- Fixed competition of multiple augmented populators if there are
several augmented plot clusters of specific terrain type
- Fixed fastmode clearing sometimes doing strange things if chunks
connected to the road have not previously been generated
- Fixed fastmode clearing not setting block data correctly on unloaded
chunks under specific conditions.
Working on async schematic saving
Default plot clearing is now properly async (and somewhat slower)
Offline mode servers now default to lowercase (there has been ample time
to update)
Fixed some issues with plot expiry
Fixed some issues with UUID caching
Optimized UUID fetching from cache (marginal)