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https://github.com/IntellectualSites/PlotSquared.git
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I like pretty configs.
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@ -1,21 +1,15 @@
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package com.intellectualcrafters.plot;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Biome;
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import org.bukkit.command.defaults.SaveCommand;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.generator.ChunkGenerator;
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import java.io.IOException;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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import java.util.*;
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import java.util.Map.Entry;
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import static com.intellectualcrafters.plot.PlotWorld.*;
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@ -77,15 +71,15 @@ public class WorldGenerator extends ChunkGenerator {
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options.put("worlds."+world+".plot_biome", PLOT_BIOME_DEFAULT);
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options.put("worlds."+world+".plot_filling", Arrays.asList(MAIN_BLOCK_DEFAULT));
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options.put("worlds."+world+".top_floor", Arrays.asList(TOP_BLOCK_DEFAULT));
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options.put("worlds."+world+".wall_block", WALL_BLOCK_DEFAULT);
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options.put("worlds."+world+".road_width", ROAD_WIDTH_DEFAULT);
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options.put("worlds."+world+".road_height", ROAD_HEIGHT_DEFAULT);
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options.put("worlds."+world+".road_block", ROAD_BLOCK_DEFAULT);
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options.put("worlds."+world+".wall.block", WALL_BLOCK_DEFAULT);
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options.put("worlds."+world+".road.width", ROAD_WIDTH_DEFAULT);
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options.put("worlds."+world+".road.height", ROAD_HEIGHT_DEFAULT);
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options.put("worlds."+world+".road.block", ROAD_BLOCK_DEFAULT);
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// options.put("worlds."+world+".road_stripes", ROAD_STRIPES_DEFAULT);
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options.put("worlds."+world+".wall_filling", WALL_FILLING_DEFAULT);
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options.put("worlds."+world+".wall_height", WALL_HEIGHT_DEFAULT);
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options.put("worlds."+world+".schematic_on_claim", SCHEMATIC_ON_CLAIM_DEFAULT);
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options.put("worlds."+world+".schematic_file", SCHEMATIC_FILE_DEFAULT);
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options.put("worlds."+world+".wall.filling", WALL_FILLING_DEFAULT);
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options.put("worlds."+world+".wall.height", WALL_HEIGHT_DEFAULT);
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options.put("worlds."+world+".schematic.on_claim", SCHEMATIC_ON_CLAIM_DEFAULT);
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options.put("worlds."+world+".schematic.file", SCHEMATIC_FILE_DEFAULT);
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options.put("worlds."+world+".default_flags", DEFAULT_FLAGS_DEFAULT);
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for (Entry<String, Object> node : options.entrySet()) {
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@ -103,16 +97,16 @@ public class WorldGenerator extends ChunkGenerator {
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plotworld.PLOT_BIOME = config.getString("worlds."+world+".plot_biome");
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plotworld.MAIN_BLOCK = config.getStringList("worlds."+world+".plot_filling").toArray(new String[0]);
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plotworld.TOP_BLOCK = config.getStringList("worlds."+world+".top_floor").toArray(new String[0]);
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plotworld.WALL_BLOCK = config.getString("worlds."+world+".wall_block");
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plotworld.ROAD_WIDTH = config.getInt("worlds."+world+".road_width");
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plotworld.ROAD_HEIGHT = config.getInt("worlds."+world+".road_height");
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plotworld.ROAD_BLOCK = config.getString("worlds."+world+".road_block");
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plotworld.WALL_BLOCK = config.getString("worlds."+world+".wall.block");
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plotworld.ROAD_WIDTH = config.getInt("worlds."+world+".road.width");
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plotworld.ROAD_HEIGHT = config.getInt("worlds."+world+".road.height");
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plotworld.ROAD_BLOCK = config.getString("worlds."+world+".road.block");
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// plotworld.ROAD_STRIPES = config.getInt("worlds."+world+".road_stripes");
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plotworld.WALL_FILLING = config.getString("worlds."+world+".wall_filling");
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plotworld.WALL_HEIGHT = config.getInt("worlds."+world+".wall_height");
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plotworld.WALL_FILLING = config.getString("worlds."+world+".wall.filling");
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plotworld.WALL_HEIGHT = config.getInt("worlds."+world+".wall.height");
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plotworld.PLOT_CHAT = config.getBoolean("worlds."+world+".plot_chat");
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plotworld.SCHEMATIC_ON_CLAIM = config.getBoolean("worlds."+world+".schematic_on_claim");
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plotworld.SCHEMATIC_FILE = config.getString("worlds."+world+".schematic_file");
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plotworld.SCHEMATIC_ON_CLAIM = config.getBoolean("worlds."+world+".schematic.on_claim");
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plotworld.SCHEMATIC_FILE = config.getString("worlds."+world+".schematic.file");
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String[] default_flags_string = config.getStringList("worlds."+world+".default_flags").toArray(new String[0]);
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Flag[] default_flags = new Flag[default_flags_string.length];
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