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https://github.com/IntellectualSites/PlotSquared.git
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Add min gen height to setup,
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@ -46,6 +46,7 @@ public abstract class ClassicPlotWorld extends SquarePlotWorld {
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public int ROAD_HEIGHT = 62;
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public int PLOT_HEIGHT = 62;
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public int WALL_HEIGHT = 62;
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public int MIN_GEN_HEIGHT = 0;
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public BlockBucket MAIN_BLOCK = new BlockBucket(BlockTypes.STONE);
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public BlockBucket TOP_BLOCK = new BlockBucket(BlockTypes.GRASS_BLOCK);
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public BlockBucket WALL_BLOCK = new BlockBucket(BlockTypes.STONE_SLAB);
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@ -114,6 +115,9 @@ public abstract class ClassicPlotWorld extends SquarePlotWorld {
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new ConfigurationNode("wall.height", this.WALL_HEIGHT, TranslatableCaption.of("setup.wall_height"),
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ConfigurationUtil.INTEGER
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),
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new ConfigurationNode("world.min_gen_height", this.MIN_GEN_HEIGHT, TranslatableCaption.of("setup.min_gen_height"),
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ConfigurationUtil.INTEGER
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),
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new ConfigurationNode("plot.bedrock", this.PLOT_BEDROCK, TranslatableCaption.of("setup.bedrock_boolean"),
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ConfigurationUtil.BOOLEAN
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)};
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@ -127,6 +131,7 @@ public abstract class ClassicPlotWorld extends SquarePlotWorld {
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public void loadConfiguration(ConfigurationSection config) {
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super.loadConfiguration(config);
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this.PLOT_BEDROCK = config.getBoolean("plot.bedrock");
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this.MIN_GEN_HEIGHT = Math.max(getMinGenHeight(), config.getInt("world.min_gen_height"));
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this.PLOT_HEIGHT = Math.min(getMaxGenHeight(), config.getInt("plot.height"));
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this.MAIN_BLOCK = new BlockBucket(config.getString("plot.filling"));
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this.TOP_BLOCK = new BlockBucket(config.getString("plot.floor"));
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@ -161,8 +161,9 @@
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"setup.road_width": "<gold>Road width</gold>",
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"setup.road_height": "<gold>Road height</gold>",
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"setup.road_block": "<gold>Road block</gold>",
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"setup.wall_filling_block": "<gold>Wall filling block</gold><gray> (Block(s) been put under the plot border down to Y1)</gray>",
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"setup.wall_filling_block": "<gold>Wall filling block</gold><gray> (Block(s) been put under the plot border down to min gen height + 1)</gray>",
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"setup.wall_height": "<gold>Wall height</gold>",
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"setup.min_gen_height": "<gold>Minimum height from which to generate (for 1.18+ can be negative).</gold>",
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"setup.bedrock_boolean": "<gold>Whether a bedrock layer under the plot should be generated or not</gold>",
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"setup.singleplotarea_void_world": "<gold>Void world</gold>",
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"plotareatype.plot_area_type_normal": "<gray>Standard plot generation</gray>",
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