mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-22 05:06:44 +01:00
Merge remote-tracking branch 'origin/master'
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commit
dae0b00e35
@ -39,5 +39,14 @@ public class AbstractFlag {
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public String toString() {
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return this.key;
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}
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@Override
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public boolean equals(Object other){
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if (other == null) return false;
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if (other == this) return true;
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if (!(other instanceof AbstractFlag)) return false;
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AbstractFlag otherObj = (AbstractFlag)other;
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return (otherObj.key.equals(this.key));
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}
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}
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@ -11,11 +11,17 @@ import java.util.List;
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import static org.bukkit.Material.*;
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/**
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*
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* @author Jesse Boyd
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*
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*/
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public abstract class PlotWorld {
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// TODO make this configurable
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// make non static and static_default_valu + add config option
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public static ArrayList<Material> BLOCKS = new ArrayList<Material>(Arrays.asList(new Material[] { ACACIA_STAIRS,
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@SuppressWarnings("deprecation")
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public static ArrayList<Material> BLOCKS = new ArrayList<Material>(Arrays.asList(new Material[] { ACACIA_STAIRS,
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BEACON, BEDROCK, BIRCH_WOOD_STAIRS, BOOKSHELF, BREWING_STAND, BRICK, BRICK_STAIRS, BURNING_FURNACE,
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CAKE_BLOCK, CAULDRON, CLAY_BRICK, CLAY, COAL_BLOCK, COAL_ORE, COBBLE_WALL, COBBLESTONE, COBBLESTONE_STAIRS,
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COMMAND, DARK_OAK_STAIRS, DAYLIGHT_DETECTOR, DIAMOND_ORE, DIAMOND_BLOCK, DIRT, DISPENSER, DROPPER,
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@ -91,7 +97,8 @@ public abstract class PlotWorld {
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*
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@param config
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*/
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public void loadDefaultConfiguration(ConfigurationSection config) {
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public void loadDefaultConfiguration(ConfigurationSection config)
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{
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this.MOB_SPAWNING = config.getBoolean("natural_mob_spawning");
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this.AUTO_MERGE = config.getBoolean("plot.auto_merge");
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this.PLOT_BIOME = (Biome) Configuration.BIOME.parseString(config.getString("plot.biome"));
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@ -115,12 +122,12 @@ public abstract class PlotWorld {
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public abstract void loadConfiguration(ConfigurationSection config);
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public void saveConfiguration(ConfigurationSection config) {
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/*
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* Saving core plotworld settings
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*/
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/**
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* Saving core plotworld settings
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* @param config
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*/
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public void saveConfiguration(ConfigurationSection config)
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{
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HashMap<String, Object> options = new HashMap<String, Object>();
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options.put("natural_mob_spawning", PlotWorld.MOB_SPAWNING_DEFAULT);
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@ -146,11 +153,13 @@ public abstract class PlotWorld {
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/*
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* Saving generator specific settings
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*/
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for (ConfigurationNode setting : settings) {
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for (ConfigurationNode setting : settings)
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{
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options.put(setting.getConstant(), setting.getType().parseObject(setting.getValue()));
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}
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for (String option : options.keySet()) {
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for (String option : options.keySet())
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{
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if (!config.contains(option)) {
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config.set(option, options.get(option));
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}
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@ -20,6 +20,7 @@ import org.bukkit.WeatherType;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.Player;
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import com.intellectualcrafters.plot.AbstractFlag;
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import com.intellectualcrafters.plot.C;
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import com.intellectualcrafters.plot.Flag;
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import com.intellectualcrafters.plot.FlagManager;
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@ -96,8 +97,17 @@ public class Set extends SubCommand {
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PlayerFunctions.sendMessage(plr, C.NEED_KEY.s().replaceAll("%values%", message));
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return false;
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}
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if (!FlagManager.getFlags().contains(args[1].toLowerCase()) && (PlotMain.worldGuardListener != null)
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&& !PlotMain.worldGuardListener.str_flags.contains(args[1].toLowerCase())) {
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AbstractFlag af = new AbstractFlag("");
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try {
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af = new AbstractFlag(args[1].toLowerCase());
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}
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catch (Exception e) {
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}
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if (!FlagManager.getFlags().contains(af) && ((PlotMain.worldGuardListener == null) || !PlotMain.worldGuardListener.str_flags.contains(args[1].toLowerCase()))) {
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PlayerFunctions.sendMessage(plr, C.NOT_VALID_FLAG);
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return false;
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}
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@ -125,7 +125,7 @@ public class DefaultPlotWorld extends PlotWorld {
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super(worldname);
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}
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/*
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/**
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* CONFIG NODE | DEFAULT VALUE | DESCRIPTION | CONFIGURATION TYPE | REQUIRED
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* FOR INITIAL SETUP
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*
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@ -152,7 +152,7 @@ public class DefaultPlotWorld extends PlotWorld {
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new ConfigurationNode("wall.height", DefaultPlotWorld.WALL_HEIGHT_DEFAULT, "Wall height", Configuration.INTEGER, true), };
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}
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/*
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/**
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* This method is called when a world loads. Make sure you set all your
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* constants here. You are provided with the configuration section for that
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* specific world.
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