mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2025-07-15 20:04:43 +02:00
Move PlotAPI to Core and move bukkit specific methods to BukkitUtil.
This commit is contained in:
@ -1,15 +1,10 @@
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package com.github.intellectualsites.plotsquared.bukkit.util;
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import com.github.intellectualsites.plotsquared.bukkit.object.BukkitPlayer;
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import com.github.intellectualsites.plotsquared.plot.object.Location;
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import com.github.intellectualsites.plotsquared.plot.object.PlotBlock;
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import com.github.intellectualsites.plotsquared.plot.object.PlotPlayer;
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import com.github.intellectualsites.plotsquared.plot.object.RegionWrapper;
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import com.github.intellectualsites.plotsquared.plot.config.C;
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import com.github.intellectualsites.plotsquared.plot.object.*;
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import com.github.intellectualsites.plotsquared.plot.object.schematic.PlotItem;
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import com.github.intellectualsites.plotsquared.plot.util.MathMan;
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import com.github.intellectualsites.plotsquared.plot.util.StringComparison;
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import com.github.intellectualsites.plotsquared.plot.util.UUIDHandler;
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import com.github.intellectualsites.plotsquared.plot.util.WorldUtil;
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import com.github.intellectualsites.plotsquared.plot.util.*;
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import lombok.NonNull;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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@ -27,9 +22,7 @@ import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.*;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.*;
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@SuppressWarnings({"unused", "WeakerAccess"})
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public class BukkitUtil extends WorldUtil {
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@ -54,6 +47,141 @@ public class BukkitUtil extends WorldUtil {
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return new BukkitPlayer(player, true);
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}
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/**
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* Get a plot based on the location.
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*
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* @param location the location to check
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* @return plot if found, otherwise it creates a temporary plot
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* @see Plot
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*/
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public static Plot getPlot(org.bukkit.Location location) {
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if (location == null) {
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return null;
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}
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return getLocation(location).getPlot();
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}
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/**
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* Get a plot based on the player location.
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*
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* @param player the player to check
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* @return plot if found, otherwise it creates a temporary plot
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* @see #getPlot(org.bukkit.Location)
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* @see Plot
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*/
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public static Plot getPlot(Player player) {
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return getPlot(player.getLocation());
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}
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/**
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* Get home location.
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*
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* @param plot Plot that you want to get the location for
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* @return plot bottom location
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* @see Plot
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*/
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public static org.bukkit.Location getHomeLocation(Plot plot) {
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return BukkitUtil.getLocation(plot.getHome());
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}
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/**
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* Get the PlotPlayer for an offline player.
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* <p>
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* <p>Note that this will work if the player is offline, however not all
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* functionality will work.
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*
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* @param player the player to wrap
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* @return a {@code PlotPlayer}
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* @see PlotPlayer#wrap(Object)
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*/
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public static PlotPlayer wrapPlayer(OfflinePlayer player) {
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return PlotPlayer.wrap(player);
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}
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/**
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* Gets the PlotPlayer for a player. The PlotPlayer is usually cached and
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* will provide useful functions relating to players.
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*
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* @param player the player to wrap
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* @return a {@code PlotPlayer}
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* @see PlotPlayer#wrap(Object)
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*/
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public static PlotPlayer wrapPlayer(Player player) {
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return PlotPlayer.wrap(player);
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}
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/**
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* Gets the number of plots, which the player is able to build in.
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*
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* @param player player, for whom we're getting the plots
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* @return the number of allowed plots
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*/
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public static int getAllowedPlots(Player player) {
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PlotPlayer plotPlayer = PlotPlayer.wrap(player);
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return plotPlayer.getAllowedPlots();
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}
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/**
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* Check whether or not a player is in a plot.
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*
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* @param player who we're checking for
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* @return true if the player is in a plot, false if not-
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*/
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public static boolean isInPlot(Player player) {
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return getPlot(player) != null;
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}
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/**
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* Gets a collection containing the players plots.
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*
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* @param world Specify the world we want to select the plots from
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* @param player Player, for whom we're getting the plots
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* @return a set containing the players plots
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* @see Plot
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*/
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public static Set<Plot> getPlayerPlots(String world, Player player) {
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if (world == null) {
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return new HashSet<>();
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}
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return PlotPlayer.wrap(player).getPlots(world);
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}
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/**
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* Send a message to a player. The message supports color codes.
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*
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* @param player the recipient of the message
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* @param string the message
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* @see MainUtil#sendMessage(PlotPlayer, String)
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*/
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public static void sendMessage(Player player, String string) {
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MainUtil.sendMessage(BukkitUtil.getPlayer(player), string);
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}
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/**
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* Gets the player plot count.
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*
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* @param world Specify the world we want to select the plots from
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* @param player Player, for whom we're getting the plot count
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* @return the number of plots the player has
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*/
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public static int getPlayerPlotCount(String world, Player player) {
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if (world == null) {
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return 0;
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}
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return BukkitUtil.getPlayer(player).getPlotCount(world);
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}
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/**
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* Send a message to a player.
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*
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* @param player the recipient of the message
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* @param caption the message
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* @see MainUtil#sendMessage(PlotPlayer, C, String...)
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*/
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public static void sendMessage(Player player, C caption) {
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MainUtil.sendMessage(BukkitUtil.getPlayer(player), caption);
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}
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public static PlotPlayer getPlayer(@NonNull final Player player) {
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if (player == lastPlayer) {
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return lastPlotPlayer;
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