Christian Langel
06208696db
fix: numeric Playernames thows NumberFormatException on Teleport ( #1778 )
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* fix: numeric Playernames thows NumberFormatException on Teleport
Refactoring of the Teleport Handling
Supports now:
* p h xPlotPlayerGuy [PAGE] = Player [numeric] [alphanumeric]
* p h MyPlantage [PAGE] = Alias [numeric] [alphanumeric]
* p h PlotworldLarge [PAGE] = World [numeric] [alphanumeric]
* p h 1:1 [PAGE] = plotId [numeric (1,1|1;2) ]
* p h 4 = 4 th Plot of the Player if available [numeric (1,1|1;2) ]
Check order: Player, Alias, World, PlotId, Page [PAGE]
[PAGE] is optional
* Apply suggested Code Style
Changes:
Collections now empty instead of null.
Property renaming
2017-12-03 17:15:09 +01:00
Alexander Söderberg
f27b12a211
Merge pull request #1767 from Opachl/master
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fix: no wether update after "/p flag remove weather"
2017-11-18 14:15:29 +01:00
Opachl
9413ce0880
fix: no wether update after "/p flag remove weather"
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no wether update after "/p flag remove weather" #1723
2017-11-15 11:14:14 +01:00
Jesse Boyd
734c4bb5fe
Fix vehicle deletion
2017-11-14 17:24:02 +11:00
Jesse Boyd
6b7adcdf34
Merge branch 'master' of https://github.com/IntellectualSites/PlotSquared
2017-11-14 17:10:05 +11:00
Jesse Boyd
a752780eeb
Minor fixes
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Update message color
CME on plot action
Creative middle click banner/head
2017-11-14 17:09:51 +11:00
Jesse Boyd
01fafc3be4
Merge pull request #1766 from Opachl/master
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fix: Interaction flag with item_frame #1761
2017-11-13 16:13:19 +11:00
Opachl
c281620d75
Update PlayerEvents.java
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added missing import
2017-11-12 17:49:14 +01:00
Opachl
c3f93a1960
fix: Interaction flag with item_frame
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Interaction flag with item_frame #1761
2017-11-12 17:36:58 +01:00
Opachl
b4e8d782a1
Revert "fix: nteraction flag with item_frame"
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This reverts commit a2eb727e25
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2017-11-12 17:35:59 +01:00
Opachl
a2eb727e25
fix: nteraction flag with item_frame
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nteraction flag with item_frame #1761
2017-11-12 17:34:50 +01:00
Jesse Boyd
6e9c103b55
Fix typo
2017-11-12 13:32:09 +11:00
Jesse Boyd
cbf7956a32
Add gradle jar
2017-11-12 12:49:19 +11:00
Jesse Boyd
6e841543b8
Closes #1731
2017-11-09 10:57:17 +11:00
Jesse Boyd
585f1b75a1
Merge branch 'master' of https://github.com/IntellectualSites/PlotSquared
2017-11-09 10:18:58 +11:00
Jesse Boyd
534d627b05
Fixes #1732
2017-11-09 10:18:52 +11:00
Jesse Boyd
fe534bccbe
Merge pull request #1753 from Leomixer17/patch-1
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Improved italian translation
2017-11-09 10:16:37 +11:00
Jesse Boyd
37f1da0715
Various minor
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VehicleMoveEvent
- Move KillRoadVehicles code there
- Fix for pre-1.12
Fix auto merge being disabled
2017-11-09 10:15:16 +11:00
Jesse Boyd
515aca5f06
Merge pull request #1757 from IntellectualSites/FixVehicles
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Implement VehicleMoveEvent for Bukkit.
2017-11-08 11:59:46 +11:00
Alexander Söderberg
530803c738
Implement VehicleMoveEvent for Bukkit. This fixes #1754 . It also makes sure that you cannot use
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vehicles to enter plots that you're denied from.
2017-11-06 22:01:18 +01:00
Leomixer17
faa24bbdf4
Update italian.yml
2017-11-04 21:36:03 +01:00
Jesse Boyd
5b6d5664e4
Fix fireworks being spawnable in other plots
2017-11-03 06:58:57 +11:00
Jesse Boyd
22429fc3e0
Merge branch 'master' of https://github.com/IntellectualSites/PlotSquared
2017-10-31 23:26:18 +11:00
Jesse Boyd
7e2a911530
Closes #1750
2017-10-31 23:26:08 +11:00
Jesse Boyd
7b04ec9ff3
Merge pull request #1746 from Gabscap/fix-location_equals
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Fix Location.equals
2017-10-29 21:08:58 +11:00
Jesse Boyd
097159d606
Fix wrong sign height
2017-10-23 18:23:37 +11:00
Gabscap
04bfe73c29
Fix Location.equals
2017-10-20 14:23:35 +02:00
Jesse Boyd
d4614007ae
Fixes #1743
2017-10-14 20:52:35 +11:00
Jesse Boyd
9480c70655
Save world before download
2017-09-30 00:28:39 +10:00
Jesse Boyd
8b6cc7a193
*
2017-09-29 23:23:40 +10:00
Jesse Boyd
0d608245f5
Some tweaks / optimizations
2017-09-25 16:57:42 +10:00
Jesse Boyd
92f94ecedc
Tweaks
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Use sign with plot schematic
Tweak world unloading
2017-09-24 00:13:05 +10:00
Jesse Boyd
2360782234
*
2017-09-23 20:09:34 +10:00
Jesse Boyd
1d20ae2777
allow air
2017-09-23 19:28:40 +10:00
Jesse Boyd
6b55b8cd67
Allow configuring a separate nonmember home position
2017-09-23 19:10:57 +10:00
Jesse Boyd
c645c4a6cb
*
2017-09-23 18:20:27 +10:00
Jesse Boyd
8e55860f77
Center plot schematic
2017-09-23 16:25:28 +10:00
Jesse Boyd
abfbeffbb0
Skip y=255, block when finding a free spot
2017-09-23 15:09:03 +10:00
Jesse Boyd
31908090b8
Buld height check
2017-09-23 14:07:52 +10:00
Jesse Boyd
d97ff94465
Various minor
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Fix download world spawnpoint
Fix regenallroads on augmented world
Ensure all chunks have unloaded before unloading a world
2017-09-20 00:33:29 +10:00
Jesse Boyd
ce90b36d28
Wrap plot.schematic
2017-09-13 13:57:07 +10:00
Jesse Boyd
20d7a0eea2
Don't overwrite online player names from uuid cache
2017-09-06 19:49:57 +10:00
Jesse Boyd
24b3b60983
Might fix #1704
2017-09-01 23:11:37 +10:00
Jesse Boyd
17154ef1d5
idk why that wasn't working
2017-08-18 23:34:27 +10:00
Jesse Boyd
538e2a6002
Varios
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Fixes #1697
Fixes #1689
2017-08-18 12:37:26 +10:00
Jesse Boyd
84a6a6daf4
Closes #1643
2017-08-10 17:24:59 +10:00
Jesse Boyd
a2324190bb
Fixes #1619
2017-08-10 17:18:35 +10:00
Jesse Boyd
af99c6a706
*
2017-08-10 17:15:03 +10:00
Jesse Boyd
c9cee8a4a8
Fixes #1504
2017-08-10 17:12:27 +10:00
Jesse Boyd
da51be20a3
Fix compile
2017-08-10 16:55:57 +10:00