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https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-22 05:06:44 +01:00
Move IJ/xyz cache out of MainUItil to its own class
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@ -36,7 +36,6 @@ import com.plotsquared.core.plot.PlotArea;
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import com.plotsquared.core.plot.world.PlotAreaManager;
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import com.plotsquared.core.queue.ScopedLocalBlockQueue;
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import com.plotsquared.core.util.ChunkManager;
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import com.plotsquared.core.util.MainUtil;
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import com.sk89q.worldedit.math.BlockVector2;
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import lombok.Getter;
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import org.bukkit.World;
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@ -74,7 +73,6 @@ public class BukkitPlotGenerator extends ChunkGenerator
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this.populators = new ArrayList<>();
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this.populators.add(new BlockStatePopulator(this.plotGenerator, this.plotAreaManager));
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this.full = true;
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MainUtil.initCache();
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}
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public BukkitPlotGenerator(final String world, final ChunkGenerator cg, @Nonnull final PlotAreaManager plotAreaManager) {
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@ -87,7 +85,6 @@ public class BukkitPlotGenerator extends ChunkGenerator
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this.full = false;
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this.platformGenerator = cg;
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this.plotGenerator = new DelegatePlotGenerator(cg, world);
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MainUtil.initCache();
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}
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@Override public void augment(PlotArea area) {
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@ -31,7 +31,7 @@ import com.plotsquared.bukkit.util.BukkitUtil;
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import com.plotsquared.core.location.ChunkWrapper;
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import com.plotsquared.core.location.Location;
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import com.plotsquared.core.queue.ScopedLocalBlockQueue;
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import com.plotsquared.core.util.MainUtil;
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import com.plotsquared.core.util.ChunkUtil;
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import com.plotsquared.core.util.PatternUtil;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.function.pattern.Pattern;
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@ -151,12 +151,12 @@ public class GenChunk extends ScopedLocalBlockQueue {
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}
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private void storeCache(final int x, final int y, final int z, final BlockState id) {
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int i = MainUtil.CACHE_I[y][x][z];
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int i = y >> 4;
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BlockState[] v = this.result[i];
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if (v == null) {
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this.result[i] = v = new BlockState[4096];
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}
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int j = MainUtil.CACHE_J[y][x][z];
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int j = ChunkUtil.getJ(x, y, z);
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v[j] = id;
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}
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@ -171,7 +171,7 @@ public class GenChunk extends ScopedLocalBlockQueue {
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}
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@Override public BlockState getBlock(int x, int y, int z) {
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int i = MainUtil.CACHE_I[y][x][z];
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int i = y >> 4;
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if (result == null) {
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return BukkitBlockUtil.get(chunkData.getType(x, y, z));
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}
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@ -179,7 +179,7 @@ public class GenChunk extends ScopedLocalBlockQueue {
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if (array == null) {
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return BlockTypes.AIR.getDefaultState();
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}
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int j = MainUtil.CACHE_J[y][x][z];
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int j = ChunkUtil.getJ(x, y, z);
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return array[j];
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}
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@ -45,7 +45,6 @@ import com.plotsquared.core.queue.ChunkBlockQueue;
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import com.plotsquared.core.queue.GlobalBlockQueue;
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import com.plotsquared.core.queue.LocalBlockQueue;
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import com.plotsquared.core.util.ChunkManager;
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import com.plotsquared.core.util.MainUtil;
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import com.plotsquared.core.util.MathMan;
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import com.plotsquared.core.util.RegionManager;
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import com.plotsquared.core.util.RegionUtil;
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@ -141,7 +140,6 @@ public class HybridUtils {
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final int cbz = bz >> 4;
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final int ctx = tx >> 4;
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final int ctz = tz >> 4;
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MainUtil.initCache();
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final int width = tx - bx + 1;
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final int length = tz - bz + 1;
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@ -251,7 +249,6 @@ public class HybridUtils {
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whenDone.run();
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});
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System.gc();
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MainUtil.initCache();
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Location botLoc = Location.at(world, bot.getX(), bot.getY(), bot.getZ());
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Location topLoc = Location.at(world, top.getX(), top.getY(), top.getZ());
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ChunkManager.chunkTask(botLoc, topLoc, new RunnableVal<int[]>() {
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93
Core/src/main/java/com/plotsquared/core/util/ChunkUtil.java
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93
Core/src/main/java/com/plotsquared/core/util/ChunkUtil.java
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@ -0,0 +1,93 @@
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package com.plotsquared.core.util;
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import lombok.experimental.UtilityClass;
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import org.jetbrains.annotations.Range;
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/**
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* This cache is used for world generation and just saves a bit of calculation time when checking if something is in the plot area.
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*/
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@UtilityClass
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public class ChunkUtil {
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/**
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* Cache of mapping x,y,z coordinates to the chunk array<br>
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* - Used for efficient world generation<br>
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*/
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private static short[] x_loc;
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private static short[][] y_loc;
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private static short[] z_loc;
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private static short[][][] CACHE_J = null;
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static {
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x_loc = new short[4096];
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y_loc = new short[16][4096];
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z_loc = new short[4096];
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for (int i = 0; i < 16; i++) {
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int i4 = i << 4;
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for (int j = 0; j < 4096; j++) {
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int y = i4 + (j >> 8);
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int a = j - ((y & 0xF) << 8);
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int z1 = a >> 4;
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int x1 = a - (z1 << 4);
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x_loc[j] = (short) x1;
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y_loc[i][j] = (short) y;
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z_loc[j] = (short) z1;
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}
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}
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CACHE_J = new short[256][16][16];
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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for (int y = 0; y < 256; y++) {
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short j = (short) ((y & 0xF) << 8 | z << 4 | x);
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CACHE_J[y][x][z] = j;
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}
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}
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}
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}
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/**
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* Get the J value for Chunk block storage from the chunk xyz coordinates.
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* J is in the range 0 to 4095 where it represents a position in an array of 16x16x16 xyz (ChunkSection Array[4096]).
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*
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* @param x Relative x coordinate
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* @param y Relative y coordinate
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* @param z Relative z coordinate
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* @return J value for xyz position in Array[4096].
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*/
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public static int getJ(@Range(from = 0, to = 15) int x, @Range(from = 0, to = 255) int y,
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@Range(from = 0, to = 15) int z) {
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return CACHE_J[y][x][z];
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}
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/**
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* Gets the x coordinate for a specific J value for a ChunkSection 16x16x16 xyz Array[4096].
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*
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* @param j Position in the xyz Array[4096].
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* @return x coordinate within the chunk
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*/
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public static int getX(@Range(from = 0, to = 4095) int j) {
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return x_loc[j];
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}
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/**
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* Gets the y coordinate for specific I and J values for a Chunk 16x16x16x16 layerxyz Array[16][4096].
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*
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* @param i Relative layer of the position in the layerxyz Array[16][4096].
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* @param j Position in the xyz Array[4096].
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* @return x coordinate within the chunk
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*/
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public static int getY(@Range(from = 0, to = 15) int i, @Range(from = 0, to = 4095) int j) {
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return y_loc[i][j];
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}
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/**
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* Gets the z coordinate for a specific J value for a ChunkSection 16x16x16 xyz Array[4096].
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*
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* @param j Position in the xyz Array[4096].
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* @return z coordinate within the chunk
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*/
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public static int getZ(@Range(from = 0, to = 4095) int j) {
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return z_loc[j];
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}
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}
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@ -44,53 +44,6 @@ import javax.annotation.Nonnull;
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private static final Logger logger =
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LoggerFactory.getLogger("P2/" + MainUtil.class.getSimpleName());
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/**
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* Cache of mapping x,y,z coordinates to the chunk array<br>
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* - Used for efficient world generation<br>
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*/
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public static short[][] x_loc;
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public static short[][] y_loc;
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public static short[][] z_loc;
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public static short[][][] CACHE_I = null;
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public static short[][][] CACHE_J = null;
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/**
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* This cache is used for world generation and just saves a bit of calculation time when checking if something is in the plot area.
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*/
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public static void initCache() {
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if (x_loc == null) {
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x_loc = new short[16][4096];
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y_loc = new short[16][4096];
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z_loc = new short[16][4096];
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for (int i = 0; i < 16; i++) {
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int i4 = i << 4;
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for (int j = 0; j < 4096; j++) {
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int y = i4 + (j >> 8);
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int a = j - ((y & 0xF) << 8);
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int z1 = a >> 4;
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int x1 = a - (z1 << 4);
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x_loc[i][j] = (short) x1;
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y_loc[i][j] = (short) y;
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z_loc[i][j] = (short) z1;
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}
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}
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}
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if (CACHE_I == null) {
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CACHE_I = new short[256][16][16];
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CACHE_J = new short[256][16][16];
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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for (int y = 0; y < 256; y++) {
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short i = (short) (y >> 4);
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short j = (short) ((y & 0xF) << 8 | z << 4 | x);
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CACHE_I[y][x][z] = i;
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CACHE_J[y][x][z] = j;
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}
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}
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}
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}
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}
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/**
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* Send a message to the player.
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*
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