06:11:28 +10:00
boy0001
58cf41bddb
Fixes
...
Possible fix for trim: #482
Fixes #480
Possible fix for #481
Reduce plot move debugspam
2015-08-01 03:01:25 +10:00
boy0001
9f89928120
Fixed typo
2015-07-31 20:47:10 +10:00
boy0001
4eae78590f
Refactor + optimizations
2015-07-31 03:24:01 +10:00
boy0001
e1dad77d8f
Fixing some more things
2015-07-31 00:25:16 +10:00
Sauilitired
bfa877e607
Remove all warnings and magic strings from PlayerEvents :3
2015-07-28 15:25:03 +02:00
boy0001
89e3bd97f0
Nothing is implemented, but it can compile and "run" on sponge now.
2015-07-28 21:38:49 +10:00
boy0001
904b75a7cd
Trying to reduce reliance on Bukkit
2015-07-28 16:06:19 +10:00
Sauilitired
3a15254d8d
-m \'So I hear you like commits ...\'
2015-07-27 19:50:05 +02:00
boy0001
5a98c5410e
CommandCaller
2015-07-28 01:14:38 +10:00
boy0001
58ebf9d232
Restructure UUID handler
2015-07-27 17:26:50 +10:00
boy0001
393a5bffd5
StringMan instead of StringUtils
2015-07-27 04:38:08 +10:00
boy0001
a3d5326da3
Sponge
2015-07-27 02:14:34 +10:00
Sauilitired
9184010c9f
Move bukkit specific files
2015-07-26 16:51:13 +02:00