renovate[bot]
76b58485a9
build: Update actions/checkout action to v2.4.0 ( #3393 )
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* build: Update actions/checkout action to v2.4.0
* chore: Invert bolt's status
Co-authored-by: Renovate Bot <bot@renovateapp.com>
Co-authored-by: NotMyFault <mc.cache@web.de>
2021-12-20 11:55:14 +01:00
NotMyFault
7002df0bc7
build: Bump dependencies for 1.18
2021-12-18 23:10:41 +01:00
NotMyFault
958aac3cb1
chore: Configure bolt
2021-12-18 13:12:00 +01:00
zombachu
a93402e27b
fix: Standardize projectile permissions ( #3374 )
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* fix: Standardize projectile permissions
- Let all projectiles (not just splash potions) have a permissions check on throwing
- Fixes snowballs, eggs, etc. being able to be thrown when not added to the plot, etc.
- Fixes #2986 (splash potions only able being to be thrown when also added to the plot)
- Remove the specialized code for egg hatching as now eggs are cancelled entirely
- Remove the non-standard plots.projectile.unowned and plots.projectile.other permissions in favor of the standard admin ones
* docs: Add back deprecated projectile permissions
* docs: Update Core/src/main/java/com/plotsquared/core/permissions/Permission.java
Co-authored-by: Alex <mc.cache@web.de>
Co-authored-by: Alex <mc.cache@web.de>
2021-12-17 22:06:56 +01:00
zombachu
92f41f43c5
fix: Ignore the use flag for liquid placement/removal ( #3375 )
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Fixes #3069
2021-12-17 21:52:15 +01:00
NotMyFault
392ee9fa07
ci: Escape workflow tasks
2021-12-17 21:36:56 +01:00
NotMyFault
8859871e89
build: Back to snapshot for development
2021-12-14 23:14:35 +01:00
NotMyFault
93d99630a9
build: Release 6.2.1
2021-12-14 23:06:55 +01:00
Alex
47ae79e123
Revert "refactor: Address MiniMessage deprecations ( #3354 )" ( #3371 )
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This reverts commit f086826942
.
2021-12-14 23:04:36 +01:00
renovate[bot]
f9ad00c2c8
build: Update dependency org.apache.logging.log4j:log4j-api to v2.16.0 ( #3368 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-12-14 13:57:16 +01:00
renovate[bot]
566af259db
build: Update dependency org.checkerframework:checker-qual to v3.20.0 ( #3369 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-12-13 15:11:48 +01:00
NotMyFault
d9a6431078
build: Back to snapshot for development
2021-12-13 13:47:28 +01:00
NotMyFault
e9c9375e78
build: Release 6.2.0
2021-12-13 13:35:37 +01:00
renovate[bot]
7c99c8aabf
build: Update dependency com.intellectualsites.arkitektonika:Arkitektonika-Client to v2.1.1 ( #3365 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-12-13 11:31:15 +01:00
NotMyFault
88eb8f88a7
build: Update com.fastasyncworldedit to v1.17-419
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Closes #3363
2021-12-13 11:11:00 +01:00
renovate[bot]
fd118c2c37
build: Update com.sk89q.worldedit to v7.2.8 ( #3364 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-12-13 10:42:47 +01:00
Alex
858b6b5471
tests: Move to JUnit 5 ( #3357 )
2021-12-13 10:41:36 +01:00
Alex
f086826942
refactor: Address MiniMessage deprecations ( #3354 )
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* refactor: Address MiniMessage deprecations
* refactor: More MiniMessage deprecations
* Move away from our `Templates#of`
* Address comments
* style: Address migration style issues
* docs: Add javadoc link for MiniMessage
2021-12-13 09:48:34 +01:00
NotMyFault
9c84dc2bc0
build: Update pipeline version to release build
2021-12-10 11:25:21 +01:00
Alex
cba0f3ac1f
build: Switch PRTree GAV to our deployment ( #3360 )
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* build: Switch PRTree repository
* build: Use our GAV
2021-12-09 18:30:35 +01:00
Pierre Maurice Schwang
b9a130ab00
feat: Add -Post
events firing after operational plot events ( #3334 )
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* Create Post* events
* Address license violations
* address review
* standardize post event calls in EventDispatcher
* Add package-info.java
* Add @since-tag to Post* events
* fix licenser issue
Co-authored-by: Alex <mc.cache@web.de>
2021-12-06 19:50:04 +01:00
renovate[bot]
688056352b
build: Update dependency net.kyori:adventure-platform-bukkit to v4.0.1 ( #3356 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-12-06 14:33:04 +01:00
NotMyFault
2a40f52dea
docs: Update issue template to 1.18
2021-12-05 23:29:28 +01:00
Alex
3ed369de19
style: Add missing bracket for deny
example ( #3351 )
2021-11-29 20:56:48 +01:00
renovate[bot]
bec51401a3
build: Update dependency org.junit.jupiter:junit-jupiter to v5.8.2 ( #3350 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-11-29 11:25:01 +01:00
renovate[bot]
109f884b5f
build: Update dependency io.papermc:paperlib to v1.0.7 ( #3349 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-11-29 11:13:23 +01:00
Pascal Bürklin
8f3fa419c4
Fixes #3344 , Wrong iterator algorithm in PlotRangeIterator ( #3345 )
2021-11-23 19:52:23 +00:00
NotMyFault
a9f08bc885
build: Update dependencies
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Closes #3330
2021-11-15 12:41:52 +01:00
NotMyFault
a8923ec729
build: Back to snapshot for development
2021-11-11 23:01:37 +01:00
NotMyFault
4eafd043a3
Release 6.1.4
2021-11-11 22:49:46 +01:00
NotMyFault
826cc8c835
build: Update Gradle
2021-11-11 22:43:48 +01:00
dordsor21
d1dbf777a4
Don't check/set if a chunk should be saved if it's a world-plot
2021-11-11 17:57:59 +00:00
Jordan
823e78377b
feat: Better deciding of heights to use for generation and schematics ( #3300 )
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* Better deciding of heights to use for generation and schematics
- If bedrock is disabled, we should still be filling the space with something
- Use minBuildHeight instead of hardcoding "1" for schematics (it is still 1 by default) to ensure all-encompassing schematics
- Schematic generation/handling for roads etc. should be accounting for all of wall, road, and plot heights for deciding point of origin
- Fixes #3269
- Starts to address #3175
* Also do for HybridPlotManager clear
2021-11-11 17:33:38 +00:00
dordsor21
87a2e81ec3
Don't write biome data to schematics if it's not present
2021-11-10 19:51:14 +00:00
Alex
88775334b7
Schematic paths are configurable ( #3303 )
2021-11-09 10:32:07 +00:00
renovate[bot]
e126547e97
chore: Update com.fastasyncworldedit to v1.17-390 ( #3324 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-11-09 10:00:14 +01:00
Jordan
c1163cdb2e
feat: Split configuration for teleport on claim/auto ( #3308 )
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- Fixes #2953
2021-11-07 22:29:49 +01:00
NotMyFault
30d06b7801
build: Reduce consumer dependencies
2021-11-05 11:57:58 +01:00
dordsor21
a5cf7bf2c2
Fix BlockLoc to the requirements for use as a home location
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- Add home locations to #fromString
- Switch to y=Integer#minValue more
- May help with #3321
2021-11-04 20:47:56 +00:00
dordsor21
3d4d413de8
Minor adjustment to plot home location logic
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- Allow "centre" spelling
- ClassicPlotWorld contains the PLOT_HEIGHT config setting, not HPW
2021-11-02 15:41:16 +00:00
Hannes Greule
b97e843849
perf: Get rid of Guice overhead when accessing the plot area manager ( #3315 )
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Fixes #3311
Co-authored-by: Jordan <dordsor21@gmail.com>
2021-11-02 13:38:48 +00:00
Alex
48c7a3e94e
refactor: Use player friendly done message on restricted building ( #3309 )
2021-11-02 13:32:04 +00:00
mindw0rm
7263290bbe
fix: Untrusted visit flag not working with untrusted visit permission
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Fixes #3317
Co-authored-by: Alex <mc.cache@web.de>
2021-11-02 13:28:39 +00:00
renovate[bot]
e99c4e3289
chore: Update dependency org.checkerframework:checker-qual to v3.19.0 ( #3320 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-11-01 21:51:53 +01:00
Alex
87cb26189f
Closes #3313
2021-11-01 14:07:44 +01:00
renovate[bot]
2dae336a5f
chore: Update com.fastasyncworldedit to v1.17-380 ( #3312 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-11-01 14:06:47 +01:00
renovate[bot]
258ed1469b
chore: Update dependency net.kyori:adventure-api to v4.9.3 ( #3314 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-11-01 14:06:40 +01:00
Jordan
6f3eabba0e
feat: Don't display the default plot title if on a server-plot, unless configured otherwise. ( #3305 )
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- If plot-title flag is set, title will still be displayed.
2021-11-01 11:23:53 +00:00
Jordan
804228fa6c
Allow pitch and yaw to be used in default home location ( #3304 )
2021-10-29 10:48:35 +01:00
Jordan
be85708e5a
feat: Add border bypass permission ( #3302 )
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* Add border bypass permission
- Fixes #3297
* Add permission to plots.admin permpack
* Implement messages on leaving/entering border area
* Rename to border.denied and make border msg red
* change too le/ge as tthey are likely to be equal to border when hit.
- Since we check for being across the border beforehand, it will hopefully not be spammed too much?
- If it's spammed then either we use meta to set if a player's left the border, or we just remove the come-back-in altogether because it's a little looong
2021-10-28 10:13:36 +02:00