When cancelled in the creature spawn event and placed by a player, the player will lose the armor stand / end crystal item from their inventory. This PR aims to fix this by moving the verification whether the entity should be cancelled up to the spawn egg right click, this way the item is not touched.
* chore: bump api to 1.21.4
* fix: replace (removed) constants with backwards compatible alternatives
* chore: cleanup import
* chore: update javadoc link for paper
* chore: i like this more
* fix: check for vehicle
* chore: compile against 1.20.4 again
* chore: add 1.21.4 to bug report issue template
* chore: add 1.21.4 to runServer supported versions array
* chore: update entity type enum name switch
* chore: remove 1.18 from supportedVersions for runServer task
* fix: attempt to update ReplicatingEntityWrapper
* fix/chore: missing boat handling on spawn
* chore: cleanup imports
* chore!: bump MiniMessage to 4.10.1
BREAKING CHANGE: bumping MiniMessage and Adventure removes the adventure Template class and breaks the whole messaging system api wise
* chore: fix minimessage messages, fix circular method reference
* Begin to implement extended world heights:
- Implemented in Bukkit module (and where required in Core module)
* Implement extended world heights into core module
* Add min gen height to setup,
* Default gen/build heights based on minecraft version
* Few fixes
* Fix up queues
* Address comments
* Make road schematic stuff slightly more efficient by sharing queues
* Minor fixes, don't overlay error many times for the same y
* Fix incorrect schematic paste height, undo changes to HybridUtils
* Overhall regenallroads method to make it work, make sure BukkitChunkCoordinator can/will finish
* Process chunks in order when regenerating all roads
* Address comments
* Address comments
* Ground level//bedrock is at min gen height
- Add comment on == rather than <= being used
- It's because it's only checking for the bedrock layer being broken if that's disabled
* Fix offset for min build height in SchematicHandler
* Better javadoc
Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
* Address inclusivity issues for max world height
* Javadocs/comments/deprecation
* Use world min/max heights if present in QueueCoordinator
* Address some deprecations for regions and biome setting
* Add a count for chunks we're currently trying to load to not skip chunks at the end of a queue's edit
* Use minGenHeight + 1 rather than build height in AugmentedUtils
* Create utility method for layer index in GenChunk
* Correct height in HybridUtils, also use minGenHeight + 1
* Don't magically split to 128 height in regeneration
* Add utility methods for world height in QueueCoordinator
* Clean up ClassicPlotManager road creation/removal
* Start generation at min gen height if bedrock is disabled
* min gen height is set in PlotArea
* Add note on schem y normalisation
* Improve plot getVolume method readability
* Don't overly extend height when regenerating road region
* y index utility method in ChunknQueueCoordinator
* Layer index utility method in LocalChunk
* Use version min/max heights if world not present in QueueCoordinator
* Fix min -> max
* Don't allow players to modify outside build height when using plot set / schematics.
- Also fixes schematic height issues
* Remove debug
* Address comments
* Switch loadingChunks to AtomicInteger to be safe (in case of multi-threaded)
* Fix "security" issue that was already present
* Ensure sign isn't physicsed
Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
* fix: NPE on unavailable music discs
* chore: documentation for InventoryUtil changes
* fix: no need for additional decrement
* chore: address requested changes
* fix: prevent binary mismatch
Co-authored-by: Alex <mc.cache@web.de>