Move PlotAPI to Core and move bukkit specific methods to BukkitUtil.

This commit is contained in:
sauilitired
2018-08-20 11:35:41 +02:00
parent be9fb3bd3a
commit e98c648244
2 changed files with 147 additions and 159 deletions

View File

@ -1,15 +1,10 @@
package com.github.intellectualsites.plotsquared.bukkit.util;
import com.github.intellectualsites.plotsquared.bukkit.object.BukkitPlayer;
import com.github.intellectualsites.plotsquared.plot.object.Location;
import com.github.intellectualsites.plotsquared.plot.object.PlotBlock;
import com.github.intellectualsites.plotsquared.plot.object.PlotPlayer;
import com.github.intellectualsites.plotsquared.plot.object.RegionWrapper;
import com.github.intellectualsites.plotsquared.plot.config.C;
import com.github.intellectualsites.plotsquared.plot.object.*;
import com.github.intellectualsites.plotsquared.plot.object.schematic.PlotItem;
import com.github.intellectualsites.plotsquared.plot.util.MathMan;
import com.github.intellectualsites.plotsquared.plot.util.StringComparison;
import com.github.intellectualsites.plotsquared.plot.util.UUIDHandler;
import com.github.intellectualsites.plotsquared.plot.util.WorldUtil;
import com.github.intellectualsites.plotsquared.plot.util.*;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@ -27,9 +22,7 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.material.*;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.*;
@SuppressWarnings({"unused", "WeakerAccess"})
public class BukkitUtil extends WorldUtil {
@ -54,6 +47,141 @@ public class BukkitUtil extends WorldUtil {
return new BukkitPlayer(player, true);
}
/**
* Get a plot based on the location.
*
* @param location the location to check
* @return plot if found, otherwise it creates a temporary plot
* @see Plot
*/
public static Plot getPlot(org.bukkit.Location location) {
if (location == null) {
return null;
}
return getLocation(location).getPlot();
}
/**
* Get a plot based on the player location.
*
* @param player the player to check
* @return plot if found, otherwise it creates a temporary plot
* @see #getPlot(org.bukkit.Location)
* @see Plot
*/
public static Plot getPlot(Player player) {
return getPlot(player.getLocation());
}
/**
* Get home location.
*
* @param plot Plot that you want to get the location for
* @return plot bottom location
* @see Plot
*/
public static org.bukkit.Location getHomeLocation(Plot plot) {
return BukkitUtil.getLocation(plot.getHome());
}
/**
* Get the PlotPlayer for an offline player.
* <p>
* <p>Note that this will work if the player is offline, however not all
* functionality will work.
*
* @param player the player to wrap
* @return a {@code PlotPlayer}
* @see PlotPlayer#wrap(Object)
*/
public static PlotPlayer wrapPlayer(OfflinePlayer player) {
return PlotPlayer.wrap(player);
}
/**
* Gets the PlotPlayer for a player. The PlotPlayer is usually cached and
* will provide useful functions relating to players.
*
* @param player the player to wrap
* @return a {@code PlotPlayer}
* @see PlotPlayer#wrap(Object)
*/
public static PlotPlayer wrapPlayer(Player player) {
return PlotPlayer.wrap(player);
}
/**
* Gets the number of plots, which the player is able to build in.
*
* @param player player, for whom we're getting the plots
* @return the number of allowed plots
*/
public static int getAllowedPlots(Player player) {
PlotPlayer plotPlayer = PlotPlayer.wrap(player);
return plotPlayer.getAllowedPlots();
}
/**
* Check whether or not a player is in a plot.
*
* @param player who we're checking for
* @return true if the player is in a plot, false if not-
*/
public static boolean isInPlot(Player player) {
return getPlot(player) != null;
}
/**
* Gets a collection containing the players plots.
*
* @param world Specify the world we want to select the plots from
* @param player Player, for whom we're getting the plots
* @return a set containing the players plots
* @see Plot
*/
public static Set<Plot> getPlayerPlots(String world, Player player) {
if (world == null) {
return new HashSet<>();
}
return PlotPlayer.wrap(player).getPlots(world);
}
/**
* Send a message to a player. The message supports color codes.
*
* @param player the recipient of the message
* @param string the message
* @see MainUtil#sendMessage(PlotPlayer, String)
*/
public static void sendMessage(Player player, String string) {
MainUtil.sendMessage(BukkitUtil.getPlayer(player), string);
}
/**
* Gets the player plot count.
*
* @param world Specify the world we want to select the plots from
* @param player Player, for whom we're getting the plot count
* @return the number of plots the player has
*/
public static int getPlayerPlotCount(String world, Player player) {
if (world == null) {
return 0;
}
return BukkitUtil.getPlayer(player).getPlotCount(world);
}
/**
* Send a message to a player.
*
* @param player the recipient of the message
* @param caption the message
* @see MainUtil#sendMessage(PlotPlayer, C, String...)
*/
public static void sendMessage(Player player, C caption) {
MainUtil.sendMessage(BukkitUtil.getPlayer(player), caption);
}
public static PlotPlayer getPlayer(@NonNull final Player player) {
if (player == lastPlayer) {
return lastPlotPlayer;