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Fixes #266
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@ -39,6 +39,7 @@ import org.bukkit.entity.Creature;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Vehicle;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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@ -878,7 +879,7 @@ public class BukkitChunkManager extends ChunkManager {
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@Override
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public int[] countEntities(Plot plot) {
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int[] count = new int[3];
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int[] count = new int[5];
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World world = BukkitUtil.getWorld(plot.world);
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Location bot = MainUtil.getPlotBottomLoc(plot.world, plot.id).add(1, 0, 1);
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@ -909,7 +910,7 @@ public class BukkitChunkManager extends ChunkManager {
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if (doWhole) {
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for (final Entity entity : entities) {
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if (!(entity instanceof Creature)) {
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if (!(entity instanceof Creature || entity instanceof Vehicle)) {
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continue;
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}
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org.bukkit.Location loc = entity.getLocation();
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@ -918,24 +919,12 @@ public class BukkitChunkManager extends ChunkManager {
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int X = chunk.getX();
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int Z = chunk.getX();
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if (X > bx && X < tx && Z > bz && Z < tz) {
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count[0]++;
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if (entity instanceof Animals) {
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count[1]++;
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}
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else {
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count[2]++;
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}
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count(count, entity);
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}
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else {
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final PlotId id = MainUtil.getPlotId(BukkitUtil.getLocation(loc));
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if (plot.id.equals(id)) {
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count[0]++;
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if (entity instanceof Animals) {
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count[1]++;
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}
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else {
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count[2]++;
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}
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count(count, entity);
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}
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}
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}
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@ -947,33 +936,38 @@ public class BukkitChunkManager extends ChunkManager {
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int Z = chunk.getX();
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Entity[] ents = chunk.getEntities();
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for (final Entity entity : ents) {
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if (!(entity instanceof Creature)) {
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if (!(entity instanceof Creature || entity instanceof Vehicle)) {
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continue;
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}
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if (X == bx || X == tx || Z == bz || Z == tz) {
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final PlotId id = MainUtil.getPlotId(BukkitUtil.getLocation(entity));
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if (plot.id.equals(id)) {
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count[0]++;
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if (entity instanceof Animals) {
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count[1]++;
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}
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else {
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count[2]++;
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}
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count(count, entity);
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}
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}
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else {
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count[0]++;
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if (entity instanceof Animals) {
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count[1]++;
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}
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else {
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count[2]++;
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}
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count(count, entity);
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}
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}
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}
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}
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return count;
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}
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private void count(int[] count, Entity entity) {
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count[0]++;
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if (entity instanceof Creature) {
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count[3]++;
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if (entity instanceof Animals) {
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count[1]++;
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}
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else {
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count[2]++;
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}
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}
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else {
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count[4]++;
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}
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}
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}
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