Jesse Boyd
16dac99fed
Any reason for breaking it in the last commit?
2016-03-17 20:33:47 +11:00
Matt
75bf01c13f
Fixed casting issue in FastQueue_1_9
2016-03-16 19:18:09 -04:00
Jesse Boyd
66da71bc9f
Various
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Fixes a few typos
Fixes #943
Fixes #944
Fixes metrics (broke in b69e31129df9f7455856d75d0578d39b8d989015)
Fixes plot setup issue
Fixes some lighting issues
Fixes ChunkListener + cauldron
Tweak some schematic stuff
2016-03-11 15:33:39 +11:00
Jesse Boyd
62531a42c7
Fix for @Htgan / clear
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Possibly fixes #932
2016-03-07 17:34:57 +11:00
Matt
32d4a08db1
Small cleanup
2016-03-04 19:53:31 -05:00
Jesse Boyd
6e2256ffcf
Update titles
2016-03-03 09:08:43 +11:00
Jesse Boyd
cfcfd87f57
messy nms for 1.9
2016-03-03 08:51:17 +11:00
Jesse Boyd
f00ac79c91
Bump version / misc
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Fix regenallroads
Add schematic y_offset
Change visit/list for multi-owner plots
Fix updater (pre-1.7.10)
2016-03-02 17:42:04 +11:00
Jesse Boyd
109715e0d7
Merge branch 'master' of https://github.com/IntellectualSites/PlotSquared
2016-03-02 06:59:05 +11:00
Jesse Boyd
8bf3ceac6f
Changes
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Plot auto clear confirmation
Add timediff to keep flag
Add expired parameter to list cmd
Fixes some compatibility issues
2016-03-02 06:56:50 +11:00
Jesse Boyd
106c3c5cb4
Temporary fix for 1.9
2016-03-01 14:17:29 +11:00
Matt
0bbfd0f49a
Begin 1.9 NMS updates
2016-02-29 20:44:58 -05:00
Jesse Boyd
efae2c2e63
Finished several core parts of the sponge port
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Mass block changes / chunk packet sending
AsyncWorldEdit (buggy)
Fixed world ground cover layers being generated
Fixed tab completion
Fixed plot title color
Fixed worlds unloading when no players are present
Fixed falling blocks not falling where they should
Fixed console color
Fixed chunk regeneration on full plot worlds
Other stuff
2016-02-25 20:13:07 +11:00
Matt
b69e31129d
Updated Gradle
2016-02-22 23:11:40 -05:00