dordsor21
daee26681a
use strings for spawn reasons to be safe
2020-05-02 12:13:00 +01:00
dordsor21
729469e030
Add config options for all paper events.
2020-05-02 11:58:32 +01:00
dordsor21
c6dc9ee189
Add some more listeners
...
- Also use setShouldAbortSpawn so it doesn't just try forever
- Add config to enable or disable all paper listeners
2020-05-02 11:58:32 +01:00
dordsor21
85a75ad868
Yeet that PaperSPiGoT out of here
2020-05-02 11:58:32 +01:00
dordsor21
8ec8b8d803
Add some paper-specific listeners
2020-05-02 11:58:32 +01:00
MeFisto94
d864792d09
Fixes #2800 Allow to wrap OfflinePlayers in 1.15.2
2020-05-02 11:28:06 +01:00
dordsor21
ed2e9a80ed
Fix rare bug where if the plot size was less than 15 and the chunk contained an entire plot, it would generate incorrectly
2020-05-01 20:30:59 +01:00
dordsor21
36948ed351
Move world settings dump to a better location (where all of the fields will actually have been set)
2020-05-01 20:29:35 +01:00
dordsor21
e06429f3b0
Correct world types given to player
2020-05-01 19:18:11 +01:00
MattBDev
fd4a9a16de
Execute commands when clicked for expire messages
2020-05-01 13:34:43 -04:00
NotMyFault
acba10ac09
Fix broken url
2020-05-01 17:00:55 +02:00
dordsor21
d6d49e0912
Show suffix in versionString() too
2020-05-01 15:56:35 +01:00
dordsor21
b5de5f30ac
Allow suffixes to the version
...
- Useful for "PlotSquared-5.10.4-SNAPSHOT" etc
2020-05-01 15:53:40 +01:00
dordsor21
17698065a0
Add extra SpawnReasons to spawn listener
2020-04-30 17:00:35 +01:00
Alexander Söderberg
135c6f2c15
Send a less obnoxious message if the flag name length exceeds the maximum allowed length
2020-04-30 13:36:03 +02:00
dordsor21
a263fe2f2d
Apparently we need to recover from bad flags
2020-04-30 12:15:42 +01:00
dordsor21
cbe46539ca
Pick up the rest of the reformating
2020-04-30 11:53:07 +01:00
dordsor21
5e842f1572
Force flag names to be 64 characters or less
...
- A few people seem to be on interesting SQL installs. This should fix the issues they have with 767 bytes,
2020-04-30 11:52:39 +01:00
dordsor21
b56d4d0fea
Merge branch 'reformat' into v5
2020-04-30 11:39:02 +01:00
dordsor21
42106bb97a
I didn't get everything first time
2020-04-30 11:33:59 +01:00
dordsor21
e7216d4aef
Merge branch 'v5' into reformat
2020-04-30 11:33:31 +01:00
dordsor21
0751e9cea3
Make LiquidFlowFlag an enum
2020-04-30 11:18:28 +01:00
dordsor21
0091580ae0
Reformat it all.
2020-04-30 11:01:52 +01:00
dordsor21
4a16f9c1a7
LiquidFlow true will override BlockPhysics false
2020-04-30 10:59:43 +01:00
N0tMyFaultOG
894d673c90
Fix tests
2020-04-30 11:32:50 +02:00
dordsor21
577fe3037f
Update checker improvements and 5.10.4
...
- Add config option to disable poll once it's found an update (true by default)
- Better PlotVersion stuff can now detect if you're using a later version than the spigot API, and not tell you about it
2020-04-30 10:17:19 +01:00
NotMyFault
53ca62e8fc
Bump version
2020-04-29 22:06:23 +02:00
NotMyFault
670f6d9f8b
Fix coral-dry flag not respecting horn coral blocks
2020-04-29 21:55:55 +02:00
dordsor21
8a21334e66
Merge branch 'v5' of https://github.com/IntellectualSites/PlotSquared into v5
2020-04-28 11:21:51 +01:00
dordsor21
a130d801d5
schem.intellectualsites.com (just forwards to athion.net but cnamed)
2020-04-28 11:21:30 +01:00
N0tMyFaultOG
51b6f41eff
Update papi hook message
2020-04-25 23:54:30 +02:00
N0tMyFaultOG
a829799b36
Update scripting message
2020-04-25 23:53:46 +02:00
dordsor21
ccb43d0661
Do placeholders better.
...
- Still allow parsing of placeholder if no plot is required and plot is null.
- Properly check if the player is null before getting the plot, and if the plot is null
- These were still issues before my initial "fix" city
2020-04-23 14:16:06 +01:00
Hannes Greule
5bd53436df
Prevent NPE for report comments
2020-04-23 13:44:34 +01:00
dordsor21
caa4a08b26
getOfflinePlayer once
2020-04-23 09:21:52 +01:00
dordsor21
0fa99d7940
Never return null in Placeholder. Also slight cleanup.
2020-04-23 09:06:37 +01:00
dordsor21
73dae7842d
Only poll for updates every 30 mins.
...
- Don't do GET requests on player join (bad idea, it was sync...)
- If there's an update it will notify the player still, it just caches the update status
2020-04-22 12:09:00 +01:00
dordsor21
92a18d810c
Correct usage of Json.
...
I'm dumb and forgot toString doesn't work. Repalce with getAsString
2020-04-22 09:57:46 +01:00
dordsor21
591eb60a71
5.10.2
...
*bump version after resource update
2020-04-22 08:24:55 +01:00
dordsor21
9081a5aff6
Fix incorrectly formatted biomes in worlds.yml automagically
2020-04-22 08:22:14 +01:00
NotMyFault
8ff4566905
Change misleading information
2020-04-21 23:42:31 +02:00
N0tMyFaultOG
c8d8fb6aff
Reformat premium information
2020-04-21 23:38:56 +02:00
N0tMyFaultOG
6da4994955
Enhance premium verification
2020-04-21 23:06:11 +02:00
N0tMyFaultOG
4780fcd534
Fixes #2782
...
Thanks for the contribution :)
2020-04-21 15:53:38 +02:00
dordsor21
5b30711470
Cant use bar chart
2020-04-21 12:39:48 +01:00
dordsor21
336f27f078
Only check update if premium. Add bstats bars for premium vs not.
2020-04-21 12:39:48 +01:00
dordsor21
92ef0d723b
5.10.1
2020-04-21 11:59:10 +01:00
dordsor21
ffee7a518e
update default biome to match format WorldEdit accepts.
2020-04-21 09:16:02 +01:00
dordsor21
8d61e6f111
Fix update checker
...
- No more NPEs
- Use the better spigot API
- No obnoxious tooltip displaying the link without being clickable
2020-04-21 08:56:23 +01:00
dordsor21
67736bfbca
git object is actually needed in Core build
2020-04-21 08:28:22 +01:00