boy0001
b059de5098
Several changes:
...
- Several API improvements
- persistent WorldEdit bypass toggle
- persistent plot chat toggle
- Plot BO3 exporting (useful f
- Fix fastmode clearing unclaim border
- Add player-interact flag for NPC interaction etc. Fixes #543
- Several fixes for sponge
- some code cleanup
- Closes #529
2015-08-18 23:20:11 +10:00
boy0001
ccbd2ab30f
Sponge stuff + done flag
2015-08-14 08:52:31 +10:00
boy0001
393a85c1bc
Done flag
2015-08-14 03:22:32 +10:00
boy0001
a4f8292f04
Fix command duplication
2015-08-01 15:16:34 +10:00
boy0001
0667e885de
Some fixes
2015-07-31 15:40:53 +10:00
Sauilitired
2a52ad4702
Huge UUID Update.
2015-07-24 16:06:58 +02:00
boy0001
d09dbee3c7
Optimizations to schematic loading / pasting -> ~10,000,000 bps
...
The downside is it completely ignores entities and such, so WorldEdit is
the way to go if you need precision but don't care for large sizes or
speed.
2015-07-23 02:33:30 +10:00
boy0001
9c635810b0
Multiple changes
...
Working on async schematic saving
Default plot clearing is now properly async (and somewhat slower)
Offline mode servers now default to lowercase (there has been ample time
to update)
Fixed some issues with plot expiry
Fixed some issues with UUID caching
Optimized UUID fetching from cache (marginal)
2015-07-19 23:12:48 +10:00
boy0001
31eee609a6
Fixes #418 Fixes #417 Fixes #408
2015-07-18 21:18:45 +10:00
boy0001
a7cd8d995e
More plot analysis + made it more obvious that plot listing is interactive
2015-07-18 15:02:44 +10:00
boy0001
30b5d89dde
More plot analysis
2015-07-18 02:50:40 +10:00
Sauilitired
cff47cbac0
Move all files! Hahah
2015-07-16 16:16:16 +02:00