Commit Graph

812 Commits

Author SHA1 Message Date
NotMyFault
b22919a278 Variable renames and fixes 2019-08-16 01:47:22 +02:00
NotMyFault
49b7c71fbb Adding some more translation strings 2019-08-16 01:22:24 +02:00
NotMyFault
31c81fc9fe Update command aliases format 2019-08-15 17:35:40 +02:00
NotMyFault
8653b9b0a2 Update unfitting messages 2019-08-15 16:37:57 +02:00
NotMyFault
b3e53e34b6 Simplify help string 2019-08-15 16:20:30 +02:00
NotMyFault
fbaef13553 Unify player string
<> args are used in a lot of commands, PlayerName is used in only 3 commands and I don'T want to remove methods if not really necessary, so let's just change it here.
2019-08-15 15:39:37 +02:00
NotMyFault
41052b27a0 I have some random ideas sometimes
- Adjusting some RequiredTypes fitting their partners/default behavior
- A plot doesn't need to be claimed to get the center
- Adapting another gamemode acronym
- Fix copyFile to adapt the latest changes
- Removing HastebinUtility, we have our own paste service
2019-08-13 21:57:49 +02:00
NotMyFault
bb97fb8e19 Update Templates to sponge schematic format
Skyblock has been removed as it was simply the default island if ASkyBlock
2019-08-13 04:08:17 +02:00
NotMyFault
b1391bd6d7 Fix template export 2019-08-13 03:13:03 +02:00
NotMyFault
f1c190028e Fixes #2013
Tested with LuckPerms, result successful.
2019-08-12 23:59:14 +02:00
MattBDev
ad7bcd19d4 Added a debug command to diagnose the issues in #2411 2019-08-12 13:40:22 -04:00
Sauilitired
8ab10de4ad
Fix plot title toggling (fixes #2456) 2019-08-10 17:54:44 +02:00
MattBDev
df9d5ae2ac Merge remote-tracking branch 'origin/breaking' into breaking 2019-08-07 19:16:55 -04:00
MattBDev
289f01f7a2 Import changes and variable renames 2019-08-06 21:46:38 -04:00
MattBDev
f3aa9c43ef Fixed a potential NPE 2019-08-06 21:44:39 -04:00
NotMyFault
165cf26818
Fix typo 2019-08-07 03:43:49 +02:00
MattBDev
e6a7f4e5a7 Add null checks to validation task
Fixes #2407
2019-08-06 20:45:01 -04:00
MattBDev
8f685b754a Modifications to formatting and UUID Handler
Fixes #2423
2019-08-06 20:35:36 -04:00
MattBDev
539ad9f05c Small changes 2019-08-06 16:08:56 -04:00
Leomixer17
520be48198 Create fixborders.js 2019-08-05 14:47:19 -04:00
Leomixer17
e4a345880e Update addsigns.js 2019-08-05 14:46:54 -04:00
MattBDev
f06903f1b8 Merge remote-tracking branch 'origin/paperstuff' into paperstuff
# Conflicts:
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Help.java
2019-08-05 14:07:09 -04:00
MattBDev
fe83ef0975 Get chunks asynchronously 2019-08-05 14:03:09 -04:00
NotMyFault
cd26b1647d Add kelp-grow flag
Simply as the name says, add a controlled way to let kelp grow.
2019-08-05 14:03:07 -04:00
NotMyFault
cdc01a5bc4 Reformat debugpaste
And upgrade from IC -> IS
2019-08-05 14:03:07 -04:00
MattBDev
1295f7c4bf Merge with breaking 2019-08-05 14:03:06 -04:00
Sauilitired
20dd98d3b9 Use PaperLib and make command task return completable futures 2019-08-05 14:02:30 -04:00
MattBDev
bd51292f4c Get chunks asynchronously 2019-08-05 13:33:27 -04:00
MattBDev
cc45208605 Merge remote-tracking branch 'origin/breaking' into paperstuff 2019-08-05 13:32:19 -04:00
MattBDev
01dfdbe2ef Merge with breaking 2019-08-03 23:26:16 -04:00
MattBDev
bb21abb110 Merge branch 'breaking' into paperstuff
# Conflicts:
#	Bukkit/build.gradle
#	Bukkit/src/main/java/com/github/intellectualsites/plotsquared/bukkit/BukkitMain.java
#	Bukkit/src/main/java/com/github/intellectualsites/plotsquared/bukkit/events/PlayerPlotTrustedEvent.java
#	Bukkit/src/main/java/com/github/intellectualsites/plotsquared/bukkit/object/BukkitPlayer.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/commands/Command.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Add.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Buy.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Clear.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/DebugExec.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Grant.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Help.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/MainCommand.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Near.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Relight.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/SubCommand.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Trust.java
#	Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Visit.java
2019-08-03 23:11:02 -04:00
NotMyFault
6d0849eb66
Merge pull request #2431 from IntellectualSites/kelp-grow
Add kelp-grow flag
2019-07-27 21:55:39 +02:00
NotMyFault
dbf5084fa1 Reformat debugpaste
And upgrade from IC -> IS
2019-07-25 20:02:39 +02:00
NotMyFault
feda094273 Add kelp-grow flag
Simply as the name says, add a controlled way to let kelp grow.
2019-07-20 01:29:30 +02:00
dordsor21
095dccd30f Revert changes to intersection generation 2019-06-28 13:59:57 +01:00
Alexander Krivács Schrøder
d6401d1638 Allow running the road regeneration on a single region
The plot-based road regeneration from before does not have the same behavior as the real road regeneration code. This new debug operation will regenerate the roads within the region the player is standing using the same code that regenerates all roads. This makes it much easier to tell if things are working correctly and as expected.
2019-06-16 11:57:35 -04:00
Alexander Krivács Schrøder
7f404e1cf5 Fix plot walls after running regenallroads
Also clears whatever was above the plot wall, such as pieces of the road.
2019-06-16 11:57:35 -04:00
Alexander Krivács Schrøder
a94c588a17 Check if location has PlotArea to avoid NPE 2019-06-03 16:26:20 -04:00
Alexander Krivács Schrøder
d106262454 Have PlotAreas create their own PlotManager
Leads to cleaner code, less need for instanceof and casting, as a PlotArea knows which kind of PlotManager it needs to make
2019-06-03 16:26:20 -04:00
Alexander Krivács Schrøder
c5bca66618 Remove PlotArea parameter from PlotManager method calls
As per the previous commit, all PlotManagers now have a reference to their managed PlotArea.
2019-06-03 16:26:20 -04:00
Alexander Krivács Schrøder
6b3960fc3f Pass the PlotArea into the PlotManager 2019-06-03 16:26:20 -04:00
Alexander Krivács Schrøder
908a5784a1 Cache conversions to BaseBlock and fix leaky abstraction 2019-06-03 16:24:59 -04:00
Alexander Krivács Schrøder
bbff898073 Extract air block into variable to reduce unnecessary function calls 2019-06-03 16:24:59 -04:00
Alexander Krivács Schrøder
19f8704cb4 Remove leftovers from getting rid of PlotBlocks in LocalChunk 2019-06-03 16:24:59 -04:00
Alexander Krivács Schrøder
b366b0d261 Set unspecified blocks from the schematic to air
If this isn't done, any blocks not specified in the schematic will remain after a clear, which is obviously undesirable.
2019-06-03 16:24:59 -04:00
Alexander Krivács Schrøder
941821e453 Convert all PlotBlocks to BaseBlocks in the BasicLocalBlockQueue
The `BukkitLocalQueue` only supports using one of the sets (the removed `baseBlocks` variable in `BasicLocalBlockQueue` was the deciding factor for which one won out) which led to issues with missing blocks when trying to use both types at the same time, such as in the `HybridPlotManager`s `clearPlot` method, where `PlotBlock` is used to fill in the various layers, while the`createSchemAbs` method uses `BaseBlock` for its data.
2019-06-03 16:24:59 -04:00
MattBDev
475e9b50e1 Fixes #2380 2019-05-31 12:00:44 -04:00
MattBDev
812d41092e Merge branch 'breaking' of https://github.com/IntellectualSites/PlotSquared into breaking 2019-05-31 11:57:18 -04:00
Alexander Krivács Schrøder
41299e6851 Fix issue with plot border during merge
* `getExtendedTopAbs()` used wrong relative plot for calculating X position.
* Not running `finishPlotMerge()` after every merge led to broken roads during a `merge all`
2019-05-29 23:28:16 -04:00
Alexander Krivács Schrøder
95cb0d84f0 Fix issue with road generation during unlink
Roads should always be created with respect to `current`.
2019-05-29 23:28:16 -04:00