Commit Graph

5250 Commits

Author SHA1 Message Date
boy0001
643d907792 it's faster now 2015-02-12 18:41:26 +11:00
boy0001
0bb4afbd9a fix regenallroads and made performance improvements to trim 2015-02-12 17:59:02 +11:00
boy0001
a4af0efa04 Fixed multiworld flags not being usable in new flag command 2015-02-12 16:44:43 +11:00
boy0001
a2ddd702cb potion effects and banners 2015-02-12 15:53:49 +11:00
boy0001
7afe2c0799 fix for skull type 2015-02-12 14:34:15 +11:00
boy0001
af76347a46 Fixed double chests 2015-02-12 14:27:08 +11:00
boy0001
1c66c985d5 fixed augmented plot clearing modifying nearby plots. 2015-02-12 03:03:25 +11:00
Sauilitired
0f01ff1b7b Merge remote-tracking branch 'origin/master' 2015-02-11 16:44:04 +01:00
Sauilitired
54d33bb21c Added location reflection methods (ours -> bukkit), should not be used often -> Got to add wrappers. 2015-02-11 16:43:47 +01:00
boy0001
2359e546df block updating 2015-02-12 02:37:58 +11:00
Sauilitired
5b3a2d58b4 -- Some minor changed && Prep. for porting
* Added prefix for "greeting" & "farewell" flags
* Added custom location class
* Added "all" category (/plot help)
2015-02-11 14:54:31 +01:00
boy0001
e880d79720 fixed typo 2015-02-11 21:16:12 +11:00
boy0001
cd0f9b92ee more debug trim stuff 2015-02-11 20:25:04 +11:00
boy0001
e9aa1be58c debug trim command 2015-02-11 19:41:10 +11:00
boy0001
5f9dce1a07 Cancel teleport on damage or move 2015-02-11 17:08:14 +11:00
boy0001
4166f1276a More reliable plot clear feedback. 2015-02-11 17:00:30 +11:00
boy0001
09fa755408 remove debug 2015-02-11 16:45:10 +11:00
boy0001
427d9479b9 plot debugclear now actually async 2015-02-11 16:44:18 +11:00
boy0001
cea4609174 plot schematic 2015-02-11 15:45:52 +11:00
boy0001
0f7972e3ae max_plots notice 2015-02-11 14:01:23 +11:00
boy0001
680e54e6e1 Resolves #145 2015-02-11 13:35:15 +11:00
Sauilitired
21514ca3e3 Tried to fix #143, this has to be tested 2015-02-10 21:17:30 +01:00
boy0001
2be941cc18 faster plot clearing on terrain mode 2 2015-02-11 03:20:39 +11:00
boy0001
85b58b7623 Resolves #116 2015-02-10 23:23:12 +11:00
boy0001
cde14f8686 *and this 2015-02-10 22:32:58 +11:00
boy0001
02aa156987 potential fix for translations 2015-02-10 22:17:13 +11:00
boy0001
e508ac5462 [SOON] New PlotManager hierarchy. 2015-02-10 21:56:04 +11:00
boy0001
a8915ca870 Allow partial only if enabled 2015-02-10 20:50:27 +11:00
boy0001
79f48ff7d6 Significantly faster clearing for new world types 2015-02-10 20:24:19 +11:00
boy0001
b87cb614ed cap height 2015-02-10 19:49:42 +11:00
boy0001
7a84c6d2f9 fix tnt 2015-02-10 17:33:01 +11:00
boy0001
76ed708c79 new setup command 2015-02-10 17:14:55 +11:00
boy0001
ba35d8b774 *Should fix issue with expired mega plots. [UNTESTED] 2015-02-10 17:03:59 +11:00
boy0001
8b8afc2010 Fixed debugclear offset 2015-02-10 16:31:18 +11:00
boy0001
f258c37171 Compatability fixes for Bukkit 1.5 2015-02-10 16:29:23 +11:00
boy0001
762bc79f38 Restore other entities on error 2015-02-10 03:24:06 +11:00
boy0001
7ab299d22d Entity cloning (TODO leashes) 2015-02-10 03:21:59 +11:00
boy0001
bbf92bfa38 fixes title spam 2015-02-09 15:20:05 +11:00
boy0001
202ad43214 + dropper 2015-02-08 18:34:33 +11:00
boy0001
4e5a5284d7 Improved block restore 2015-02-08 18:32:44 +11:00
boy0001
1f0e7126b9 * 2015-02-08 16:54:08 +11:00
boy0001
5e64d34dff Fixed duplicate event messages 2015-02-08 16:50:11 +11:00
boy0001
fe64841a0f minor fixes to plot clearing 2015-02-08 16:42:49 +11:00
boy0001
6a8b227b08 Basic plot clearing (external generators need to comply) 2015-02-08 16:17:39 +11:00
boy0001
239fcc9b2d Fixes #125 2015-02-08 14:49:00 +11:00
boy0001
bf49ff20d0 fixed plot exit (gamemode flag) 2015-02-08 13:19:46 +11:00
boy0001
ef5653330c fixed population 2015-02-08 12:16:55 +11:00
boy0001
0a215a15ba fixed new types not being recognized 2015-02-08 12:13:38 +11:00
boy0001
04876b5d58 New world types (buggy) 2015-02-08 10:44:53 +11:00
boy0001
88357a261b fixes #131 2015-02-06 15:04:44 +11:00