NotMyFault
51abe5565c
style: Address style issues from previous commit
2021-12-15 01:29:44 +01:00
NotMyFault
fda01502b2
refactor!: Update minimessage implementation
2021-12-15 01:20:26 +01:00
Alex
47ae79e123
Revert "refactor: Address MiniMessage deprecations ( #3354 )" ( #3371 )
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This reverts commit f086826942
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2021-12-14 23:04:36 +01:00
Alex
f086826942
refactor: Address MiniMessage deprecations ( #3354 )
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* refactor: Address MiniMessage deprecations
* refactor: More MiniMessage deprecations
* Move away from our `Templates#of`
* Address comments
* style: Address migration style issues
* docs: Add javadoc link for MiniMessage
2021-12-13 09:48:34 +01:00
dordsor21
d1dbf777a4
Don't check/set if a chunk should be saved if it's a world-plot
2021-11-11 17:57:59 +00:00
Hannes Greule
b97e843849
perf: Get rid of Guice overhead when accessing the plot area manager ( #3315 )
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Fixes #3311
Co-authored-by: Jordan <dordsor21@gmail.com>
2021-11-02 13:38:48 +00:00
Alex
48c7a3e94e
refactor: Use player friendly done message on restricted building ( #3309 )
2021-11-02 13:32:04 +00:00
Jordan
be85708e5a
feat: Add border bypass permission ( #3302 )
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* Add border bypass permission
- Fixes #3297
* Add permission to plots.admin permpack
* Implement messages on leaving/entering border area
* Rename to border.denied and make border msg red
* change too le/ge as tthey are likely to be equal to border when hit.
- Since we check for being across the border beforehand, it will hopefully not be spammed too much?
- If it's spammed then either we use meta to set if a player's left the border, or we just remove the come-back-in altogether because it's a little looong
2021-10-28 10:13:36 +02:00
Pierre Maurice Schwang
d70f99b489
fix: Respect tab-complete aliases ( Fixes #3266 ) ( #3268 )
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* Fixes #3250
* ListFlag#merge should not allow duplicates (Fixes #3157 ) (#3265 )
* feat: Respect non-visible players in tab completion (Closes #3263 ) (#3264 )
* Respect non-visible players in tab completion (Closes #3263 )
* Deprecate old Tab-Complete methods instead of hard-replacing them
* wtf git
* Mark for removal, useless new-lines
* Pass ConsolePlayer.getConsole() instead of Nullable param
* Respect tab-complete aliases (Fixes #3266 )
* Useless import
Co-authored-by: NotMyFault <mc.cache@web.de>
Co-authored-by: dordsor21 <dordsor21@gmail.com>
2021-10-04 17:10:36 +02:00
dordsor21
b2b8598b5b
Fix #3246
2021-09-15 13:19:25 +01:00
dordsor21
04821f777e
Mappings be obfuscated
2021-09-11 12:19:46 +01:00
dordsor21
4568b17c54
Fix issues with chunk saving in single world plots
2021-09-10 14:05:12 +01:00
dordsor21
d77a8c8fa4
Some improvements to events ( #3238 )
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#3222 #3072
2021-09-09 21:37:44 +02:00
NotMyFault
b224a8d1b8
Include world in plot chat & spy template
2021-09-07 16:36:08 +02:00
dordsor21
732f79bbfc
Fix #3231
2021-09-07 14:47:37 +01:00
NotMyFault
4caaead7ee
Renovate
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Closes #3217
Closes #3226
Closes #3227
Closes #3229
Closes #3230
2021-09-06 13:47:40 +02:00
NotMyFault
f036980dc5
Disband wilderness
permission pack
2021-09-03 20:01:37 +02:00
dordsor21
7a3d5bd737
Don't trigger async catcher when adding chunk ticket
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- Apparently PaperLib#getChunkAtAsync#whenComplete doesn't necessarily run the task on the main thread
2021-08-25 15:24:07 +01:00
NotMyFault
2ab1973668
Handle administrative overrides sanely
2021-08-25 11:49:54 +02:00
dordsor21
8a53b41b52
Improve ChunkListener class
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- Add quicker method for getting chunks (not requiring a slow stream done by CB) but comment it out for now because we shouldn't need to do our own GC for loaded chunks; they're "handled much better by minecraft as of 1.14" (not really) meaning the required methods for testing if a chunk is allowed to be unloaded is not present. We instead must now rely on the ChunkUnloadEvent for setting if a chunk should be saved.
- Optimise the shouldSave method by not requiring access to injected classes frequently. Location#getPlot methods are not optimised for frequent usage in the same task.
2021-08-22 15:54:05 +01:00
dordsor21
34f0236e9f
Add option to "update" blocks that are altered in P2 queues. ( #3200 )
2021-08-19 20:30:38 +02:00
Traks
8f0ae7e51d
Clean up chunk coordinators and queue coordinators ( #3208 )
2021-08-19 12:31:47 +01:00
NotMyFault
2988ad6b11
Address style violations
2021-08-18 11:58:18 +02:00
dordsor21
252d6a2866
Fix nms chunk reference
2021-08-17 22:43:58 +01:00
dordsor21
33a79595af
Add TitleFlag ( #3202 )
2021-08-16 09:02:58 +00:00
dordsor21
eb2848e5d7
Fix bad method names etc for chunk/world listener
2021-08-15 13:58:56 +01:00
dordsor21
da4ae9f4f5
Slightly change how flag permissions are handled ( #3201 )
2021-08-14 13:13:01 +00:00
Traks
a405611b3a
Fix emptying buckets in plot border ( #3192 )
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* Fix emptying buckets in plot border
* Note on 1.13 compatibility for bucket-empty event
Co-authored-by: NotMyFault <mc.cache@web.de>
2021-08-03 21:03:53 +00:00
Traks
fd4cec39c4
Fix sponge absorbing water across plot borders ( #3191 )
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* Fix sponge absorbing water across plot borders
* Shorten for-loops by using removeIf
* Use 'Location' instead of 'var'
Co-authored-by: NotMyFault <mc.cache@web.de>
2021-08-03 19:07:02 +00:00
NotMyFault
e7fa057abe
Detach shoulder entities from natural mob spawning
2021-08-03 10:20:59 +02:00
SirYwell
89e17bb468
Properly handle economy initialization ( fixes #3189 )
2021-07-30 20:29:12 +02:00
Aurélien
6ad51bba65
Hot-fix for IntellectualSites#3179 ( #3188 )
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Authored by @SirYwell ty!
2021-07-28 12:42:20 +02:00
Traks
fbde60fcf9
Handle edge cases of EntityChangeBlockEvent ( #3163 )
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* Handle edge cases of EntityChangeBlockEvent
* Remove excessive plot area existence check
Co-authored-by: NotMyFault <mc.cache@web.de>
2021-07-21 19:57:42 +00:00
Traks
2e64ac6d25
Revert projectile hit on splash ( #3162 )
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* Revert projectile hit on splash
* Notes about potions splashing after hit cancelled
2021-07-15 18:43:05 +02:00
Traks
cc60d50dd2
Actually cancel projectile hit events ( #3154 )
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Co-authored-by: NotMyFault <mc.cache@web.de>
2021-07-13 08:57:12 +00:00
NotMyFault
635e18e7ed
Add copper-oxide
flag
2021-07-10 15:50:38 +02:00
dordsor21
b9cb6842e2
Add an online check for teleport listener
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- Some plugins seem to like teleport players before they're online (e.g. NoCheatPlus)
- Addresses #3142
2021-07-10 10:40:44 +01:00
NotMyFault
3b5b51b40c
Update link if outdated Fawe version is spotted
2021-07-02 14:22:33 +02:00
NotMyFault
8e23b10f7c
Fix update notification ingame message
2021-06-27 18:11:57 +02:00
dordsor21
a5452012b5
separate 1.17-only events
2021-06-26 20:08:25 +01:00
dordsor21
67bbd64fa1
Update to FAWE 1.17
2021-06-26 16:19:07 +01:00
NotMyFault
6a57a5c369
Fixes #3100
2021-06-24 16:40:10 +02:00
NotMyFault
9fa0a8b27b
Update ServerLib & remove Java version check
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We now require Java 16 onwards
2021-06-22 23:49:31 +02:00
NotMyFault
9acf9f4f19
Improve documentation of deprecated methods
2021-06-22 18:11:48 +02:00
SirYwell
0e84cf085b
Fix compatibility issues with Citizens ( fixes #3105 )
2021-06-22 10:18:48 +02:00
NotMyFault
45c566859e
Don't fail loading on versions prior to 1.17
2021-06-21 10:30:48 +02:00
NotMyFault
4dbbf8f599
1.17 ( #3088 )
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* Minor work for 1.17
* Address TODOs
Introduce `entity-change-block` flag covering blocks affected by `onPeskyMobsChangeTheWorldLikeWTFEvent`. Previously this was covered by the mob-place flag, however, changing the tilt state of big drip leafs and a series of other blocks call `EntityChangeBlockEvent` so this shouldn't be covered by mob flags only.
* Address other TODOs
* Compile against paper 1.17
This will only work if you built paper locally and deployed it to your local maven repo.
* Updated linked javadoc links
* Handle sculk sensor events in a more controllable way
* Update issue forms for 1.17
2021-06-20 18:17:18 +02:00
dordsor21
a3ebabacb8
Fix #3095
2021-06-18 15:45:45 +01:00
NotMyFault
b196c9ce8e
Fix place flag message
2021-06-16 01:15:09 +02:00
dordsor21
3cd9b76805
Implement "off" to PlotWeather flag and make it default
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- Players with "player weather" will no longer have their weather reset on plots that do not set the PlotWeather flag
2021-06-10 11:43:12 +01:00