Commit Graph

4138 Commits

Author SHA1 Message Date
93619b3988 Don't access tree until it has been created 2020-05-22 22:04:46 +02:00
dd4c5014fc Get rid of unused field 2020-05-22 22:04:46 +02:00
1e3379b00a Fix up the plot area nightmare 2020-05-22 22:04:46 +02:00
bbde2f5e06 Slow down queue a bit because 1.13+ performance is bad 2020-05-22 10:44:51 +01:00
b61dfd6f97 Single plot area progress 2020-05-22 03:20:11 +02:00
f16fa0a3ed Merge branch 'features/v5/worlds' into features/v5/single-area 2020-05-22 02:56:36 +02:00
d4bd08415a Shade guava-mini into the bukkot module 2020-05-22 02:56:23 +02:00
9ad276eeae Merge branch 'features/v5/worlds' into features/v5/single-area 2020-05-22 02:54:24 +02:00
a3179bf114 Shade rx into the bukkot module 2020-05-22 02:54:10 +02:00
0d20dad2a3 Merge branch 'features/v5/worlds' into features/v5/single-area 2020-05-22 02:52:05 +02:00
7c080770f0 Shade r-tree into the bukkit module 2020-05-22 02:51:40 +02:00
9752e5f62b Start working on single plot areas 2020-05-22 02:48:32 +02:00
3b7057ad4f do a second attempt at fetching uuid batches even if it errors 2020-05-21 21:24:55 +02:00
38a7c771be Don't access tree until it has been created 2020-05-21 20:23:36 +02:00
1c6075df2b Get rid of unused field 2020-05-21 20:06:37 +02:00
3ede0447b0 Fix up the plot area nightmare 2020-05-21 20:06:04 +02:00
f01b242e4a For sign updating to be scheduled asynchronously.
It then forces it back on the main thread, so it's fine, but this way we can safely wait for the UUID mapping to be fetched.
2020-05-20 15:26:20 +02:00
2417dace2d Add UUID caching 2020-05-20 15:12:09 +02:00
f82a111518 Merge branch 'v5' into features/v5/uuid
# Conflicts:
#	Bukkit/pom.xml
#	Core/src/main/java/com/plotsquared/core/util/SchematicHandler.java
2020-05-20 11:27:11 +02:00
525ba648ae ignore build/ and update bukkit pom.xml apparently 2020-05-20 09:44:45 +01:00
0160c2bb55 Add setCuboids method to RegionManager
- Allow FAWE to take charge of big operations like /plot set all
2020-05-20 08:43:58 +01:00
ea41c842bc Fix a bunch of minor issues 2020-05-20 00:31:59 +02:00
8efc78e1c9 IT COMPILES! 2020-05-19 23:05:36 +02:00
973c18623f Port more commands and add more tab completion utilities 2020-05-19 19:34:33 +02:00
7aba70ea65 Make plot clears/sets less crashy.
There's still the issue of Spigot's (or paper's) terrible GC that does nothing and stores everything in PS old gen memory so the server just numpties itself though.
2020-05-19 16:54:12 +01:00
123ca8efe9 Update more commands and add proper request timeouts 2020-05-19 17:33:59 +02:00
22c26fe962 Add PlotArea#getFlag 2020-05-19 13:07:50 +01:00
761803f777 Add option for roads to respect a plot area's flags and implement to PlayerEvents 2020-05-19 12:41:51 +01:00
d5d18a60fb Fix #2836
getCompoundTag can also be in Core since we're using WorldEdit.
2020-05-19 11:53:18 +01:00
37b065a097 Progress. 2020-05-19 00:28:52 +02:00
fdfc61cf97 Update username on async pre login event 2020-05-18 20:45:51 +02:00
31c84ab18f Basic pipeline setup 2020-05-18 00:22:34 +02:00
a47527857c Fix wonky annotation placement in SQLiteUUIDService 2020-05-17 23:58:39 +02:00
12f2cb0d58 Add a cache uuid service 2020-05-17 23:57:40 +02:00
67bf90e92f Create the SQLite UUID service and cache 2020-05-17 23:41:59 +02:00
b5f92f5003 Add sync catcher to the blocking pipeline methods 2020-05-17 23:26:19 +02:00
58989c9311 Add some missing methods to the pipeline 2020-05-17 23:20:36 +02:00
736004d88b Don't fill in stacktrace for ServiceError 2020-05-17 18:03:04 +02:00
49f51f24f7 Don't loop services when all mappings have been found 2020-05-17 18:02:26 +02:00
95df62e59b Add missing consumer API methods 2020-05-17 17:48:42 +02:00
64cfe240f9 Port OfflinePlayerUUIDService to the new system 2020-05-17 17:36:12 +02:00
29f2863cf4 Progress 2020-05-17 17:26:48 +02:00
792fa1f11d Improve design 2020-05-17 12:55:07 +02:00
7591c440c2 Begin working on the new UUID service API 2020-05-17 12:40:25 +02:00
c58309b385 Add { transitive = false } to HV 2020-05-16 21:37:14 +02:00
5ae70743b1 Always set the generator 2020-05-16 21:37:14 +02:00
29e0479081 Fix preset initialization 2020-05-16 21:37:14 +02:00
441a73839e Add /plot components 2020-05-16 21:37:14 +02:00
ff8f7a0867 Actually create the world managers 2020-05-16 21:37:14 +02:00
31edffcb63 Begin working on a platform specific world management system
This should make world management a fair bit cleaner
2020-05-16 21:37:14 +02:00