- Ditch slf4j in favor of log4j. slf4j is (unfortunately) very much unmaintained at this time and future versions of MC (1.17+) will use log4j version 2.14.1 onwards over some ancient sfl4j version.
- Using log4j reduces our jar size as well, because we don't need to bridge it as the game provides it natively.
This commit is contained in:
NotMyFault
2021-06-03 12:40:27 +02:00
parent 1dc225362d
commit f4552e358d
44 changed files with 398 additions and 403 deletions

View File

@ -600,8 +600,8 @@
"flags.flag_error_invalid_block": "The provided value is not a valid block or block category.",
"flags.flag_error_double": "Flag value must be a decimal number.",
"flags.flag_error_music": "Flag value must be a valid music disc ID.",
"flags.area_flags": "<prefix><gray>Area flags: </gray><dark_aqua><flags></dark_aqua>",
"flags.road_flags": "<prefix><gray>Road flags: </gray><dark_aqua><flags></dark_aqua>",
"flags.area_flags": "<prefix><gray>Area flags:</gray><dark_aqua><flags></dark_aqua>",
"flags.road_flags": "<prefix><gray>Road flags:</gray><dark_aqua><flags></dark_aqua>",
"commands.description.add": "<gray>Allow a user to build in a plot while the plot owner is online.</gray>",
"commands.description.alias": "<gray>Set the plot alias.</gray>",
"commands.description.area": "<gray>Create a new plot area.</gray>",