Commit Graph

2253 Commits

Author SHA1 Message Date
3d5c694daa chore: Comply with OSSRH licensing guidelines (#3684) 2022-06-15 20:17:17 +02:00
23360057b9 Chore: General deprecations (#3660)
Address deprecations for removal throughout the plugin
2022-06-13 23:45:27 +02:00
d153232969 Fix maximum plot number check in /plot continue counting the current plot twice (#3674)
Fix max plot restriction check in continue command

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-06-13 23:44:56 +02:00
565838ad43 [ci skip] chore: Update renovate excludes (Closes #3678) 2022-06-13 11:36:46 +02:00
d08381dfed build: Release 6.9.0 2022-06-13 11:23:48 +02:00
b6c45f2df3 Add an on-complete task to PlotArea#mergePlots (#3671)
* Add an on-complete task to PlotArea#mergePlots

* Fix typo
2022-06-13 09:06:01 +02:00
b9479405e1 Ensure forceSync is provided when constructing chunk coordinators (#3657)
* Ensure forceSync is provided when constructing chunk coordinators

* Re-add old factory create method and deprecate for removal

* Remove old create method that Guice doesn't like
2022-06-12 10:47:43 +02:00
a238ff19bf Implement tile entities to generation using Populators (#3665)
* Implement tile entities to generation using Populators
 - Fixes #3051

* Javadocs

* Don't do the big error if heads don't work

* Address comments regarding javadocs/comments

* Ensure Location is still sealed, and add api description annotation to public methods in UncheckedWorldLocation

* Clean up HybridGen
 - There's no need for while loops acting as a modulo after we've already performed a modulo
 - Make the code-sections calculating if positions are in the wall/road more readable
 - Collaps duplicate if-elseif bodies

* Better exception handling when setting data to LimitedRegion during chunk population

* Address comments

Co-authored-by: Alexander Brandes <mc.cache@web.de>

* Better naming for "legacy" block state populator

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-06-12 10:47:25 +02:00
c93b08d0c7 feat: Add 1.19 music disk to the /plot music GUI (#3668)
feat: Add 1.19 music disk to the GUI
2022-06-12 10:47:00 +02:00
09cc59a1c1 docs: Unify WE, P2 and Fawe abbreviations (#3672) 2022-06-11 16:16:06 +02:00
26c0c1b7cd Merge branch 'v6' into v7 2022-06-11 14:11:25 +02:00
bf646be482 Only load world cofigurations if WorldEdit has fully enabled (safe to do) (#3666)
* Only load world cofigurations if WorldEdit has fully enabled (safe to do)
 - Fixes #3664

(cherry picked from commit f2e1e99be3b4f1fd5ce00e32ea7773dd4d1855aa)

* Fix imports

* QueryCapability is effectively a "dumb" method

* Update Core/src/main/java/com/plotsquared/core/PlotSquared.java

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-06-10 16:52:17 +02:00
764c94c9cc Merge branch 'v6' into v7 2022-06-10 01:14:09 +02:00
a79c474957 Deprecate methods for removal that will be removed/had their signatures changed in v7 2022-06-09 13:49:58 +01:00
9ffa935c0c build: Switch to bill of materials (#3653)
* build: Switch to managed dependencies

* build: Move bom to root build script

* build: Update bom

* Update build.gradle.kts

* fix: Use the correct bom version
2022-06-09 12:57:37 +02:00
62197f3deb Merge branch 'v6' into v7 2022-05-29 22:05:17 +02:00
2c2314e95c refactor: return info.server for %plotsquared_currentplot_owner% if plot is a server plot (#3640) 2022-05-25 10:18:10 +02:00
5eb2fc3ad0 Kick players on merged plots appropriately (#3639)
fix: kick denied player regardless on all connected plots
2022-05-24 20:30:06 +02:00
7e4499e092 Merge branch 'v7' of https://github.com/IntellectualSites/PlotSquared into v7 2022-05-18 22:14:35 +02:00
396a1575d2 Merge branch 'v6' into v7 2022-05-18 22:13:29 +02:00
41f546ca6b build: Release 6.8.0 2022-05-18 22:05:31 +02:00
953d57d1b5 Replace legacy color codes in flag examples (#3520) 2022-05-16 13:28:03 +01:00
96dfc27411 Fix lag caused when generating augmented worlds with roads (#3614)
- Begin by implementing forceSync to the queue system as we know the chunk will be accessible to edits in some cases (i.e. population).
 - Also implement custom SideEffectSets to override any decided by the default chunk consumer, as we do NOT want to update neighbours in population (this caused infinite generation to be required causing the lag and server death). We also do not want to enqueue the QueueCoordinator in AugmentedUtils as this would write to the world and update neighbours before we might want to (plus it's just used to restrict and offset the blocks being set)
 - Then implement disabling any biomes from being saved/set to the queue to prevent augmented worlds having their biomes overridden in roads
 - Consequently fix ScopedQueueCoordinator, preventing the y value of blocks being set from needlessly being changed, fixing road heights in augmented worlds
 - Finally we do not need a method with chunkObject in the signature in AugmentedUtils as this is no longer used by the method
2022-05-16 13:27:41 +01:00
171d2e5e99 Fix generation of augmented/partial worlds when single worlds are enabled (#3615) 2022-05-16 13:21:43 +01:00
b53d2d03a4 Merge branch 'v6' into v7 2022-05-15 15:41:17 +02:00
c1431c0971 build: Update to Paper 1.18.2 (#3622)
build: Align MM and Adventure version
2022-05-15 12:31:40 +02:00
98a07dad1b Fix plot analysis (#3618)
* Fix plot analysis
 - Stop using deprecated ChunkQueueCoordinator and create a new purpose-built coordinator
 - Generation is chunk-by-chunk thus the old blocks cache needs to be filled accordingly
 - Remove the **four** System#gc calls
 - Fixes #3464
 - Fix really weird dumb... maths? in ExpiryTask
 - Fixes #3600

* Add since annotation

* Address comments and maxY should be inclusive

* Annotate new queue as internal use only
2022-05-15 11:58:04 +02:00
0ffa22b7a6 Deprecations to Queues (#3613)
* Deprecations and niceties
 - Deprecate ScopedQueueCoordinator as it is poorly named
 - Deprecate ChunkQueueCoordinator for complete removal as it is poorly designed (though still used)

* Add since tags
2022-05-15 11:57:26 +02:00
62ee60a76c Update MiniMessage to 4.10.1 (#3617)
* chore!: bump MiniMessage to 4.10.1

BREAKING CHANGE: bumping MiniMessage and Adventure removes the adventure Template class and breaks the whole messaging system api wise

* chore: fix minimessage messages, fix circular method reference
2022-05-14 17:05:28 +02:00
d5f8a0842b make y location of homes always absolute part 2 (#3620) 2022-05-13 15:46:52 +02:00
85911646f3 Add ability to disable random Mojang uuid API calls (#3586)
* feature: ability to disable impromtu Mojang uuid API calls

* refactor: update comment for the new setting
2022-05-11 13:11:57 +01:00
8b75dece69 Implement chunkObject into queueing (#3612) 2022-05-11 13:11:38 +01:00
7d6e515ba8 Improvements to /plot list command (#3585)
* refactor: list command shows owner better
added check for:
- unknown owners (UUID not cached/invalid)
- server plots
- plots owner by everyone

* fix: show correct color in list command if plot is owned by everyone

* refactor: improved List command for server plots

(cherry picked from commit fed700f0d8)

* refactor: removed duplicate code

* refactor: renamed placeholders to reflect their use

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-05-10 09:50:27 +02:00
13d7357c85 Niceties
- Better ordering of augmented information printed to consol on startup
 - Override
2022-05-10 01:43:01 +01:00
f49ddb819d Add Plot flag for projectiles (#3581)
* feature: add flag for projectiles

* build: add License to ProjectilesFlag.java

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-05-04 23:21:24 +02:00
a6aaa9538f Set plot biome chunk by chunk (#3590)
* Actually set plot biome chunk by chunk

* Better variable name for chunk position
2022-04-30 14:16:58 +02:00
b11bb6fa22 make y location of homes always absolute (#3568) 2022-04-19 00:48:51 +02:00
e5764b958d build: Replace jsr305 with spotbugs (#3576) 2022-04-19 00:48:23 +02:00
38682ecff6 fix: share the QueueCoordinator in PlotModificationManager#unlinkPlot (#3571)
Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-04-15 07:01:53 +00:00
6a54dc7eff fix: typo (MaxBuildHeight -> MinBuildHeight) (#3572) 2022-04-15 08:59:01 +02:00
8454c29c91 fix: Make PlayerManager#resolveName blocking for entry title (#3556) 2022-04-11 14:38:02 +00:00
8a80f252cf chore: Fill in since TODOs 2022-04-04 12:54:42 +02:00
dc5c80d812 clean up PlayerCommandPreprocess listener (#3557) 2022-04-01 19:30:37 +02:00
96e9a61e7c refactor: Deprecate Load#secToTime() (#3558) 2022-04-01 19:30:11 +02:00
b9bd9b81e6 Make confirm tasks synchronous. It was changed in 7ac3f7ca03 (#3551) 2022-03-23 15:04:39 +01:00
308dba5601 Only add extent to WE operations once (#3537) 2022-03-10 22:40:09 +01:00
5c7bfb988c Fix #3532 2022-03-08 18:14:19 +00:00
fd4a542062 build: Release 6.6.0 2022-03-07 15:35:00 +01:00
9f632af0ae Implement extended world heights from Y-64 to Y319 #3473 (#3473)
* Begin to implement extended world heights:
 - Implemented in Bukkit module (and where required in Core module)

* Implement extended world heights into core module

* Add min gen height to setup,

* Default gen/build heights based on minecraft version

* Few fixes

* Fix up queues

* Address comments

* Make road schematic stuff slightly more efficient by sharing queues

* Minor fixes, don't overlay error many times for the same y

* Fix incorrect schematic paste height, undo changes to HybridUtils

* Overhall regenallroads method to make it work, make sure BukkitChunkCoordinator can/will finish

* Process chunks in order when regenerating all roads

* Address comments

* Address comments

* Ground level//bedrock is at min gen height
 - Add comment on == rather than <= being used
 - It's because it's only checking for the bedrock layer being broken if that's disabled

* Fix offset for min build height in SchematicHandler

* Better javadoc

Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>

* Address inclusivity issues for max world height

* Javadocs/comments/deprecation

* Use world min/max heights if present in QueueCoordinator

* Address some deprecations for regions and biome setting

* Add a count for chunks we're currently trying to load to not skip chunks at the end of a queue's edit

* Use minGenHeight + 1 rather than build height in AugmentedUtils

* Create utility method for layer index in GenChunk

* Correct height in HybridUtils, also use minGenHeight + 1

* Don't magically split to 128 height in regeneration

* Add utility methods for world height in QueueCoordinator

* Clean up ClassicPlotManager road creation/removal

* Start generation at min gen height if bedrock is disabled

* min gen height is set in PlotArea

* Add note on schem y normalisation

* Improve plot getVolume method readability

* Don't overly extend height when regenerating road region

* y index utility method in ChunknQueueCoordinator

* Layer index utility method in LocalChunk

* Use version min/max heights if world not present in QueueCoordinator

* Fix min -> max

* Don't allow players to modify outside build height when using plot set  / schematics.
 - Also fixes schematic height issues

* Remove debug

* Address comments

* Switch loadingChunks to AtomicInteger to be safe (in case of multi-threaded)

* Fix "security" issue that was already present

* Ensure sign isn't physicsed

Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
2022-03-05 19:03:39 +01:00
75f31c5bf6 Replace delombok-ed equals and hashCode methods (#3518)
* regenerate leftover delombok-ed equals and hashCode methods

* delegate to hashCode directly instead of single parameter calls
2022-02-27 18:51:37 +01:00